Plumb sk_sp through the GrOpList class hierarchy

This is preparing the ground for having proxies be atomically reffed

Change-Id: Ice48c41120d4ec10a758f696a69028b6363e8a7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207762
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrTextureContext.cpp b/src/gpu/GrTextureContext.cpp
index 0b396e1..fb0e124 100644
--- a/src/gpu/GrTextureContext.cpp
+++ b/src/gpu/GrTextureContext.cpp
@@ -58,7 +58,7 @@
     SkDEBUGCODE(this->validate();)
 
     if (!fOpList || fOpList->isClosed()) {
-        fOpList = this->drawingManager()->newTextureOpList(fTextureProxy.get());
+        fOpList = this->drawingManager()->newTextureOpList(fTextureProxy);
     }
 
     return fOpList.get();