| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrBlurUtils.h" |
| |
| #include "GrCaps.h" |
| #include "GrContext.h" |
| #include "GrContextPriv.h" |
| #include "GrFixedClip.h" |
| #include "GrProxyProvider.h" |
| #include "GrRenderTargetContext.h" |
| #include "GrRenderTargetContextPriv.h" |
| #include "GrShape.h" |
| #include "GrSoftwarePathRenderer.h" |
| #include "GrStyle.h" |
| #include "GrTextureProxy.h" |
| #include "effects/GrSimpleTextureEffect.h" |
| |
| #include "SkDraw.h" |
| #include "SkGr.h" |
| #include "SkMaskFilterBase.h" |
| #include "SkPaint.h" |
| #include "SkTLazy.h" |
| |
| static bool clip_bounds_quick_reject(const SkIRect& clipBounds, const SkIRect& rect) { |
| return clipBounds.isEmpty() || rect.isEmpty() || !SkIRect::Intersects(clipBounds, rect); |
| } |
| |
| // Draw a mask using the supplied paint. Since the coverage/geometry |
| // is already burnt into the mask this boils down to a rect draw. |
| // Return true if the mask was successfully drawn. |
| static bool draw_mask(GrRenderTargetContext* renderTargetContext, |
| const GrClip& clip, |
| const SkMatrix& viewMatrix, |
| const SkIRect& maskRect, |
| GrPaint&& paint, |
| sk_sp<GrTextureProxy> mask) { |
| SkMatrix inverse; |
| if (!viewMatrix.invert(&inverse)) { |
| return false; |
| } |
| |
| SkMatrix matrix = SkMatrix::MakeTrans(-SkIntToScalar(maskRect.fLeft), |
| -SkIntToScalar(maskRect.fTop)); |
| matrix.preConcat(viewMatrix); |
| paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(std::move(mask), matrix)); |
| |
| renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| SkRect::Make(maskRect), inverse); |
| return true; |
| } |
| |
| static void mask_release_proc(void* addr, void* /*context*/) { |
| SkMask::FreeImage(addr); |
| } |
| |
| static bool sw_draw_with_mask_filter(GrContext* context, |
| GrRenderTargetContext* renderTargetContext, |
| const GrClip& clipData, |
| const SkMatrix& viewMatrix, |
| const GrShape& shape, |
| const SkMaskFilter* filter, |
| const SkIRect& clipBounds, |
| GrPaint&& paint, |
| const GrUniqueKey& key) { |
| SkASSERT(filter); |
| SkASSERT(!shape.style().applies()); |
| |
| auto proxyProvider = context->contextPriv().proxyProvider(); |
| |
| sk_sp<GrTextureProxy> filteredMask; |
| |
| SkStrokeRec::InitStyle fillOrHairline = shape.style().isSimpleHairline() |
| ? SkStrokeRec::kHairline_InitStyle |
| : SkStrokeRec::kFill_InitStyle; |
| |
| if (key.isValid()) { |
| // TODO: this cache look up is duplicated in draw_shape_with_mask_filter for gpu |
| filteredMask = proxyProvider->findOrCreateProxyByUniqueKey(key, kTopLeft_GrSurfaceOrigin); |
| } |
| |
| SkIRect drawRect; |
| if (filteredMask) { |
| SkRect devBounds = shape.bounds(); |
| viewMatrix.mapRect(&devBounds); |
| |
| // Here we need to recompute the destination bounds in order to draw the mask correctly |
| SkMask srcM, dstM; |
| if (!SkDraw::ComputeMaskBounds(devBounds, &clipBounds, filter, &viewMatrix, |
| &srcM.fBounds)) { |
| return false; |
| } |
| |
| srcM.fFormat = SkMask::kA8_Format; |
| |
| if (!as_MFB(filter)->filterMask(&dstM, srcM, viewMatrix, nullptr)) { |
| return false; |
| } |
| |
| // Unfortunately, we cannot double check that the computed bounds (i.e., dstM.fBounds) |
| // match the stored bounds of the mask bc the proxy may have been recreated and, |
| // when it is recreated, it just gets the bounds of the underlying GrTexture (which |
| // might be a loose fit). |
| drawRect = dstM.fBounds; |
| } else { |
| // TODO: it seems like we could create an SkDraw here and set its fMatrix field rather |
| // than explicitly transforming the path to device space. |
| SkPath devPath; |
| |
| shape.asPath(&devPath); |
| |
| devPath.transform(viewMatrix); |
| |
| SkMask srcM, dstM; |
| if (!SkDraw::DrawToMask(devPath, &clipBounds, filter, &viewMatrix, &srcM, |
| SkMask::kComputeBoundsAndRenderImage_CreateMode, fillOrHairline)) { |
| return false; |
| } |
| SkAutoMaskFreeImage autoSrc(srcM.fImage); |
| |
| SkASSERT(SkMask::kA8_Format == srcM.fFormat); |
| |
| if (!as_MFB(filter)->filterMask(&dstM, srcM, viewMatrix, nullptr)) { |
| return false; |
| } |
| // this will free-up dstM when we're done (allocated in filterMask()) |
| SkAutoMaskFreeImage autoDst(dstM.fImage); |
| |
| if (clip_bounds_quick_reject(clipBounds, dstM.fBounds)) { |
| return false; |
| } |
| |
| // we now have a device-aligned 8bit mask in dstM, ready to be drawn using |
| // the current clip (and identity matrix) and GrPaint settings |
| SkBitmap bm; |
| if (!bm.installPixels(SkImageInfo::MakeA8(dstM.fBounds.width(), dstM.fBounds.height()), |
| autoDst.release(), dstM.fRowBytes, mask_release_proc, nullptr)) { |
| return false; |
| } |
| bm.setImmutable(); |
| |
| sk_sp<SkImage> image = SkImage::MakeFromBitmap(bm); |
| if (!image) { |
| return false; |
| } |
| |
| filteredMask = proxyProvider->createTextureProxy(std::move(image), |
| kNone_GrSurfaceFlags, |
| 1, SkBudgeted::kYes, |
| SkBackingFit::kApprox); |
| if (!filteredMask) { |
| return false; |
| } |
| |
| drawRect = dstM.fBounds; |
| |
| if (key.isValid()) { |
| proxyProvider->assignUniqueKeyToProxy(key, filteredMask.get()); |
| } |
| } |
| |
| return draw_mask(renderTargetContext, clipData, viewMatrix, drawRect, |
| std::move(paint), std::move(filteredMask)); |
| } |
| |
| // Create a mask of 'shape' and place the result in 'mask'. |
| static sk_sp<GrTextureProxy> create_mask_GPU(GrContext* context, |
| const SkIRect& maskRect, |
| const SkMatrix& origViewMatrix, |
| const GrShape& shape, |
| int sampleCnt) { |
| sk_sp<GrRenderTargetContext> rtContext( |
| context->contextPriv().makeDeferredRenderTargetContextWithFallback( |
| SkBackingFit::kApprox, maskRect.width(), maskRect.height(), kAlpha_8_GrPixelConfig, |
| nullptr, sampleCnt)); |
| if (!rtContext) { |
| return nullptr; |
| } |
| |
| rtContext->priv().absClear(nullptr, 0x0); |
| |
| GrPaint maskPaint; |
| maskPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); |
| |
| // setup new clip |
| const SkIRect clipRect = SkIRect::MakeWH(maskRect.width(), maskRect.height()); |
| GrFixedClip clip(clipRect); |
| |
| // Draw the mask into maskTexture with the path's integerized top-left at |
| // the origin using maskPaint. |
| SkMatrix viewMatrix = origViewMatrix; |
| viewMatrix.postTranslate(-SkIntToScalar(maskRect.fLeft), -SkIntToScalar(maskRect.fTop)); |
| rtContext->drawShape(clip, std::move(maskPaint), GrAA::kYes, viewMatrix, shape); |
| return rtContext->asTextureProxyRef(); |
| } |
| |
| static bool get_unclipped_shape_dev_bounds(const GrShape& shape, const SkMatrix& matrix, |
| SkIRect* devBounds) { |
| SkRect shapeBounds = shape.styledBounds(); |
| if (shapeBounds.isEmpty()) { |
| return false; |
| } |
| SkRect shapeDevBounds; |
| matrix.mapRect(&shapeDevBounds, shapeBounds); |
| // Even though these are "unclipped" bounds we still clip to the int32_t range. |
| // This is the largest int32_t that is representable exactly as a float. The next 63 larger ints |
| // would round down to this value when cast to a float, but who really cares. |
| // INT32_MIN is exactly representable. |
| static constexpr int32_t kMaxInt = 2147483520; |
| if (!shapeDevBounds.intersect(SkRect::MakeLTRB(INT32_MIN, INT32_MIN, kMaxInt, kMaxInt))) { |
| return false; |
| } |
| // Make sure that the resulting SkIRect can have representable width and height |
| if (SkScalarRoundToInt(shapeDevBounds.width()) > kMaxInt || |
| SkScalarRoundToInt(shapeDevBounds.height()) > kMaxInt) { |
| return false; |
| } |
| shapeDevBounds.roundOut(devBounds); |
| return true; |
| } |
| |
| // Gets the shape bounds, the clip bounds, and the intersection (if any). Returns false if there |
| // is no intersection. |
| static bool get_shape_and_clip_bounds(GrRenderTargetContext* renderTargetContext, |
| const GrClip& clip, |
| const GrShape& shape, |
| const SkMatrix& matrix, |
| SkIRect* unclippedDevShapeBounds, |
| SkIRect* devClipBounds) { |
| // compute bounds as intersection of rt size, clip, and path |
| clip.getConservativeBounds(renderTargetContext->width(), |
| renderTargetContext->height(), |
| devClipBounds); |
| |
| if (!get_unclipped_shape_dev_bounds(shape, matrix, unclippedDevShapeBounds)) { |
| *unclippedDevShapeBounds = SkIRect::EmptyIRect(); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| static void draw_shape_with_mask_filter(GrContext* context, |
| GrRenderTargetContext* renderTargetContext, |
| const GrClip& clip, |
| GrPaint&& paint, |
| const SkMatrix& viewMatrix, |
| const SkMaskFilterBase* maskFilter, |
| const GrShape& origShape) { |
| SkASSERT(maskFilter); |
| |
| const GrShape* shape = &origShape; |
| SkTLazy<GrShape> tmpShape; |
| |
| if (origShape.style().applies()) { |
| SkScalar styleScale = GrStyle::MatrixToScaleFactor(viewMatrix); |
| if (0 == styleScale) { |
| return; |
| } |
| |
| tmpShape.init(origShape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, styleScale)); |
| if (tmpShape.get()->isEmpty()) { |
| return; |
| } |
| |
| shape = tmpShape.get(); |
| } |
| |
| if (maskFilter->directFilterMaskGPU(context, |
| renderTargetContext, |
| std::move(paint), |
| clip, |
| viewMatrix, |
| *shape)) { |
| // the mask filter was able to draw itself directly, so there's nothing |
| // left to do. |
| return; |
| } |
| |
| // If the path is hairline, ignore inverse fill. |
| bool inverseFilled = shape->inverseFilled() && |
| !GrPathRenderer::IsStrokeHairlineOrEquivalent(shape->style(), |
| viewMatrix, nullptr); |
| |
| SkIRect unclippedDevShapeBounds, devClipBounds; |
| if (!get_shape_and_clip_bounds(renderTargetContext, clip, *shape, viewMatrix, |
| &unclippedDevShapeBounds, |
| &devClipBounds)) { |
| // TODO: just cons up an opaque mask here |
| if (!inverseFilled) { |
| return; |
| } |
| } |
| |
| // To prevent overloading the cache with entries during animations we limit the cache of masks |
| // to cases where the matrix preserves axis alignment. |
| #ifdef SK_DISABLE_MASKFILTERED_MASK_CACHING |
| bool useCache = false; |
| #else |
| bool useCache = !inverseFilled && viewMatrix.preservesAxisAlignment() && |
| shape->hasUnstyledKey() && as_MFB(maskFilter)->asABlur(nullptr); |
| #endif |
| |
| const SkIRect* boundsForClip = &devClipBounds; |
| if (useCache) { |
| SkIRect clippedMaskRect, unClippedMaskRect; |
| maskFilter->canFilterMaskGPU(*shape, unclippedDevShapeBounds, devClipBounds, |
| viewMatrix, &clippedMaskRect); |
| maskFilter->canFilterMaskGPU(*shape, unclippedDevShapeBounds, unclippedDevShapeBounds, |
| viewMatrix, &unClippedMaskRect); |
| if (clippedMaskRect.isEmpty()) { |
| return; |
| } |
| |
| // Use the cache only if >50% of the filtered mask is visible. |
| int unclippedWidth = unClippedMaskRect.width(); |
| int unclippedHeight = unClippedMaskRect.height(); |
| int64_t unclippedArea = sk_64_mul(unclippedWidth, unclippedHeight); |
| int64_t clippedArea = sk_64_mul(clippedMaskRect.width(), clippedMaskRect.height()); |
| int maxTextureSize = renderTargetContext->caps()->maxTextureSize(); |
| if (unclippedArea > 2 * clippedArea || unclippedWidth > maxTextureSize || |
| unclippedHeight > maxTextureSize) { |
| useCache = false; |
| } else { |
| // Make the clip not affect the mask |
| boundsForClip = &unclippedDevShapeBounds; |
| } |
| } |
| |
| GrUniqueKey maskKey; |
| if (useCache) { |
| static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
| GrUniqueKey::Builder builder(&maskKey, kDomain, 5 + 2 + shape->unstyledKeySize(), |
| "Mask Filtered Masks"); |
| |
| // We require the upper left 2x2 of the matrix to match exactly for a cache hit. |
| SkScalar sx = viewMatrix.get(SkMatrix::kMScaleX); |
| SkScalar sy = viewMatrix.get(SkMatrix::kMScaleY); |
| SkScalar kx = viewMatrix.get(SkMatrix::kMSkewX); |
| SkScalar ky = viewMatrix.get(SkMatrix::kMSkewY); |
| SkScalar tx = viewMatrix.get(SkMatrix::kMTransX); |
| SkScalar ty = viewMatrix.get(SkMatrix::kMTransY); |
| // Allow 8 bits each in x and y of subpixel positioning. |
| SkFixed fracX = SkScalarToFixed(SkScalarFraction(tx)) & 0x0000FF00; |
| SkFixed fracY = SkScalarToFixed(SkScalarFraction(ty)) & 0x0000FF00; |
| |
| builder[0] = SkFloat2Bits(sx); |
| builder[1] = SkFloat2Bits(sy); |
| builder[2] = SkFloat2Bits(kx); |
| builder[3] = SkFloat2Bits(ky); |
| // Distinguish between hairline and filled paths. For hairlines, we also need to include |
| // the cap. (SW grows hairlines by 0.5 pixel with round and square caps). Note that |
| // stroke-and-fill of hairlines is turned into pure fill by SkStrokeRec, so this covers |
| // all cases we might see. |
| uint32_t styleBits = shape->style().isSimpleHairline() |
| ? ((shape->style().strokeRec().getCap() << 1) | 1) |
| : 0; |
| builder[4] = fracX | (fracY >> 8) | (styleBits << 16); |
| |
| SkMaskFilterBase::BlurRec rec; |
| SkAssertResult(as_MFB(maskFilter)->asABlur(&rec)); |
| |
| builder[5] = rec.fStyle; // TODO: we could put this with the other style bits |
| builder[6] = rec.fSigma; |
| shape->writeUnstyledKey(&builder[7]); |
| } |
| |
| SkIRect maskRect; |
| if (maskFilter->canFilterMaskGPU(*shape, |
| unclippedDevShapeBounds, |
| *boundsForClip, |
| viewMatrix, |
| &maskRect)) { |
| if (clip_bounds_quick_reject(*boundsForClip, maskRect)) { |
| // clipped out |
| return; |
| } |
| |
| sk_sp<GrTextureProxy> filteredMask; |
| |
| GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider(); |
| |
| if (maskKey.isValid()) { |
| // TODO: this cache look up is duplicated in sw_draw_with_mask_filter for raster |
| filteredMask = proxyProvider->findOrCreateProxyByUniqueKey( |
| maskKey, renderTargetContext->origin()); |
| } |
| |
| if (!filteredMask) { |
| sk_sp<GrTextureProxy> maskProxy(create_mask_GPU( |
| context, |
| maskRect, |
| viewMatrix, |
| *shape, |
| renderTargetContext->numColorSamples())); |
| if (maskProxy) { |
| filteredMask = maskFilter->filterMaskGPU(context, |
| std::move(maskProxy), |
| viewMatrix, |
| maskRect); |
| if (filteredMask && maskKey.isValid()) { |
| proxyProvider->assignUniqueKeyToProxy(maskKey, filteredMask.get()); |
| } |
| } |
| } |
| |
| if (filteredMask) { |
| if (draw_mask(renderTargetContext, clip, viewMatrix, |
| maskRect, std::move(paint), std::move(filteredMask))) { |
| // This path is completely drawn |
| return; |
| } |
| } |
| } |
| |
| sw_draw_with_mask_filter(context, renderTargetContext, clip, viewMatrix, *shape, |
| maskFilter, *boundsForClip, std::move(paint), maskKey); |
| } |
| |
| void GrBlurUtils::drawShapeWithMaskFilter(GrContext* context, |
| GrRenderTargetContext* renderTargetContext, |
| const GrClip& clip, |
| const GrShape& shape, |
| GrPaint&& paint, |
| const SkMatrix& viewMatrix, |
| const SkMaskFilter* mf) { |
| draw_shape_with_mask_filter(context, renderTargetContext, clip, std::move(paint), |
| viewMatrix, as_MFB(mf), shape); |
| } |
| |
| void GrBlurUtils::drawShapeWithMaskFilter(GrContext* context, |
| GrRenderTargetContext* renderTargetContext, |
| const GrClip& clip, |
| const SkPaint& paint, |
| const SkMatrix& viewMatrix, |
| const GrShape& shape) { |
| if (context->abandoned()) { |
| return; |
| } |
| |
| GrPaint grPaint; |
| if (!SkPaintToGrPaint(context, renderTargetContext->colorSpaceInfo(), paint, viewMatrix, |
| &grPaint)) { |
| return; |
| } |
| |
| SkMaskFilterBase* mf = as_MFB(paint.getMaskFilter()); |
| if (mf && !mf->hasFragmentProcessor()) { |
| // The MaskFilter wasn't already handled in SkPaintToGrPaint |
| draw_shape_with_mask_filter(context, renderTargetContext, clip, std::move(grPaint), |
| viewMatrix, mf, shape); |
| } else { |
| GrAA aa = GrAA(paint.isAntiAlias()); |
| renderTargetContext->drawShape(clip, std::move(grPaint), aa, viewMatrix, shape); |
| } |
| } |