Bitmap should use sampling options

Change-Id: I611969d4707009411f20b74debad7655ac364eb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343596
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
diff --git a/bench/RepeatTileBench.cpp b/bench/RepeatTileBench.cpp
index 3679ed7..dd90d6a 100644
--- a/bench/RepeatTileBench.cpp
+++ b/bench/RepeatTileBench.cpp
@@ -59,7 +59,8 @@
 
         draw_into_bitmap(fBitmap);
 
-        fPaint.setShader(fBitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat));
+        fPaint.setShader(fBitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
+                                            SkSamplingOptions()));
     }