Brian requested a new namespace for factories that create fragment processors that combine 2 things with a xfermode. This way, we can change the implementation of these factories in the future to not use GrComposeEffect if desired.
BUG=skia:4182
Review URL: https://codereview.chromium.org/1306163005
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index 818f2b2..2f49181 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -48,6 +48,7 @@
'<(skia_include_path)/gpu/effects/GrCustomXfermode.h',
'<(skia_include_path)/gpu/effects/GrExtractAlphaFragmentProcessor.h',
'<(skia_include_path)/gpu/effects/GrPorterDuffXferProcessor.h',
+ '<(skia_include_path)/gpu/effects/GrXfermodeFragmentProcessor.h',
'<(skia_include_path)/gpu/gl/GrGLConfig.h',
'<(skia_include_path)/gpu/gl/GrGLExtensions.h',
@@ -289,6 +290,7 @@
'<(skia_src_path)/gpu/effects/GrTextureDomain.h',
'<(skia_src_path)/gpu/effects/GrTextureStripAtlas.cpp',
'<(skia_src_path)/gpu/effects/GrTextureStripAtlas.h',
+ '<(skia_src_path)/gpu/effects/GrXfermodeFragmentProcessor.cpp',
'<(skia_src_path)/gpu/effects/GrYUVtoRGBEffect.cpp',
'<(skia_src_path)/gpu/effects/GrYUVtoRGBEffect.h',
diff --git a/include/gpu/effects/GrXfermodeFragmentProcessor.h b/include/gpu/effects/GrXfermodeFragmentProcessor.h
new file mode 100644
index 0000000..d93b400
--- /dev/null
+++ b/include/gpu/effects/GrXfermodeFragmentProcessor.h
@@ -0,0 +1,21 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrXfermodeFragmentProcessor_DEFINED
+#define GrXfermodeFragmentProcessor_DEFINED
+
+#include "SkXfermode.h"
+
+class GrFragmentProcessor;
+
+namespace GrXfermodeFragmentProcessor {
+ const GrFragmentProcessor* CreateFromTwoProcessors(const GrFragmentProcessor* src,
+ const GrFragmentProcessor* dst,
+ SkXfermode::Mode mode);
+};
+
+#endif
diff --git a/src/core/SkComposeShader.cpp b/src/core/SkComposeShader.cpp
index d3e29be..41b978b 100644
--- a/src/core/SkComposeShader.cpp
+++ b/src/core/SkComposeShader.cpp
@@ -196,146 +196,8 @@
#if SK_SUPPORT_GPU
-#include "SkGr.h"
-#include "GrProcessor.h"
#include "effects/GrConstColorProcessor.h"
-#include "gl/GrGLBlend.h"
-#include "gl/builders/GrGLProgramBuilder.h"
-
-/////////////////////////////////////////////////////////////////////
-
-class GrComposeEffect : public GrFragmentProcessor {
-public:
-
- static GrFragmentProcessor* Create(const GrFragmentProcessor* fpA,
- const GrFragmentProcessor* fpB, SkXfermode::Mode mode) {
- return SkNEW_ARGS(GrComposeEffect, (fpA, fpB, mode));
- }
- const char* name() const override { return "ComposeShader"; }
- void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
-
- SkXfermode::Mode getMode() const { return fMode; }
-
-protected:
- bool onIsEqual(const GrFragmentProcessor&) const override;
- void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
-
-private:
- GrComposeEffect(const GrFragmentProcessor* fpA, const GrFragmentProcessor* fpB,
- SkXfermode::Mode mode)
- : fMode(mode) {
- this->initClassID<GrComposeEffect>();
- SkDEBUGCODE(int shaderAChildIndex = )this->registerChildProcessor(fpA);
- SkDEBUGCODE(int shaderBChildIndex = )this->registerChildProcessor(fpB);
- SkASSERT(0 == shaderAChildIndex);
- SkASSERT(1 == shaderBChildIndex);
- }
-
- GrGLFragmentProcessor* onCreateGLInstance() const override;
-
- SkXfermode::Mode fMode;
-
- GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
-
- typedef GrFragmentProcessor INHERITED;
-};
-
-/////////////////////////////////////////////////////////////////////
-
-class GrGLComposeEffect : public GrGLFragmentProcessor {
-public:
- GrGLComposeEffect(const GrProcessor& processor) {}
-
- void emitCode(EmitArgs&) override;
-
-private:
- typedef GrGLFragmentProcessor INHERITED;
-};
-
-/////////////////////////////////////////////////////////////////////
-
-GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrComposeEffect);
-
-const GrFragmentProcessor* GrComposeEffect::TestCreate(GrProcessorTestData* d) {
-#if SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
- // Create two random frag procs.
- // For now, we'll prevent either children from being a shader with children to prevent the
- // possibility of an arbitrarily large tree of procs.
- SkAutoTUnref<const GrFragmentProcessor> fpA;
- do {
- fpA.reset(GrProcessorTestFactory<GrFragmentProcessor>::CreateStage(d));
- SkASSERT(fpA);
- } while (fpA->numChildProcessors() != 0);
- SkAutoTUnref<const GrFragmentProcessor> fpB;
- do {
- fpB.reset(GrProcessorTestFactory<GrFragmentProcessor>::CreateStage(d));
- SkASSERT(fpB);
- } while (fpB->numChildProcessors() != 0);
-
- SkXfermode::Mode mode = static_cast<SkXfermode::Mode>(
- d->fRandom->nextRangeU(0, SkXfermode::kLastCoeffMode));
- return SkNEW_ARGS(GrComposeEffect, (fpA, fpB, mode));
-#else
- SkFAIL("Should not be called if !SK_ALLOW_STATIC_GLOBAL_INITIALIZERS");
- return nullptr;
-#endif
-}
-
-bool GrComposeEffect::onIsEqual(const GrFragmentProcessor& other) const {
- const GrComposeEffect& cs = other.cast<GrComposeEffect>();
- return fMode == cs.fMode;
-}
-
-void GrComposeEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
- inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
-}
-
-void GrComposeEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const {
- b->add32(fMode);
-}
-
-GrGLFragmentProcessor* GrComposeEffect::onCreateGLInstance() const{
- return SkNEW_ARGS(GrGLComposeEffect, (*this));
-}
-
-/////////////////////////////////////////////////////////////////////
-
-void GrGLComposeEffect::emitCode(EmitArgs& args) {
-
- GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder();
- const GrComposeEffect& cs = args.fFp.cast<GrComposeEffect>();
-
- // Store alpha of input color and un-premultiply the input color by its alpha. We will
- // re-multiply by this alpha after blending the output colors of the two child procs.
- // This is because we don't want the paint's alpha to affect either child proc's output
- // before the blend; we want to apply the paint's alpha AFTER the blend. This mirrors the
- // software implementation of SkComposeShader.
- SkString inputAlpha("inputAlpha");
- fsBuilder->codeAppendf("float %s = %s.a;", inputAlpha.c_str(), args.fInputColor);
- fsBuilder->codeAppendf("%s /= %s.a;", args.fInputColor, args.fInputColor);
-
- // declare outputColor and emit the code for each of the two children
- SkString outputColorA(args.fOutputColor);
- outputColorA.append("_dst");
- fsBuilder->codeAppendf("vec4 %s;\n", outputColorA.c_str());
- this->emitChild(0, args.fInputColor, outputColorA.c_str(), args);
-
- SkString outputColorB(args.fOutputColor);
- outputColorB.append("_src");
- fsBuilder->codeAppendf("vec4 %s;\n", outputColorB.c_str());
- this->emitChild(1, args.fInputColor, outputColorB.c_str(), args);
-
- // emit blend code
- SkXfermode::Mode mode = cs.getMode();
- fsBuilder->codeAppend("{");
- fsBuilder->codeAppendf("// Compose Xfer Mode: %s\n", SkXfermode::ModeName(mode));
- GrGLBlend::AppendPorterDuffBlend(fsBuilder, outputColorB.c_str(),
- outputColorA.c_str(), args.fOutputColor, mode);
- fsBuilder->codeAppend("}");
-
- // re-multiply the output color by the input color's alpha
- fsBuilder->codeAppendf("%s *= %s;", args.fOutputColor, inputAlpha.c_str());
-}
+#include "effects/GrXfermodeFragmentProcessor.h"
/////////////////////////////////////////////////////////////////////
@@ -349,7 +211,7 @@
// GrGLBlend::AppendPorterDuffBlend(), which emits the blend code in the shader,
// only supports those modes.
SkXfermode::Mode mode;
- if (!(SkXfermode::AsMode(fMode, &mode) && mode <= SkXfermode::kLastCoeffMode)) {
+ if (!(SkXfermode::AsMode(fMode, &mode) && SkXfermode::kLastCoeffMode >= mode)) {
return nullptr;
}
@@ -375,7 +237,7 @@
if (!fpB.get()) {
return nullptr;
}
- return GrComposeEffect::Create(fpA, fpB, mode);
+ return GrXfermodeFragmentProcessor::CreateFromTwoProcessors(fpB, fpA, mode);
}
}
#endif
diff --git a/src/gpu/effects/GrXfermodeFragmentProcessor.cpp b/src/gpu/effects/GrXfermodeFragmentProcessor.cpp
new file mode 100644
index 0000000..aa47541
--- /dev/null
+++ b/src/gpu/effects/GrXfermodeFragmentProcessor.cpp
@@ -0,0 +1,168 @@
+/*
+* Copyright 2015 Google Inc.
+*
+* Use of this source code is governed by a BSD-style license that can be
+* found in the LICENSE file.
+*/
+
+#include "effects/GrXfermodeFragmentProcessor.h"
+
+#include "GrFragmentProcessor.h"
+#include "effects/GrConstColorProcessor.h"
+#include "gl/GrGLBlend.h"
+#include "gl/builders/GrGLProgramBuilder.h"
+
+
+class GrComposeTwoFragmentProcessor : public GrFragmentProcessor {
+public:
+ GrComposeTwoFragmentProcessor(const GrFragmentProcessor* src, const GrFragmentProcessor* dst,
+ SkXfermode::Mode mode)
+ : fMode(mode) {
+ // Only coefficient xfer modes are supported
+ SkASSERT(SkXfermode::kLastCoeffMode >= mode);
+ this->initClassID<GrComposeTwoFragmentProcessor>();
+ SkDEBUGCODE(int shaderAChildIndex = )this->registerChildProcessor(src);
+ SkDEBUGCODE(int shaderBChildIndex = )this->registerChildProcessor(dst);
+ SkASSERT(0 == shaderAChildIndex);
+ SkASSERT(1 == shaderBChildIndex);
+ }
+
+ const char* name() const override { return "ComposeShader"; }
+
+ void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
+ b->add32(fMode);
+ }
+
+ SkXfermode::Mode getMode() const { return fMode; }
+
+protected:
+ bool onIsEqual(const GrFragmentProcessor& other) const override {
+ const GrComposeTwoFragmentProcessor& cs = other.cast<GrComposeTwoFragmentProcessor>();
+ return fMode == cs.fMode;
+ }
+
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
+ inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
+ }
+
+private:
+ GrGLFragmentProcessor* onCreateGLInstance() const override;
+
+ SkXfermode::Mode fMode;
+
+ GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
+
+ typedef GrFragmentProcessor INHERITED;
+};
+
+/////////////////////////////////////////////////////////////////////
+
+class GrGLComposeTwoFragmentProcessor : public GrGLFragmentProcessor {
+public:
+ GrGLComposeTwoFragmentProcessor(const GrProcessor& processor) {}
+
+ void emitCode(EmitArgs&) override;
+
+private:
+ typedef GrGLFragmentProcessor INHERITED;
+};
+
+/////////////////////////////////////////////////////////////////////
+
+GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrComposeTwoFragmentProcessor);
+
+const GrFragmentProcessor* GrComposeTwoFragmentProcessor::TestCreate(GrProcessorTestData* d) {
+#if SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
+ // Create two random frag procs.
+ // For now, we'll prevent either children from being a shader with children to prevent the
+ // possibility of an arbitrarily large tree of procs.
+ SkAutoTUnref<const GrFragmentProcessor> fpA;
+ do {
+ fpA.reset(GrProcessorTestFactory<GrFragmentProcessor>::CreateStage(d));
+ SkASSERT(fpA);
+ } while (fpA->numChildProcessors() != 0);
+ SkAutoTUnref<const GrFragmentProcessor> fpB;
+ do {
+ fpB.reset(GrProcessorTestFactory<GrFragmentProcessor>::CreateStage(d));
+ SkASSERT(fpB);
+ } while (fpB->numChildProcessors() != 0);
+
+ SkXfermode::Mode mode = static_cast<SkXfermode::Mode>(
+ d->fRandom->nextRangeU(0, SkXfermode::kLastCoeffMode));
+ return SkNEW_ARGS(GrComposeTwoFragmentProcessor, (fpA, fpB, mode));
+#else
+ SkFAIL("Should not be called if !SK_ALLOW_STATIC_GLOBAL_INITIALIZERS");
+ return nullptr;
+#endif
+}
+
+GrGLFragmentProcessor* GrComposeTwoFragmentProcessor::onCreateGLInstance() const{
+ return SkNEW_ARGS(GrGLComposeTwoFragmentProcessor, (*this));
+}
+
+/////////////////////////////////////////////////////////////////////
+
+void GrGLComposeTwoFragmentProcessor::emitCode(EmitArgs& args) {
+
+ GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder();
+ const GrComposeTwoFragmentProcessor& cs = args.fFp.cast<GrComposeTwoFragmentProcessor>();
+
+ // Store alpha of input color and un-premultiply the input color by its alpha. We will
+ // re-multiply by this alpha after blending the output colors of the two child procs.
+ // This is because we don't want the paint's alpha to affect either child proc's output
+ // before the blend; we want to apply the paint's alpha AFTER the blend. This mirrors the
+ // software implementation of SkComposeShader.
+ SkString inputAlpha("inputAlpha");
+ fsBuilder->codeAppendf("float %s = %s.a;", inputAlpha.c_str(), args.fInputColor);
+ fsBuilder->codeAppendf("%s /= %s.a;", args.fInputColor, args.fInputColor);
+
+ // declare outputColor and emit the code for each of the two children
+ SkString outputColorSrc(args.fOutputColor);
+ outputColorSrc.append("_src");
+ fsBuilder->codeAppendf("vec4 %s;\n", outputColorSrc.c_str());
+ this->emitChild(0, args.fInputColor, outputColorSrc.c_str(), args);
+
+ SkString outputColorDst(args.fOutputColor);
+ outputColorDst.append("_dst");
+ fsBuilder->codeAppendf("vec4 %s;\n", outputColorDst.c_str());
+ this->emitChild(1, args.fInputColor, outputColorDst.c_str(), args);
+
+ // emit blend code
+ SkXfermode::Mode mode = cs.getMode();
+ fsBuilder->codeAppend("{");
+ fsBuilder->codeAppendf("// Compose Xfer Mode: %s\n", SkXfermode::ModeName(mode));
+ GrGLBlend::AppendPorterDuffBlend(fsBuilder, outputColorSrc.c_str(),
+ outputColorDst.c_str(), args.fOutputColor, mode);
+ fsBuilder->codeAppend("}");
+
+ // re-multiply the output color by the input color's alpha
+ fsBuilder->codeAppendf("%s *= %s;", args.fOutputColor, inputAlpha.c_str());
+}
+
+
+const GrFragmentProcessor* GrXfermodeFragmentProcessor::CreateFromTwoProcessors(
+ const GrFragmentProcessor* src, const GrFragmentProcessor* dst, SkXfermode::Mode mode) {
+ if (SkXfermode::kLastCoeffMode < mode) {
+ return nullptr;
+ }
+ switch (mode) {
+ case SkXfermode::kClear_Mode:
+ SkDebugf("CreateFromTwoProcessors() should not be used with kClear_Mode. "
+ "Use GrConstColorProcessor.\n");
+ return GrConstColorProcessor::Create(GrColor_TRANS_BLACK,
+ GrConstColorProcessor::kIgnore_InputMode);
+ break;
+ case SkXfermode::kSrc_Mode:
+ SkDebugf("CreateFromTwoProcessors() should not be used with kSrc_Mode. "
+ "Use the src processor directly.\n");
+ return SkRef(src);
+ break;
+ case SkXfermode::kDst_Mode:
+ SkDebugf("CreateFromTwoProcessors() should not be used with kDst_Mode. "
+ "Use the dst processor directly.\n");
+ return SkRef(dst);
+ break;
+ default:
+ return new GrComposeTwoFragmentProcessor(src, dst, mode);
+ }
+}