blob: b5ccfcb2a36c807292ba67e14cc2a937b60553df [file] [log] [blame]
STRINGIFY(
// defines built-in interfaces supported by SkiaSL vertex shaders
out gl_PerVertex {
layout(builtin=0) vec4 gl_Position;
layout(builtin=1) float gl_PointSize;
layout(builtin=3) float sk_ClipDistance[1];
};
layout(builtin=5) int sk_VertexID;
)