Fix some EOLs, mark files with the LF property.
Review URL: http://codereview.appspot.com/6230046/
git-svn-id: http://skia.googlecode.com/svn/trunk@4039 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/debug/GrProgramObj.cpp b/src/gpu/gl/debug/GrProgramObj.cpp
index aecec25..d6cc36b 100644
--- a/src/gpu/gl/debug/GrProgramObj.cpp
+++ b/src/gpu/gl/debug/GrProgramObj.cpp
@@ -9,19 +9,19 @@
#include "GrProgramObj.h"
#include "GrShaderObj.h"
-void GrProgramObj::AttachShader(GrShaderObj *shader) {
- shader->ref();
- fShaders.push_back(shader);
-}
-
-void GrProgramObj::deleteAction() {
-
- // shaders are automatically detached from a deleted program. They will only be
- // deleted if they were marked for deletion by a prior call to glDeleteShader
- for (int i = 0; i < fShaders.count(); ++i) {
- fShaders[i]->unref();
- }
- fShaders.reset();
-
- this->INHERITED::deleteAction();
-}
+void GrProgramObj::AttachShader(GrShaderObj *shader) {
+ shader->ref();
+ fShaders.push_back(shader);
+}
+
+void GrProgramObj::deleteAction() {
+
+ // shaders are automatically detached from a deleted program. They will only be
+ // deleted if they were marked for deletion by a prior call to glDeleteShader
+ for (int i = 0; i < fShaders.count(); ++i) {
+ fShaders[i]->unref();
+ }
+ fShaders.reset();
+
+ this->INHERITED::deleteAction();
+}