Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@12043 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrDrawTargetCaps.h b/src/gpu/GrDrawTargetCaps.h
index 3c7fd6a..f6a6dc8 100644
--- a/src/gpu/GrDrawTargetCaps.h
+++ b/src/gpu/GrDrawTargetCaps.h
@@ -39,7 +39,7 @@
     bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
 
     // Scratch textures not being reused means that those scratch textures
-    // that we upload to (i.e., don't have a render target) will not be 
+    // that we upload to (i.e., don't have a render target) will not be
     // recycled in the texture cache. This is to prevent ghosting by drivers
     // (in particular for deferred architectures).
     bool reuseScratchTextures() const { return fReuseScratchTextures; }