add init() method, so we don't draw in our constructor (makes debugging harder)
git-svn-id: http://skia.googlecode.com/svn/trunk@3368 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleSlides.cpp b/samplecode/SampleSlides.cpp
index d39cee0..9b72afb 100644
--- a/samplecode/SampleSlides.cpp
+++ b/samplecode/SampleSlides.cpp
@@ -724,8 +724,18 @@
class SlideView : public SampleView {
int fIndex;
+ bool fOnce;
public:
SlideView() {
+ fOnce = false;
+ }
+
+ void init() {
+ if (fOnce) {
+ return;
+ }
+ fOnce = true;
+
fIndex = 0;
SkBitmap bm;
@@ -757,10 +767,12 @@
}
virtual void onDrawContent(SkCanvas* canvas) {
+ this->init();
gProc[fIndex](canvas);
}
virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
+ this->init();
fIndex = (fIndex + 1) % SK_ARRAY_COUNT(gProc);
this->inval(NULL);
return NULL;