Make setVertexAttribs in GrDrawState take a stride parameter.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/af013bf8afc4c77ab8ff230f536e2ade973427fa
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/511593004
diff --git a/src/gpu/GrRODrawState.cpp b/src/gpu/GrRODrawState.cpp
index 1460f57..9118d0d 100644
--- a/src/gpu/GrRODrawState.cpp
+++ b/src/gpu/GrRODrawState.cpp
@@ -25,6 +25,7 @@
this->fBlendConstant != that.fBlendConstant ||
this->fFlagBits != that.fFlagBits ||
this->fVACount != that.fVACount ||
+ this->fVAStride != that.fVAStride ||
memcmp(this->fVAPtr, that.fVAPtr, this->fVACount * sizeof(GrVertexAttrib)) ||
this->fStencilSettings != that.fStencilSettings ||
this->fDrawFace != that.fDrawFace) {
@@ -50,7 +51,6 @@
}
}
- SkASSERT(this->fVertexSize == that.fVertexSize);
SkASSERT(0 == memcmp(this->fFixedFunctionVertexAttribIndices,
that.fFixedFunctionVertexAttribIndices,
sizeof(this->fFixedFunctionVertexAttribIndices)));