| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include <memory> |
| |
| #include "tools/fiddle/examples.h" |
| // HASH=4486d0c0b22ad2931db130f42da4c80c |
| REG_FIDDLE(Canvas_accessTopRasterHandle, 256, 256, true, 0) { |
| static void DeleteCallback(void*, void* context) { |
| delete (char*) context; |
| } |
| class CustomAllocator : public SkRasterHandleAllocator { |
| public: |
| bool allocHandle(const SkImageInfo& info, Rec* rec) override { |
| char* context = new char[4]{'s', 'k', 'i', 'a'}; |
| rec->fReleaseProc = DeleteCallback; |
| rec->fReleaseCtx = context; |
| rec->fHandle = context; |
| rec->fPixels = context; |
| rec->fRowBytes = 4; |
| return true; |
| } |
| void updateHandle(Handle handle, const SkMatrix& ctm, const SkIRect& clip_bounds) override { |
| // apply canvas matrix and clip to custom environment |
| } |
| }; |
| |
| void draw(SkCanvas* canvas) { |
| const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1); |
| std::unique_ptr<SkCanvas> c2 = |
| SkRasterHandleAllocator::MakeCanvas(std::make_unique<CustomAllocator>(), info); |
| char* context = (char*) c2->accessTopRasterHandle(); |
| SkDebugf("context = %.4s\n", context); |
| } |
| } // END FIDDLE |