Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"
This reverts commit eb86b7094755a5fc1e49d22b4c5323f372344d61.
Reason for revert: May be responsible for Command Buffer failure?
Original change's description:
> Handle too many (or too large) paths in GrDefaultPathRenderer
>
> PathGeoBuilder constructs the geometry with the same basic
> technique as before, but allows interrupting the process
> to emit multiple draws.
>
> Original test case was 2000 non-AA stroked circles, which
> created ~66000 vertices. That now renders, as do various
> tests with a single large path (as well as filled paths).
>
> TODO: I think that this could be extracted and re-used for
> MSAA path renderer without too much work? I need to read
> that code more carefully to make sure it lines up.
>
> Re-land of: https://skia-review.googlesource.com/18360
>
> Bug: skia:6695
> Change-Id: Ibdedeb0ea2570a8847ba42328588bd7203411573
> Reviewed-on: https://skia-review.googlesource.com/18983
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6695
Change-Id: I2cb010db502c315b3e2f7212818aea5503ecb28c
Reviewed-on: https://skia-review.googlesource.com/19270
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
3 files changed