Compile all fiddle examples locally

Motivation: it would be a good idea if the API documentation examples
were checked into the skia repository, so we could make sure they
compile as part of the commit queue.

Fiddle would make/update a named fiddle each time it gets a new
commit of Skia, extracted from the code in the examples/ directory.
The docs would point at those named fiddles.  Named fiddles have urls
in the form:

    https://fiddle.skia.org/c/@Bitmap_000

Then we would stick a link to the example into the header documentation
like this:

    /** Allocates the pixel memory for the bitmap, given its dimensions
        and SkColorType. Returns true on success, where success means
        either setPixels() or setPixelRef() was called.

        @param bitmap  SkBitmap containing SkImageInfo as input, and
                       SkPixelRef as output
        @return        true if SkPixelRef was allocated

        @example       https://fiddle.skia.org/c/@Bitmap_000
    */
    bool allocPixelRef(SkBitmap* bitmap) override;

There are still around 200 disabled examples that need to be fixed
(these result from API changes since the author left).

Change-Id: I14a31348a9ccaaa31f65424b91e3a3533d2583a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198824
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
diff --git a/docs/examples/Path_109.cpp b/docs/examples/Path_109.cpp
new file mode 100644
index 0000000..177a088
--- /dev/null
+++ b/docs/examples/Path_109.cpp
@@ -0,0 +1,26 @@
+#if 0  // Disabled until updated to use current API.
+// Copyright 2019 Google LLC.
+// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
+#include "fiddle/examples.h"
+// HASH=c0216b3f7ebd80b9589ae5728f08fc80
+REG_FIDDLE(Path_109, 256, 256, false, 0) {
+void draw(SkCanvas* canvas) {
+    SkPath path;
+    SkPaint paint;
+    paint.setTextSize(256);
+    paint.getTextPath("&", 1, 30, 220, &path);
+    for (int y = 2; y < 256; y += 9) {
+       for (int x = 2; x < 256; x += 9) {
+           int coverage = 0;
+           for (int iy = -4; iy <= 4; iy += 2) {
+               for (int ix = -4; ix <= 4; ix += 2) {
+                   coverage += path.contains(x + ix, y + iy);
+               }
+           }
+           paint.setColor(SkColorSetARGB(0x5f, 0xff * coverage / 25, 0, 0xff * (25 - coverage) / 25));
+           canvas->drawCircle(x, y, 8, paint);
+       }
+    }
+}
+}  // END FIDDLE
+#endif  // Disabled until updated to use current API.