Allow RegionOp to be used for stenciling
Change-Id: I03473573bfe3da1a2d0fff40205094f7ba9e13af
Reviewed-on: https://skia-review.googlesource.com/29320
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/ops/GrRegionOp.cpp b/src/gpu/ops/GrRegionOp.cpp
index b385d2c..f059ac7 100644
--- a/src/gpu/ops/GrRegionOp.cpp
+++ b/src/gpu/ops/GrRegionOp.cpp
@@ -52,19 +52,23 @@
class RegionOp final : public GrMeshDrawOp {
private:
- using Helper = GrSimpleMeshDrawOpHelper;
+ using Helper = GrSimpleMeshDrawOpHelperWithStencil;
public:
DEFINE_OP_CLASS_ID
static std::unique_ptr<GrDrawOp> Make(GrPaint&& paint, const SkMatrix& viewMatrix,
- const SkRegion& region, GrAAType aaType) {
- return Helper::FactoryHelper<RegionOp>(std::move(paint), viewMatrix, region, aaType);
+ const SkRegion& region, GrAAType aaType,
+ const GrUserStencilSettings* stencilSettings = nullptr) {
+ return Helper::FactoryHelper<RegionOp>(std::move(paint), viewMatrix, region, aaType,
+ stencilSettings);
}
RegionOp(const Helper::MakeArgs& helperArgs, GrColor color, const SkMatrix& viewMatrix,
- const SkRegion& region, GrAAType aaType)
- : INHERITED(ClassID()), fHelper(helperArgs, aaType), fViewMatrix(viewMatrix) {
+ const SkRegion& region, GrAAType aaType, const GrUserStencilSettings* stencilSettings)
+ : INHERITED(ClassID())
+ , fHelper(helperArgs, aaType, stencilSettings)
+ , fViewMatrix(viewMatrix) {
RegionInfo& info = fRegions.push_back();
info.fColor = color;
info.fRegion = region;
@@ -200,7 +204,8 @@
if (GrFSAAType::kUnifiedMSAA == fsaaType && random->nextBool()) {
aaType = GrAAType::kMSAA;
}
- return RegionOp::Make(std::move(paint), viewMatrix, region, aaType);
+ return RegionOp::Make(std::move(paint), viewMatrix, region, aaType,
+ GrGetRandomStencil(random, context));
}
#endif