Rename existing nonpreserving reallocs to reset, add reset to SkAutoMalloc, use reset in GrBufferAllocPool
Review URL: http://codereview.appspot.com/4951058/
git-svn-id: http://skia.googlecode.com/svn/trunk@2215 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrDefaultPathRenderer.cpp b/gpu/src/GrDefaultPathRenderer.cpp
index 79d6e25..b70b863 100644
--- a/gpu/src/GrDefaultPathRenderer.cpp
+++ b/gpu/src/GrDefaultPathRenderer.cpp
@@ -193,7 +193,7 @@
}
void GrDefaultPathRenderer::pathWillClear() {
- fSubpathVertCount.realloc(0);
+ fSubpathVertCount.reset(0);
fTarget->resetVertexSource();
if (fUseIndexedDraw) {
fTarget->resetIndexSource();
@@ -278,7 +278,7 @@
idx = idxBase;
}
- fSubpathVertCount.realloc(fSubpathCount);
+ fSubpathVertCount.reset(fSubpathCount);
GrPoint pts[4];