Augment gm shadows test to cover hairline paths
Note: this patch will cause gm/shadows to fail on all platforms until the test is re baselined.
REVIEW=http://codereview.appspot.com/5972065/
git-svn-id: http://skia.googlecode.com/svn/trunk@3612 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/shadows.cpp b/gm/shadows.cpp
index d4dd72f..e9274c7 100644
--- a/gm/shadows.cpp
+++ b/gm/shadows.cpp
@@ -40,7 +40,7 @@
}
virtual SkISize onISize() {
- return make_isize(200, 80);
+ return make_isize(200, 120);
}
virtual void onDraw(SkCanvas* canvas) {
@@ -85,6 +85,7 @@
} gRec[] = {
{ SK_ColorRED, -SK_Scalar1 },
{ SK_ColorGREEN, SkIntToScalar(4) },
+ { SK_ColorBLUE, SkIntToScalar(0)},
};
SkPaint paint;
@@ -101,6 +102,10 @@
canvas->translate(SkIntToScalar(0), SkIntToScalar(40));
setup(&paint, gRec[1].fColor, gRec[1].fStrokeWidth);
canvas->drawPath(fCirclePath, paint);
+
+ canvas->translate(SkIntToScalar(0), SkIntToScalar(40));
+ setup(&paint, gRec[2].fColor, gRec[2].fStrokeWidth);
+ canvas->drawPath(fCirclePath, paint);
}
}