Rename GrGpuGL to GrGLGpu for consistency
Review URL: https://codereview.chromium.org/808593003
diff --git a/src/gpu/gl/GrGLVertexBuffer.h b/src/gpu/gl/GrGLVertexBuffer.h
index 40f4af9..ea2e37d 100644
--- a/src/gpu/gl/GrGLVertexBuffer.h
+++ b/src/gpu/gl/GrGLVertexBuffer.h
@@ -12,14 +12,14 @@
#include "GrGLBufferImpl.h"
#include "gl/GrGLInterface.h"
-class GrGpuGL;
+class GrGLGpu;
class GrGLVertexBuffer : public GrVertexBuffer {
public:
typedef GrGLBufferImpl::Desc Desc;
- GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc);
+ GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc);
GrGLuint bufferID() const { return fImpl.bufferID(); }
size_t baseOffset() const { return fImpl.baseOffset(); }
@@ -39,9 +39,9 @@
virtual void onUnmap() SK_OVERRIDE;
virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) SK_OVERRIDE;
- GrGpuGL* getGpuGL() const {
+ GrGLGpu* getGpuGL() const {
SkASSERT(!this->wasDestroyed());
- return (GrGpuGL*)(this->getGpu());
+ return (GrGLGpu*)(this->getGpu());
}
GrGLBufferImpl fImpl;