Fix some EOLs, mark files with the LF property.

Review URL: http://codereview.appspot.com/6230046/




git-svn-id: http://skia.googlecode.com/svn/trunk@4039 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/debug/GrProgramObj.cpp b/src/gpu/gl/debug/GrProgramObj.cpp
index aecec25..d6cc36b 100644
--- a/src/gpu/gl/debug/GrProgramObj.cpp
+++ b/src/gpu/gl/debug/GrProgramObj.cpp
@@ -9,19 +9,19 @@
 #include "GrProgramObj.h"
 #include "GrShaderObj.h"
 
-void GrProgramObj::AttachShader(GrShaderObj *shader) {

-    shader->ref();

-    fShaders.push_back(shader);

-}

-

-void GrProgramObj::deleteAction() {

-

-    // shaders are automatically detached from a deleted program. They will only be

-    // deleted if they were marked for deletion by a prior call to glDeleteShader

-    for (int i = 0; i < fShaders.count(); ++i) {

-        fShaders[i]->unref();

-    }

-    fShaders.reset();

-

-    this->INHERITED::deleteAction();

-}

+void GrProgramObj::AttachShader(GrShaderObj *shader) {
+    shader->ref();
+    fShaders.push_back(shader);
+}
+
+void GrProgramObj::deleteAction() {
+
+    // shaders are automatically detached from a deleted program. They will only be
+    // deleted if they were marked for deletion by a prior call to glDeleteShader
+    for (int i = 0; i < fShaders.count(); ++i) {
+        fShaders[i]->unref();
+    }
+    fShaders.reset();
+
+    this->INHERITED::deleteAction();
+}