| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Resources.h" |
| #include "SkBitmap.h" |
| #include "SkShader.h" |
| #include "gm.h" |
| |
| DEF_SIMPLE_GM(bitmap_subset_shader, canvas, 256, 256) { |
| canvas->clear(SK_ColorWHITE); |
| |
| SkBitmap source; |
| if (!GetResourceAsBitmap("images/color_wheel.png", &source)) { |
| return; |
| } |
| SkIRect left = SkIRect::MakeWH(source.width()/2, source.height()); |
| SkIRect right = SkIRect::MakeXYWH(source.width()/2, 0, |
| source.width()/2, source.height()); |
| SkBitmap leftBitmap, rightBitmap; |
| source.extractSubset(&leftBitmap, left); |
| source.extractSubset(&rightBitmap, right); |
| |
| SkMatrix matrix; |
| matrix.setScale(0.75f, 0.75f); |
| matrix.preRotate(30.0f); |
| SkShader::TileMode tm = SkShader::kRepeat_TileMode; |
| SkPaint paint; |
| paint.setShader(SkShader::MakeBitmapShader(leftBitmap, tm, tm, &matrix)); |
| canvas->drawRect(SkRect::MakeWH(256.0f, 128.0f), paint); |
| paint.setShader(SkShader::MakeBitmapShader(rightBitmap, tm, tm, &matrix)); |
| canvas->drawRect(SkRect::MakeXYWH(0, 128.0f, 256.0f, 128.0f), paint); |
| } |