Revert "Drop support for unused MSAA extensions"

This reverts commit 7df27465c4ecc8a4a0cdd95e9785c342903c2de9.

Reason for revert: experimental revert to see if this is the cause of the tree redness

Original change's description:
> Drop support for unused MSAA extensions
> 
> Bug: skia:
> Change-Id: I113b80e3f991f195155148625ceb29242ea82776
> Reviewed-on: https://skia-review.googlesource.com/101403
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com

Change-Id: I4fa4123e2d176bef88cd76a09a14053d9ac5809f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/101680
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
index db252e3..6de545b 100644
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
@@ -17,6 +17,18 @@
 
 const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor";
 
+static const char* sample_offset_array_name(GrGLSLFPFragmentBuilder::Coordinates coords) {
+    static const char* kArrayNames[] = {
+        "deviceSpaceSampleOffsets",
+        "windowSpaceSampleOffsets"
+    };
+    return kArrayNames[coords];
+
+    GR_STATIC_ASSERT(0 == GrGLSLFPFragmentBuilder::kSkiaDevice_Coordinates);
+    GR_STATIC_ASSERT(1 == GrGLSLFPFragmentBuilder::kGLSLWindow_Coordinates);
+    GR_STATIC_ASSERT(SK_ARRAY_COUNT(kArrayNames) == GrGLSLFPFragmentBuilder::kLast_Coordinates + 1);
+}
+
 static const char* specific_layout_qualifier_name(GrBlendEquation equation) {
     SkASSERT(GrBlendEquationIsAdvanced(equation));
 
@@ -58,19 +70,47 @@
                      kGrBlendEquationCnt - kFirstAdvancedGrBlendEquation);
 }
 
+uint8_t GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(GrSurfaceOrigin origin) {
+    SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin == origin);
+    return origin + 1;
+
+    GR_STATIC_ASSERT(0 == kTopLeft_GrSurfaceOrigin);
+    GR_STATIC_ASSERT(1 == kBottomLeft_GrSurfaceOrigin);
+}
+
 GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program)
     : GrGLSLFragmentBuilder(program)
     , fSetupFragPosition(false)
     , fHasCustomColorOutput(false)
     , fCustomColorOutputIndex(-1)
     , fHasSecondaryOutput(false)
+    , fUsedSampleOffsetArrays(0)
+    , fHasInitializedSampleMask(false)
     , fForceHighPrecision(false) {
     fSubstageIndices.push_back(0);
 #ifdef SK_DEBUG
+    fUsedProcessorFeatures = GrProcessor::kNone_RequiredFeatures;
     fHasReadDstColor = false;
 #endif
 }
 
+bool GrGLSLFragmentShaderBuilder::enableFeature(GLSLFeature feature) {
+    const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps();
+    switch (feature) {
+        case kMultisampleInterpolation_GLSLFeature:
+            if (!shaderCaps.multisampleInterpolationSupport()) {
+                return false;
+            }
+            if (const char* extension = shaderCaps.multisampleInterpolationExtensionString()) {
+                this->addFeature(1 << kMultisampleInterpolation_GLSLFeature, extension);
+            }
+            return true;
+        default:
+            SK_ABORT("Unexpected GLSLFeature requested.");
+            return false;
+    }
+}
+
 SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) {
     if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) {
         SkASSERT(kFloat2_GrSLType == coords.getType() || kHalf2_GrSLType == coords.getType());
@@ -84,6 +124,57 @@
     return coords2D;
 }
 
+void GrGLSLFragmentShaderBuilder::appendOffsetToSample(const char* sampleIdx, Coordinates coords) {
+    SkASSERT(fProgramBuilder->header().fSamplePatternKey);
+    SkDEBUGCODE(fUsedProcessorFeatures |= GrProcessor::kSampleLocations_RequiredFeature);
+    if (kTopLeft_GrSurfaceOrigin == this->getSurfaceOrigin()) {
+        // With a top left origin, device and window space are equal, so we only use device coords.
+        coords = kSkiaDevice_Coordinates;
+    }
+    this->codeAppendf("%s[%s]", sample_offset_array_name(coords), sampleIdx);
+    fUsedSampleOffsetArrays |= (1 << coords);
+}
+
+void GrGLSLFragmentShaderBuilder::maskSampleCoverage(const char* mask, bool invert) {
+    const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps();
+    if (!shaderCaps.sampleVariablesSupport()) {
+        SkDEBUGFAIL("Attempted to mask sample coverage without support.");
+        return;
+    }
+    if (const char* extension = shaderCaps.sampleVariablesExtensionString()) {
+        this->addFeature(1 << kSampleVariables_GLSLPrivateFeature, extension);
+    }
+    if (!fHasInitializedSampleMask) {
+        this->codePrependf("gl_SampleMask[0] = -1;");
+        fHasInitializedSampleMask = true;
+    }
+    if (invert) {
+        this->codeAppendf("gl_SampleMask[0] &= ~(%s);", mask);
+    } else {
+        this->codeAppendf("gl_SampleMask[0] &= %s;", mask);
+    }
+}
+
+void GrGLSLFragmentShaderBuilder::overrideSampleCoverage(const char* mask) {
+    const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps();
+    if (!shaderCaps.sampleMaskOverrideCoverageSupport()) {
+        SkDEBUGFAIL("Attempted to override sample coverage without support.");
+        return;
+    }
+    SkASSERT(shaderCaps.sampleVariablesSupport());
+    if (const char* extension = shaderCaps.sampleVariablesExtensionString()) {
+        this->addFeature(1 << kSampleVariables_GLSLPrivateFeature, extension);
+    }
+    if (this->addFeature(1 << kSampleMaskOverrideCoverage_GLSLPrivateFeature,
+                         "GL_NV_sample_mask_override_coverage")) {
+        // Redeclare gl_SampleMask with layout(override_coverage) if we haven't already.
+        fOutputs.push_back().set(kInt_GrSLType, "gl_SampleMask", 1, GrShaderVar::kOut_TypeModifier,
+                                 kHigh_GrSLPrecision, "override_coverage");
+    }
+    this->codeAppendf("gl_SampleMask[0] = %s;", mask);
+    fHasInitializedSampleMask = true;
+}
+
 const char* GrGLSLFragmentShaderBuilder::dstColor() {
     SkDEBUGCODE(fHasReadDstColor = true;)
 
@@ -185,6 +276,33 @@
 
 void GrGLSLFragmentShaderBuilder::onFinalize() {
     fProgramBuilder->varyingHandler()->getFragDecls(&this->inputs(), &this->outputs());
+    if (fUsedSampleOffsetArrays & (1 << kSkiaDevice_Coordinates)) {
+        this->defineSampleOffsetArray(sample_offset_array_name(kSkiaDevice_Coordinates),
+                                      SkMatrix::MakeTrans(-0.5f, -0.5f));
+    }
+    if (fUsedSampleOffsetArrays & (1 << kGLSLWindow_Coordinates)) {
+        // With a top left origin, device and window space are equal, so we only use device coords.
+        SkASSERT(kBottomLeft_GrSurfaceOrigin == this->getSurfaceOrigin());
+        SkMatrix m;
+        m.setScale(1, -1);
+        m.preTranslate(-0.5f, -0.5f);
+        this->defineSampleOffsetArray(sample_offset_array_name(kGLSLWindow_Coordinates), m);
+    }
+}
+
+void GrGLSLFragmentShaderBuilder::defineSampleOffsetArray(const char* name, const SkMatrix& m) {
+    SkASSERT(fProgramBuilder->caps()->sampleLocationsSupport());
+    const GrPipeline& pipeline = fProgramBuilder->pipeline();
+    const GrRenderTargetPriv& rtp = pipeline.renderTarget()->renderTargetPriv();
+    const GrGpu::MultisampleSpecs& specs = rtp.getMultisampleSpecs(pipeline);
+    SkSTArray<16, SkPoint, true> offsets;
+    offsets.push_back_n(specs.fEffectiveSampleCnt);
+    m.mapPoints(offsets.begin(), specs.fSampleLocations, specs.fEffectiveSampleCnt);
+    this->definitions().appendf("const float2 %s[] = float2[](", name);
+    for (int i = 0; i < specs.fEffectiveSampleCnt; ++i) {
+        this->definitions().appendf("float2(%f, %f)", offsets[i].x(), offsets[i].y());
+        this->definitions().append(i + 1 != specs.fEffectiveSampleCnt ? ", " : ");\n");
+    }
 }
 
 void GrGLSLFragmentShaderBuilder::onBeforeChildProcEmitCode() {