commit | 82abeceef966279e0f33d7d1b8cf8ebf4a298d3d | [log] [tgz] |
---|---|---|
author | Mike Reed <reed@google.com> | Sat Dec 12 09:51:11 2020 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Sat Dec 12 15:36:21 2020 +0000 |
tree | 039b6dbf3eb017eac24cd38be3fc584e432c0c4a | |
parent | 1aa1f5fcbac60351ea0a3cb76480c63a1b61f511 [diff] [blame] |
Bitmap should use sampling options Change-Id: I611969d4707009411f20b74debad7655ac364eb8 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343596 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
diff --git a/bench/RepeatTileBench.cpp b/bench/RepeatTileBench.cpp index 3679ed7..dd90d6a 100644 --- a/bench/RepeatTileBench.cpp +++ b/bench/RepeatTileBench.cpp
@@ -59,7 +59,8 @@ draw_into_bitmap(fBitmap); - fPaint.setShader(fBitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat)); + fPaint.setShader(fBitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, + SkSamplingOptions())); }