Bitmap should use sampling options

Change-Id: I611969d4707009411f20b74debad7655ac364eb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343596
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
diff --git a/samplecode/SampleRepeatTile.cpp b/samplecode/SampleRepeatTile.cpp
index c12a274..4022db6 100644
--- a/samplecode/SampleRepeatTile.cpp
+++ b/samplecode/SampleRepeatTile.cpp
@@ -35,7 +35,7 @@
     SkBitmap bm;
     make_bitmap(&bm);
 
-    paint->setShader(bm.makeShader(tm, tm));
+    paint->setShader(bm.makeShader(tm, tm, SkSamplingOptions()));
 }
 
 class RepeatTileView : public Sample {