make asABitmap() const
change private cache fields in gradient to be mutable
git-svn-id: http://skia.googlecode.com/svn/trunk@898 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index 88598fc..bd19b75 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -2,16 +2,16 @@
**
** Copyright 2006, The Android Open Source Project
**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -32,12 +32,12 @@
virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count);
virtual void beginSession();
virtual void endSession();
- virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*,
- SkScalar* twoPointRadialParams);
+ virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*,
+ SkScalar* twoPointRadialParams) const;
static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
- static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
+ static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
return SkNEW_ARGS(SkBitmapProcShader, (buffer));
}
@@ -53,7 +53,7 @@
SkBitmapProcState fState;
uint32_t fFlags;
-private:
+private:
typedef SkShader INHERITED;
};