blob: 0b7d1382647fc7fc4d223ecf39caf31ca70cc25d [file] [log] [blame]
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrModulateAlphaEffect.fp; do not modify.
**************************************************************************************************/
#include "GrModulateAlphaEffect.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLModulateAlphaEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLModulateAlphaEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrModulateAlphaEffect& _outer = args.fFp.cast<GrModulateAlphaEffect>();
(void)_outer;
auto color = _outer.color;
(void)color;
colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kHalf4_GrSLType, "color");
SkString _input618(args.fInputColor);
SkString _sample618;
if (_outer.inputFP_index >= 0) {
_sample618 = this->invokeChild(_outer.inputFP_index, _input618.c_str(), args);
} else {
_sample618.swap(_input618);
}
fragBuilder->codeAppendf(
R"SkSL(%s = %s * %s.w;
)SkSL",
args.fOutputColor, args.fUniformHandler->getUniformCStr(colorVar),
_sample618.c_str());
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {
const GrModulateAlphaEffect& _outer = _proc.cast<GrModulateAlphaEffect>();
{
const SkPMColor4f& colorValue = _outer.color;
if (colorPrev != colorValue) {
colorPrev = colorValue;
pdman.set4fv(colorVar, 1, colorValue.vec());
}
}
}
SkPMColor4f colorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
UniformHandle colorVar;
};
GrGLSLFragmentProcessor* GrModulateAlphaEffect::onCreateGLSLInstance() const {
return new GrGLSLModulateAlphaEffect();
}
void GrModulateAlphaEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrModulateAlphaEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrModulateAlphaEffect& that = other.cast<GrModulateAlphaEffect>();
(void)that;
if (color != that.color) return false;
return true;
}
GrModulateAlphaEffect::GrModulateAlphaEffect(const GrModulateAlphaEffect& src)
: INHERITED(kGrModulateAlphaEffect_ClassID, src.optimizationFlags()), color(src.color) {
if (src.inputFP_index >= 0) {
inputFP_index = this->cloneAndRegisterChildProcessor(src.childProcessor(src.inputFP_index));
}
}
std::unique_ptr<GrFragmentProcessor> GrModulateAlphaEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrModulateAlphaEffect(*this));
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrModulateAlphaEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrModulateAlphaEffect::TestCreate(GrProcessorTestData* d) {
SkPMColor4f color;
int colorPicker = d->fRandom->nextULessThan(3);
switch (colorPicker) {
case 0: {
uint32_t a = d->fRandom->nextULessThan(0x100);
uint32_t r = d->fRandom->nextULessThan(a + 1);
uint32_t g = d->fRandom->nextULessThan(a + 1);
uint32_t b = d->fRandom->nextULessThan(a + 1);
color = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a));
break;
}
case 1:
color = SK_PMColor4fTRANSPARENT;
break;
case 2:
uint32_t c = d->fRandom->nextULessThan(0x100);
color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
break;
}
return GrModulateAlphaEffect::Make(/*inputFP=*/nullptr, color);
}
#endif