| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SampleCode.h" |
| #include "SkCanvas.h" |
| #include "SkInterpolator.h" |
| #include "SkTime.h" |
| |
| // This slide tests out the match up between BW clipping and rendering. It can |
| // draw a large rect through some clip geometry and draw the same geometry |
| // normally. Which one is drawn first can be toggled. The pair of objects is translated |
| // fractionally (via an animator) to expose snapping bugs. The key bindings are: |
| // 1-9: the different geometries |
| // t: toggle which is drawn first the clip or the normal geometry |
| |
| // The possible geometric combinations to test |
| enum Geometry { |
| kRect_Geometry, |
| kRRect_Geometry, |
| kCircle_Geometry, |
| kConvexPath_Geometry, |
| kConcavePath_Geometry, |
| kRectAndRect_Geometry, |
| kRectAndRRect_Geometry, |
| kRectAndConvex_Geometry, |
| kRectAndConcave_Geometry |
| }; |
| |
| // The basic rect used is [kMin,kMin]..[kMax,kMax] |
| static const float kMin = 100.5f; |
| static const float kMid = 200.0f; |
| static const float kMax = 299.5f; |
| |
| SkRect create_rect(const SkPoint& offset) { |
| SkRect r = SkRect::MakeLTRB(kMin, kMin, kMax, kMax); |
| r.offset(offset); |
| return r; |
| } |
| |
| SkRRect create_rrect(const SkPoint& offset) { |
| SkRRect rrect; |
| rrect.setRectXY(create_rect(offset), 10, 10); |
| return rrect; |
| } |
| |
| SkRRect create_circle(const SkPoint& offset) { |
| SkRRect circle; |
| circle.setOval(create_rect(offset)); |
| return circle; |
| } |
| |
| SkPath create_convex_path(const SkPoint& offset) { |
| SkPath convexPath; |
| convexPath.moveTo(kMin, kMin); |
| convexPath.lineTo(kMax, kMax); |
| convexPath.lineTo(kMin, kMax); |
| convexPath.close(); |
| convexPath.offset(offset.fX, offset.fY); |
| return convexPath; |
| } |
| |
| SkPath create_concave_path(const SkPoint& offset) { |
| SkPath concavePath; |
| concavePath.moveTo(kMin, kMin); |
| concavePath.lineTo(kMid, 105.0f); |
| concavePath.lineTo(kMax, kMin); |
| concavePath.lineTo(295.0f, kMid); |
| concavePath.lineTo(kMax, kMax); |
| concavePath.lineTo(kMid, 295.0f); |
| concavePath.lineTo(kMin, kMax); |
| concavePath.lineTo(105.0f, kMid); |
| concavePath.close(); |
| |
| concavePath.offset(offset.fX, offset.fY); |
| return concavePath; |
| } |
| |
| static void draw_clipped_geom(SkCanvas* canvas, const SkPoint& offset, int geom, bool useAA) { |
| |
| int count = canvas->save(); |
| |
| switch (geom) { |
| case kRect_Geometry: |
| canvas->clipRect(create_rect(offset), SkRegion::kReplace_Op, useAA); |
| break; |
| case kRRect_Geometry: |
| canvas->clipRRect(create_rrect(offset), SkRegion::kReplace_Op, useAA); |
| break; |
| case kCircle_Geometry: |
| canvas->clipRRect(create_circle(offset), SkRegion::kReplace_Op, useAA); |
| break; |
| case kConvexPath_Geometry: |
| canvas->clipPath(create_convex_path(offset), SkRegion::kReplace_Op, useAA); |
| break; |
| case kConcavePath_Geometry: |
| canvas->clipPath(create_concave_path(offset), SkRegion::kReplace_Op, useAA); |
| break; |
| case kRectAndRect_Geometry: { |
| SkRect r = create_rect(offset); |
| r.offset(-100.0f, -100.0f); |
| canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips |
| canvas->clipRect(create_rect(offset), SkRegion::kIntersect_Op, useAA); |
| } break; |
| case kRectAndRRect_Geometry: { |
| SkRect r = create_rect(offset); |
| r.offset(-100.0f, -100.0f); |
| canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips |
| canvas->clipRRect(create_rrect(offset), SkRegion::kIntersect_Op, useAA); |
| } break; |
| case kRectAndConvex_Geometry: { |
| SkRect r = create_rect(offset); |
| r.offset(-100.0f, -100.0f); |
| canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips |
| canvas->clipPath(create_convex_path(offset), SkRegion::kIntersect_Op, useAA); |
| } break; |
| case kRectAndConcave_Geometry: { |
| SkRect r = create_rect(offset); |
| r.offset(-100.0f, -100.0f); |
| canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips |
| canvas->clipPath(create_concave_path(offset), SkRegion::kIntersect_Op, useAA); |
| } break; |
| } |
| |
| SkISize size = canvas->getDeviceSize(); |
| SkRect bigR = SkRect::MakeWH(SkIntToScalar(size.width()), SkIntToScalar(size.height())); |
| |
| SkPaint p; |
| p.setColor(SK_ColorRED); |
| |
| canvas->drawRect(bigR, p); |
| canvas->restoreToCount(count); |
| } |
| |
| static void draw_normal_geom(SkCanvas* canvas, const SkPoint& offset, int geom, bool useAA) { |
| SkPaint p; |
| p.setAntiAlias(useAA); |
| p.setColor(SK_ColorBLACK); |
| |
| switch (geom) { |
| case kRect_Geometry: // fall thru |
| case kRectAndRect_Geometry: |
| canvas->drawRect(create_rect(offset), p); |
| break; |
| case kRRect_Geometry: // fall thru |
| case kRectAndRRect_Geometry: |
| canvas->drawRRect(create_rrect(offset), p); |
| break; |
| case kCircle_Geometry: |
| canvas->drawRRect(create_circle(offset), p); |
| break; |
| case kConvexPath_Geometry: // fall thru |
| case kRectAndConvex_Geometry: |
| canvas->drawPath(create_convex_path(offset), p); |
| break; |
| case kConcavePath_Geometry: // fall thru |
| case kRectAndConcave_Geometry: |
| canvas->drawPath(create_concave_path(offset), p); |
| break; |
| } |
| } |
| |
| class ClipDrawMatchView : public SampleView { |
| public: |
| ClipDrawMatchView() : fTrans(2, 5), fGeom(kRect_Geometry), fClipFirst(true) { |
| SkScalar values[2]; |
| |
| fTrans.setRepeatCount(999); |
| values[0] = values[1] = 0; |
| fTrans.setKeyFrame(0, SkTime::GetMSecs() + 1000, values); |
| values[1] = 1; |
| fTrans.setKeyFrame(1, SkTime::GetMSecs() + 2000, values); |
| values[0] = values[1] = 1; |
| fTrans.setKeyFrame(2, SkTime::GetMSecs() + 3000, values); |
| values[1] = 0; |
| fTrans.setKeyFrame(3, SkTime::GetMSecs() + 4000, values); |
| values[0] = 0; |
| fTrans.setKeyFrame(4, SkTime::GetMSecs() + 5000, values); |
| } |
| |
| protected: |
| bool onQuery(SkEvent* evt) SK_OVERRIDE { |
| if (SampleCode::TitleQ(*evt)) { |
| SampleCode::TitleR(evt, "ClipDrawMatch"); |
| return true; |
| } |
| SkUnichar uni; |
| if (SampleCode::CharQ(*evt, &uni)) { |
| switch (uni) { |
| case '1': fGeom = kRect_Geometry; this->inval(NULL); return true; |
| case '2': fGeom = kRRect_Geometry; this->inval(NULL); return true; |
| case '3': fGeom = kCircle_Geometry; this->inval(NULL); return true; |
| case '4': fGeom = kConvexPath_Geometry; this->inval(NULL); return true; |
| case '5': fGeom = kConcavePath_Geometry; this->inval(NULL); return true; |
| case '6': fGeom = kRectAndRect_Geometry; this->inval(NULL); return true; |
| case '7': fGeom = kRectAndRRect_Geometry; this->inval(NULL); return true; |
| case '8': fGeom = kRectAndConvex_Geometry; this->inval(NULL); return true; |
| case '9': fGeom = kRectAndConcave_Geometry; this->inval(NULL); return true; |
| case 't': fClipFirst = !fClipFirst; this->inval(NULL); return true; |
| default: break; |
| } |
| } |
| return this->INHERITED::onQuery(evt); |
| } |
| |
| // Draw a big red rect through some clip geometry and also draw that same |
| // geometry in black. The order in which they are drawn can be swapped. |
| // This tests whether the clip and normally drawn geometry match up. |
| void drawGeometry(SkCanvas* canvas, const SkPoint& offset, bool useAA) { |
| if (fClipFirst) { |
| draw_clipped_geom(canvas, offset, fGeom, useAA); |
| } |
| |
| draw_normal_geom(canvas, offset, fGeom, useAA); |
| |
| if (!fClipFirst) { |
| draw_clipped_geom(canvas, offset, fGeom, useAA); |
| } |
| } |
| |
| void onDrawContent(SkCanvas* canvas) SK_OVERRIDE { |
| SkScalar trans[2]; |
| fTrans.timeToValues(SkTime::GetMSecs(), trans); |
| |
| SkPoint offset; |
| offset.set(trans[0], trans[1]); |
| |
| int saveCount = canvas->save(); |
| this->drawGeometry(canvas, offset, false); |
| canvas->restoreToCount(saveCount); |
| |
| this->inval(NULL); |
| } |
| |
| private: |
| SkInterpolator fTrans; |
| Geometry fGeom; |
| bool fClipFirst; |
| |
| typedef SampleView INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static SkView* MyFactory() { return new ClipDrawMatchView; } |
| static SkViewRegister reg(MyFactory); |