Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()
BUG=skia:
Review URL: https://codereview.chromium.org/1251173002
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
index 8e6243d..066ccf7 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
@@ -17,18 +17,13 @@
public:
GrGLSimpleTextureEffect(const GrProcessor&) {}
- virtual void emitCode(GrGLFPBuilder* builder,
- const GrFragmentProcessor& fp,
- const char* outputColor,
- const char* inputColor,
- const TransformedCoordsArray& coords,
- const TextureSamplerArray& samplers) override {
- GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
- fsBuilder->codeAppendf("\t%s = ", outputColor);
- fsBuilder->appendTextureLookupAndModulate(inputColor,
- samplers[0],
- coords[0].c_str(),
- coords[0].getType());
+ virtual void emitCode(EmitArgs& args) override {
+ GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder();
+ fsBuilder->codeAppendf("\t%s = ", args.fOutputColor);
+ fsBuilder->appendTextureLookupAndModulate(args.fInputColor,
+ args.fSamplers[0],
+ args.fCoords[0].c_str(),
+ args.fCoords[0].getType());
fsBuilder->codeAppend(";\n");
}