Make setVertexAttribs in GrDrawState take a stride parameter.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/af013bf8afc4c77ab8ff230f536e2ade973427fa

R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/511593004
diff --git a/src/gpu/GrDrawState.cpp b/src/gpu/GrDrawState.cpp
index a6b3d68..0c2b1c3 100644
--- a/src/gpu/GrDrawState.cpp
+++ b/src/gpu/GrDrawState.cpp
@@ -75,7 +75,7 @@
     fFlagBits = that.fFlagBits;
     fVACount = that.fVACount;
     fVAPtr = that.fVAPtr;
-    fVertexSize = that.fVertexSize;
+    fVAStride = that.fVAStride;
     fStencilSettings = that.fStencilSettings;
     fCoverage = that.fCoverage;
     fDrawFace = that.fDrawFace;
@@ -178,35 +178,34 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 
-static size_t vertex_size(const GrVertexAttrib* attribs, int count) {
+static void validate_vertex_attribs(const GrVertexAttrib* attribs, int count, size_t stride) {
     // this works as long as we're 4 byte-aligned
 #ifdef SK_DEBUG
     uint32_t overlapCheck = 0;
-#endif
     SkASSERT(count <= GrRODrawState::kMaxVertexAttribCnt);
-    size_t size = 0;
     for (int index = 0; index < count; ++index) {
         size_t attribSize = GrVertexAttribTypeSize(attribs[index].fType);
-        size += attribSize;
-#ifdef SK_DEBUG
+        size_t attribOffset = attribs[index].fOffset;
+        SkASSERT(attribOffset + attribSize <= stride);
         size_t dwordCount = attribSize >> 2;
         uint32_t mask = (1 << dwordCount)-1;
-        size_t offsetShift = attribs[index].fOffset >> 2;
+        size_t offsetShift = attribOffset >> 2;
         SkASSERT(!(overlapCheck & (mask << offsetShift)));
         overlapCheck |= (mask << offsetShift);
-#endif
     }
-    return size;
+#endif
 }
 
 ////////////////////////////////////////////////////////////////////////////////
 
-void GrDrawState::setVertexAttribs(const GrVertexAttrib* attribs, int count) {
+void GrDrawState::internalSetVertexAttribs(const GrVertexAttrib* attribs, int count,
+                                           size_t stride) {
     SkASSERT(count <= kMaxVertexAttribCnt);
 
     fVAPtr = attribs;
     fVACount = count;
-    fVertexSize = vertex_size(fVAPtr, fVACount);
+    fVAStride = stride;
+    validate_vertex_attribs(fVAPtr, fVACount, fVAStride);
 
     // Set all the indices to -1
     memset(fFixedFunctionVertexAttribIndices,
@@ -244,7 +243,7 @@
 
     fVAPtr = &kPositionAttrib;
     fVACount = 1;
-    fVertexSize = GrVertexAttribTypeSize(kVec2f_GrVertexAttribType);
+    fVAStride = GrVertexAttribTypeSize(kVec2f_GrVertexAttribType);
 
     // set all the fixed function indices to -1 except position.
     memset(fFixedFunctionVertexAttribIndices,
@@ -279,6 +278,7 @@
     fDrawState = drawState;
     fVAPtr = drawState->fVAPtr;
     fVACount = drawState->fVACount;
+    fVAStride = drawState->fVAStride;
     fDrawState->setDefaultVertexAttribs();
 }