Goodbye GrEffectRef.
Also, reworked some var names and comments around SkShader::asNewEffect.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/374923002
diff --git a/src/effects/gradients/SkTwoPointRadialGradient.cpp b/src/effects/gradients/SkTwoPointRadialGradient.cpp
index 22feb71..79c231d 100644
--- a/src/effects/gradients/SkTwoPointRadialGradient.cpp
+++ b/src/effects/gradients/SkTwoPointRadialGradient.cpp
@@ -434,10 +434,10 @@
class GrRadial2Gradient : public GrGradientEffect {
public:
- static GrEffectRef* Create(GrContext* ctx,
- const SkTwoPointRadialGradient& shader,
- const SkMatrix& matrix,
- SkShader::TileMode tm) {
+ static GrEffect* Create(GrContext* ctx,
+ const SkTwoPointRadialGradient& shader,
+ const SkMatrix& matrix,
+ SkShader::TileMode tm) {
return SkNEW_ARGS(GrRadial2Gradient, (ctx, shader, matrix, tm));
}
@@ -506,10 +506,10 @@
GR_DEFINE_EFFECT_TEST(GrRadial2Gradient);
-GrEffectRef* GrRadial2Gradient::TestCreate(SkRandom* random,
- GrContext* context,
- const GrDrawTargetCaps&,
- GrTexture**) {
+GrEffect* GrRadial2Gradient::TestCreate(SkRandom* random,
+ GrContext* context,
+ const GrDrawTargetCaps&,
+ GrTexture**) {
SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
SkScalar radius1 = random->nextUScalar1();
SkPoint center2;
@@ -530,9 +530,9 @@
colors, stops, colorCount,
tm));
SkPaint paint;
- GrEffectRef* effect;
- GrColor grColor;
- shader->asNewEffect(context, paint, NULL, &grColor, &effect);
+ GrEffect* effect;
+ GrColor paintColor;
+ SkAssertResult(shader->asNewEffect(context, paint, NULL, &paintColor, &effect));
return effect;
}
@@ -674,8 +674,8 @@
/////////////////////////////////////////////////////////////////////
bool SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
- const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ const SkMatrix* localMatrix, GrColor* paintColor,
+ GrEffect** effect) const {
SkASSERT(NULL != context);
// invert the localM, translate to center1 (fPtsToUni), rotate so center2 is on x axis.
@@ -701,8 +701,8 @@
matrix.postConcat(rot);
}
- *grColor = SkColor2GrColorJustAlpha(paint.getColor());
- *grEffect = GrRadial2Gradient::Create(context, *this, matrix, fTileMode);
+ *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
+ *effect = GrRadial2Gradient::Create(context, *this, matrix, fTileMode);
return true;
}
@@ -710,8 +710,8 @@
#else
bool SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
- const SkMatrix* localMatrix, GrColor* grColor,
- GrEffect** grEffect) const {
+ const SkMatrix* localMatrix, GrColor* paintColor,
+ GrEffect** effect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}