Rename GrGpuGL to GrGLGpu for consistency
Review URL: https://codereview.chromium.org/808593003
diff --git a/src/gpu/gl/GrGLProgramDataManager.cpp b/src/gpu/gl/GrGLProgramDataManager.cpp
index f8d996b..65bf735 100644
--- a/src/gpu/gl/GrGLProgramDataManager.cpp
+++ b/src/gpu/gl/GrGLProgramDataManager.cpp
@@ -14,7 +14,7 @@
SkASSERT(arrayCount <= uni.fArrayCount || \
(1 == arrayCount && GrGLShaderVar::kNonArray == uni.fArrayCount))
-GrGLProgramDataManager::GrGLProgramDataManager(GrGpuGL* gpu, const UniformInfoArray& uniforms)
+GrGLProgramDataManager::GrGLProgramDataManager(GrGLGpu* gpu, const UniformInfoArray& uniforms)
: fGpu(gpu) {
int count = uniforms.count();
fUniforms.push_back_n(count);