Compile all fiddle examples locally

Motivation: it would be a good idea if the API documentation examples
were checked into the skia repository, so we could make sure they
compile as part of the commit queue.

Fiddle would make/update a named fiddle each time it gets a new
commit of Skia, extracted from the code in the examples/ directory.
The docs would point at those named fiddles.  Named fiddles have urls
in the form:

    https://fiddle.skia.org/c/@Bitmap_000

Then we would stick a link to the example into the header documentation
like this:

    /** Allocates the pixel memory for the bitmap, given its dimensions
        and SkColorType. Returns true on success, where success means
        either setPixels() or setPixelRef() was called.

        @param bitmap  SkBitmap containing SkImageInfo as input, and
                       SkPixelRef as output
        @return        true if SkPixelRef was allocated

        @example       https://fiddle.skia.org/c/@Bitmap_000
    */
    bool allocPixelRef(SkBitmap* bitmap) override;

There are still around 200 disabled examples that need to be fixed
(these result from API changes since the author left).

Change-Id: I14a31348a9ccaaa31f65424b91e3a3533d2583a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198824
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
diff --git a/docs/examples/ImageInfo_035.cpp b/docs/examples/ImageInfo_035.cpp
new file mode 100644
index 0000000..d4a5099
--- /dev/null
+++ b/docs/examples/ImageInfo_035.cpp
@@ -0,0 +1,34 @@
+#if 0  // Disabled until updated to use current API.
+// Copyright 2019 Google LLC.
+// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
+#include "fiddle/examples.h"
+// HASH=22df72732e898a11773fbfe07388a546
+REG_FIDDLE(ImageInfo_035, 256, 144, false, 0) {
+void draw(SkCanvas* canvas) {
+    const int width = 256;
+    const int height = 64;
+    auto drawLabel = [=](const char* what, bool closeToSRGB) -> void {
+        SkString string;
+        string.printf("%s gamma is %s" "close to sRGB", what, closeToSRGB ? "" : "not ");
+        SkPaint paint;
+        paint.setAntiAlias(true);
+        canvas->drawString(string, 20, 56, paint);
+    };
+    SkColor  gradColors[] = { 0xFFFF7F00, 0xFF00FF7F,  0xFF0000FF, 0xFF7F7FFF };
+    SkPoint  gradPoints[] = { { 0, 0 }, { width, 0 }, { width * 2, 0 }, { width * 3, 0 } };
+    SkPaint gradPaint;
+    gradPaint.setShader(SkGradientShader::MakeLinear(gradPoints, gradColors, nullptr,
+                    SK_ARRAY_COUNT(gradColors), SkShader::kClamp_TileMode));
+    canvas->drawRect(SkRect::MakeWH(width, height), gradPaint);
+    drawLabel("canvas", canvas->imageInfo().gammaCloseToSRGB());
+    SkBitmap bitmap;
+    SkImageInfo offscreenInfo = SkImageInfo::MakeS32(width, height, kPremul_SkAlphaType);
+    bitmap.allocPixels(offscreenInfo);
+    SkCanvas sRGBOffscreen(bitmap);
+    sRGBOffscreen.drawRect(SkRect::MakeWH(width, height), gradPaint);
+    canvas->translate(0, 80);
+    canvas->drawBitmap(bitmap, 0, 0);
+    drawLabel("offscreen", offscreenInfo.gammaCloseToSRGB());
+}
+}  // END FIDDLE
+#endif  // Disabled until updated to use current API.