Rename enums in GrContextFactory to remove "GL"
Also, remove kNative as a separate context type and instead make it an alias for kGL or kGLES based on OS.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1845923004
Committed: https://skia.googlesource.com/skia/+/2d9c6f81353597aebf5934547e5cba7a872196fb
Review URL: https://codereview.chromium.org/1845923004
diff --git a/dm/DM.cpp b/dm/DM.cpp
index 97b6eb8..00cb279 100644
--- a/dm/DM.cpp
+++ b/dm/DM.cpp
@@ -814,17 +814,17 @@
#if SK_SUPPORT_GPU
if (gpu_supported()) {
if (const SkCommandLineConfigGpu* gpuConfig = config->asConfigGpu()) {
- GrContextFactory::GLContextType contextType = gpuConfig->getContextType();
- GrContextFactory::GLContextOptions contextOptions =
- GrContextFactory::kNone_GLContextOptions;
+ GrContextFactory::ContextType contextType = gpuConfig->getContextType();
+ GrContextFactory::ContextOptions contextOptions =
+ GrContextFactory::kNone_ContextOptions;
if (gpuConfig->getUseNVPR()) {
- contextOptions = static_cast<GrContextFactory::GLContextOptions>(
- contextOptions | GrContextFactory::kEnableNVPR_GLContextOptions);
+ contextOptions = static_cast<GrContextFactory::ContextOptions>(
+ contextOptions | GrContextFactory::kEnableNVPR_ContextOptions);
}
if (kSRGB_SkColorProfileType == gpuConfig->getProfileType() ||
kRGBA_F16_SkColorType == gpuConfig->getColorType()) {
- contextOptions = static_cast<GrContextFactory::GLContextOptions>(
- contextOptions | GrContextFactory::kRequireSRGBSupport_GLContextOptions);
+ contextOptions = static_cast<GrContextFactory::ContextOptions>(
+ contextOptions | GrContextFactory::kRequireSRGBSupport_ContextOptions);
}
GrContextFactory testFactory;
if (!testFactory.get(contextType, contextOptions)) {
@@ -1441,35 +1441,36 @@
// Iterate over context types, except use "native" instead of explicitly trying OpenGL and
// OpenGL ES. Do not use GLES on desktop, since tests do not account for not fixing
// http://skbug.com/2809
- GrContextFactory::GLContextType contextTypes[] = {
- GrContextFactory::kNative_GLContextType,
+ GrContextFactory::ContextType contextTypes[] = {
+ GrContextFactory::kNativeGL_ContextType,
#if SK_ANGLE
#ifdef SK_BUILD_FOR_WIN
- GrContextFactory::kANGLE_GLContextType,
+ GrContextFactory::kANGLE_ContextType,
#endif
- GrContextFactory::kANGLE_GL_GLContextType,
+ GrContextFactory::kANGLE_GL_ContextType,
#endif
#if SK_COMMAND_BUFFER
- GrContextFactory::kCommandBuffer_GLContextType,
+ GrContextFactory::kCommandBuffer_ContextType,
#endif
#if SK_MESA
- GrContextFactory::kMESA_GLContextType,
+ GrContextFactory::kMESA_ContextType,
#endif
- GrContextFactory::kNull_GLContextType,
- GrContextFactory::kDebug_GLContextType,
+ GrContextFactory::kNullGL_ContextType,
+ GrContextFactory::kDebugGL_ContextType,
};
- static_assert(SK_ARRAY_COUNT(contextTypes) == GrContextFactory::kGLContextTypeCnt - 2,
- "Skipping unexpected GLContextType for GPU tests");
+ // Should have named all the context types except one of GL or GLES.
+ static_assert(SK_ARRAY_COUNT(contextTypes) == GrContextFactory::kContextTypeCnt - 1,
+ "Skipping unexpected ContextType for GPU tests");
for (auto& contextType : contextTypes) {
int contextSelector = kNone_GPUTestContexts;
- if (GrContextFactory::IsRenderingGLContext(contextType)) {
+ if (GrContextFactory::IsRenderingContext(contextType)) {
contextSelector |= kAllRendering_GPUTestContexts;
- } else if (contextType == GrContextFactory::kNative_GLContextType) {
+ } else if (contextType == GrContextFactory::kNativeGL_ContextType) {
contextSelector |= kNative_GPUTestContexts;
- } else if (contextType == GrContextFactory::kNull_GLContextType) {
+ } else if (contextType == GrContextFactory::kNullGL_ContextType) {
contextSelector |= kNull_GPUTestContexts;
- } else if (contextType == GrContextFactory::kDebug_GLContextType) {
+ } else if (contextType == GrContextFactory::kDebugGL_ContextType) {
contextSelector |= kDebug_GPUTestContexts;
}
if ((testContexts & contextSelector) == 0) {
@@ -1480,7 +1481,7 @@
call_test(test, reporter, context);
}
context = factory->getContextInfo(contextType,
- GrContextFactory::kEnableNVPR_GLContextOptions);
+ GrContextFactory::kEnableNVPR_ContextOptions);
if (context.fGrContext) {
call_test(test, reporter, context);
}