commit | 7e16b58b5aa7a1959bbd06168d13f8d4554ca3d6 | [log] [tgz] |
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author | Brian Osman <brianosman@google.com> | Tue Aug 20 16:56:40 2019 -0400 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Wed Aug 21 18:22:33 2019 +0000 |
tree | 43c9e58eef44246bfadaca8b37624f943350bf10 | |
parent | e227fe4e53649fda44a4aeadafd6cc6f739c6abf [diff] |
SkRuntimeShaderMaker -> SkRuntimeShaderFactory This refactor makes it work like the runtime color filter, where inputs can be updated without generating a new shader key every time. Change-Id: Ic1762aebae96fd8b7a8a74fb200bc02ec08cc029 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235798 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Brian Osman <brianosman@google.com>