Revert "Drop support for unused MSAA extensions"
This reverts commit 7df27465c4ecc8a4a0cdd95e9785c342903c2de9.
Reason for revert: experimental revert to see if this is the cause of the tree redness
Original change's description:
> Drop support for unused MSAA extensions
>
> Bug: skia:
> Change-Id: I113b80e3f991f195155148625ceb29242ea82776
> Reviewed-on: https://skia-review.googlesource.com/101403
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com
Change-Id: I4fa4123e2d176bef88cd76a09a14053d9ac5809f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/101680
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/ops/GrAAConvexPathRenderer.cpp b/src/gpu/ops/GrAAConvexPathRenderer.cpp
index a5cc8aa..badaadd 100644
--- a/src/gpu/ops/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/ops/GrAAConvexPathRenderer.cpp
@@ -573,7 +573,7 @@
// Setup pass through color
varyingHandler->addPassThroughAttribute(qe.fInColor, args.fOutputColor);
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup position
this->writeOutputPosition(vertBuilder, gpArgs, qe.fInPosition->fName);
diff --git a/src/gpu/ops/GrDashOp.cpp b/src/gpu/ops/GrDashOp.cpp
index 0cd087f..9728aa9 100644
--- a/src/gpu/ops/GrDashOp.cpp
+++ b/src/gpu/ops/GrDashOp.cpp
@@ -919,7 +919,7 @@
varyingHandler->addVarying("CircleParams", &circleParams);
vertBuilder->codeAppendf("%s = %s;", circleParams.vsOut(), dce.inCircleParams()->fName);
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
@@ -1122,7 +1122,7 @@
varyingHandler->addVarying("RectParams", &inRectParams);
vertBuilder->codeAppendf("%s = %s;", inRectParams.vsOut(), de.inRectParams()->fName);
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
diff --git a/src/gpu/ops/GrMSAAPathRenderer.cpp b/src/gpu/ops/GrMSAAPathRenderer.cpp
index 306feb5..842d710 100644
--- a/src/gpu/ops/GrMSAAPathRenderer.cpp
+++ b/src/gpu/ops/GrMSAAPathRenderer.cpp
@@ -153,7 +153,7 @@
qp.inPosition()->asShaderVar(), SkMatrix::I(),
args.fFPCoordTransformHandler);
- GrGLSLFragmentBuilder* fsBuilder = args.fFragBuilder;
+ GrGLSLPPFragmentBuilder* fsBuilder = args.fFragBuilder;
fsBuilder->codeAppendf("if (%s.x * %s.x >= %s.y) discard;", uv.fsIn(), uv.fsIn(),
uv.fsIn());
fsBuilder->codeAppendf("%s = half4(1.0);", args.fOutputCoverage);
diff --git a/src/gpu/ops/GrOvalOpFactory.cpp b/src/gpu/ops/GrOvalOpFactory.cpp
index e727047..9194f67 100644
--- a/src/gpu/ops/GrOvalOpFactory.cpp
+++ b/src/gpu/ops/GrOvalOpFactory.cpp
@@ -113,7 +113,7 @@
GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
// emit attributes
varyingHandler->emitAttributes(cgp);
@@ -281,7 +281,7 @@
varyingHandler->addVarying("EllipseRadii", &ellipseRadii);
vertBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(), egp.fInEllipseRadii->fName);
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
// setup pass through color
varyingHandler->addPassThroughAttribute(egp.fInColor, args.fOutputColor);
@@ -420,7 +420,7 @@
varyingHandler->addVarying("EllipseOffsets1", &offsets1);
vertBuilder->codeAppendf("%s = %s;", offsets1.vsOut(), diegp.fInEllipseOffsets1->fName);
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
varyingHandler->addPassThroughAttribute(diegp.fInColor, args.fOutputColor);
// Setup position