Compile all fiddle examples locally
Motivation: it would be a good idea if the API documentation examples
were checked into the skia repository, so we could make sure they
compile as part of the commit queue.
Fiddle would make/update a named fiddle each time it gets a new
commit of Skia, extracted from the code in the examples/ directory.
The docs would point at those named fiddles. Named fiddles have urls
in the form:
https://fiddle.skia.org/c/@Bitmap_000
Then we would stick a link to the example into the header documentation
like this:
/** Allocates the pixel memory for the bitmap, given its dimensions
and SkColorType. Returns true on success, where success means
either setPixels() or setPixelRef() was called.
@param bitmap SkBitmap containing SkImageInfo as input, and
SkPixelRef as output
@return true if SkPixelRef was allocated
@example https://fiddle.skia.org/c/@Bitmap_000
*/
bool allocPixelRef(SkBitmap* bitmap) override;
There are still around 200 disabled examples that need to be fixed
(these result from API changes since the author left).
Change-Id: I14a31348a9ccaaa31f65424b91e3a3533d2583a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198824
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
diff --git a/docs/examples/Pixmap_035.cpp b/docs/examples/Pixmap_035.cpp
new file mode 100644
index 0000000..c026a29
--- /dev/null
+++ b/docs/examples/Pixmap_035.cpp
@@ -0,0 +1,22 @@
+// Copyright 2019 Google LLC.
+// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
+#include "fiddle/examples.h"
+// HASH=6da54774f6432b46b47ea9013c15f280
+REG_FIDDLE(Pixmap_035, 256, 64, false, 0) {
+void draw(SkCanvas* canvas) {
+ uint16_t storage[][5] = {{ 0xCABF, 0xDABE, 0xCA9D, 0xC96C, 0xA39B },
+ { 0xACEE, 0xA87C, 0x893A, 0x4779, 0x8708 },
+ { 0x4B7C, 0x255B, 0x2559, 0x2557, 0x4656 },
+ { 0x9099, 0x8128, 0x2557, 0x4124, 0x3323 },
+ { 0x7547, 0x5505, 0x4434, 0x2012, 0x0000 }};
+ SkImageInfo imageInfo = SkImageInfo::Make(5, 5, kARGB_4444_SkColorType, kPremul_SkAlphaType);
+ SkPixmap pixmap(imageInfo, storage[0], sizeof(storage) / 5);
+ SkBitmap bitmap;
+ bitmap.installPixels(pixmap);
+ canvas->scale(10, 10);
+ canvas->drawBitmap(bitmap, 0, 0);
+ *pixmap.writable_addr16(2, 2) = 0x000F;
+ bitmap.installPixels(pixmap);
+ canvas->drawBitmap(bitmap, 10, 0);
+}
+} // END FIDDLE