Remove SkMin32/SkMax32

Use std::max and std::min instead

Change-Id: I7fd2626ea9ea8ea09c709ff962523ca3de2f8a16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269136
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/tests/MatrixClipCollapseTest.cpp b/tests/MatrixClipCollapseTest.cpp
index c38ed56..e52fefd 100644
--- a/tests/MatrixClipCollapseTest.cpp
+++ b/tests/MatrixClipCollapseTest.cpp
@@ -639,7 +639,7 @@
 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
 static void print(const SkTDArray<DrawType>& expected, const SkTDArray<DrawType>& actual) {
     SkDebugf("\n\nexpected %d --- actual %d\n", expected.count(), actual.count());
-    int max = SkMax32(expected.count(), actual.count());
+    int max = std::max(expected.count(), actual.count());
 
     for (int i = 0; i < max; ++i) {
         if (i < expected.count()) {