Use calloc to allocate data that will be uploaded to vertex/index buffers in Chrome
BUG=chromium:454267
BUG=chromium:522315
Review URL: https://codereview.chromium.org/1300123002
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
index c9530d3..48bcb28 100644
--- a/include/gpu/GrCaps.h
+++ b/include/gpu/GrCaps.h
@@ -218,6 +218,10 @@
bool fullClearIsFree() const { return fFullClearIsFree; }
+ /** True in environments that will issue errors if memory uploaded to buffers
+ is not initialized (even if not read by draw calls). */
+ bool mustClearUploadedBufferData() const { return fMustClearUploadedBufferData; }
+
protected:
/** Subclasses must call this at the end of their constructors in order to apply caps
overrides requested by the client. Note that overrides will only reduce the caps never
@@ -239,6 +243,7 @@
bool fTextureBarrierSupport : 1;
bool fSupportsInstancedDraws : 1;
bool fFullClearIsFree : 1;
+ bool fMustClearUploadedBufferData : 1;
// Driver workaround
bool fUseDrawInsteadOfClear : 1;