commit | 095d2468a075e01bf99ab51c76620f7cc4629f62 | [log] [tgz] |
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author | Brian Salomon <bsalomon@google.com> | Mon Dec 09 15:22:33 2019 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Mon Dec 09 22:02:43 2019 +0000 |
tree | ed67a6bb022a22f4639a9c0b664c3a72a0321e14 | |
parent | 90bfd1c1c33eb64e09f2dc34dbdb9bcf7cf51379 [diff] |
GrTextureDomain: Go back to doing vector impl when modes are the same Doing it using scalars all the time caused a mysterious shader compilation issue on Chromecast. In the past we've had similar problems for long shaders. Change-Id: Ied667c1d4ae47fb4ae9eee62421a7ad52eecebba Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258880 Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>