Rename GrAtlasTextBlob -> GrTextBlob

Change-Id: I61311b48f206890dfd1a20796d7d678cd05ef5a3
Reviewed-on: https://skia-review.googlesource.com/130140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
diff --git a/src/gpu/text/GrTextBlob.cpp b/src/gpu/text/GrTextBlob.cpp
new file mode 100644
index 0000000..c3d06e8
--- /dev/null
+++ b/src/gpu/text/GrTextBlob.cpp
@@ -0,0 +1,487 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrTextBlob.h"
+#include "GrBlurUtils.h"
+#include "GrClip.h"
+#include "GrContext.h"
+#include "GrTextUtils.h"
+#include "SkColorFilter.h"
+#include "SkDrawFilter.h"
+#include "SkGlyphCache.h"
+#include "SkMaskFilterBase.h"
+#include "SkPaintPriv.h"
+#include "SkTextBlobRunIterator.h"
+#include "SkTextToPathIter.h"
+#include "ops/GrAtlasTextOp.h"
+
+sk_sp<GrTextBlob> GrTextBlob::Make(int glyphCount, int runCount) {
+    // We allocate size for the GrTextBlob itself, plus size for the vertices array,
+    // and size for the glyphIds array.
+    size_t verticesCount = glyphCount * kVerticesPerGlyph * kMaxVASize;
+    size_t size = sizeof(GrTextBlob) +
+                  verticesCount +
+                  glyphCount * sizeof(GrGlyph**) +
+                  sizeof(GrTextBlob::Run) * runCount;
+
+    void* allocation = ::operator new (size);
+
+    if (CACHE_SANITY_CHECK) {
+        sk_bzero(allocation, size);
+    }
+
+    sk_sp<GrTextBlob> cacheBlob(new (allocation) GrTextBlob);
+    cacheBlob->fSize = size;
+
+    // setup offsets for vertices / glyphs
+    cacheBlob->fVertices = sizeof(GrTextBlob) + reinterpret_cast<char*>(cacheBlob.get());
+    cacheBlob->fGlyphs = reinterpret_cast<GrGlyph**>(cacheBlob->fVertices + verticesCount);
+    cacheBlob->fRuns = reinterpret_cast<GrTextBlob::Run*>(cacheBlob->fGlyphs + glyphCount);
+
+    // Initialize runs
+    for (int i = 0; i < runCount; i++) {
+        new (&cacheBlob->fRuns[i]) GrTextBlob::Run;
+    }
+    cacheBlob->fRunCount = runCount;
+    return cacheBlob;
+}
+
+SkExclusiveStrikePtr GrTextBlob::setupCache(int runIndex,
+                                                 const SkSurfaceProps& props,
+                                                 SkScalerContextFlags scalerContextFlags,
+                                                 const SkPaint& skPaint,
+                                                 const SkMatrix* viewMatrix) {
+    GrTextBlob::Run* run = &fRuns[runIndex];
+
+    // if we have an override descriptor for the run, then we should use that
+    SkAutoDescriptor* desc = run->fOverrideDescriptor.get() ? run->fOverrideDescriptor.get() :
+                                                              &run->fDescriptor;
+    SkScalerContextEffects effects;
+    SkScalerContext::CreateDescriptorAndEffectsUsingPaint(
+        skPaint, &props, scalerContextFlags, viewMatrix, desc, &effects);
+    run->fTypeface = SkPaintPriv::RefTypefaceOrDefault(skPaint);
+    run->fPathEffect = sk_ref_sp(effects.fPathEffect);
+    run->fMaskFilter = sk_ref_sp(effects.fMaskFilter);
+    return SkStrikeCache::FindOrCreateStrikeExclusive(*desc->getDesc(), effects, *run->fTypeface);
+}
+
+void GrTextBlob::appendGlyph(int runIndex,
+                                  const SkRect& positions,
+                                  GrColor color,
+                                  sk_sp<GrTextStrike> strike,
+                                  GrGlyph* glyph,
+                                  SkGlyphCache* cache, const SkGlyph& skGlyph,
+                                  SkScalar x, SkScalar y, SkScalar scale, bool preTransformed) {
+    if (positions.isEmpty()) {
+        return;
+    }
+
+    // If the glyph is too large we fall back to paths
+    if (glyph->fTooLargeForAtlas) {
+        if (nullptr == glyph->fPath) {
+            const SkPath* glyphPath = cache->findPath(skGlyph);
+            if (!glyphPath) {
+                return;
+            }
+
+            glyph->fPath = new SkPath(*glyphPath);
+        }
+        this->appendPathGlyph(runIndex, *glyph->fPath, x, y, scale, preTransformed);
+        return;
+    }
+
+    Run& run = fRuns[runIndex];
+    GrMaskFormat format = glyph->fMaskFormat;
+
+    Run::SubRunInfo* subRun = &run.fSubRunInfo.back();
+    if (run.fInitialized && subRun->maskFormat() != format) {
+        subRun = &run.push_back();
+        subRun->setStrike(std::move(strike));
+    } else if (!run.fInitialized) {
+        subRun->setStrike(std::move(strike));
+    }
+
+    run.fInitialized = true;
+
+    bool hasW = subRun->hasWCoord();
+    // glyphs drawn in perspective must always have a w coord.
+    SkASSERT(hasW || !fInitialViewMatrix.hasPerspective());
+
+    size_t vertexStride = GetVertexStride(format, hasW);
+
+    subRun->setMaskFormat(format);
+
+    subRun->joinGlyphBounds(positions);
+    subRun->setColor(color);
+
+    intptr_t vertex = reinterpret_cast<intptr_t>(this->fVertices + subRun->vertexEndIndex());
+
+    // We always write the third position component used by SDFs. If it is unused it gets
+    // overwritten. Similarly, we always write the color and the blob will later overwrite it
+    // with texture coords if it is unused.
+    size_t colorOffset = hasW ? sizeof(SkPoint3) : sizeof(SkPoint);
+    // V0
+    *reinterpret_cast<SkPoint3*>(vertex) = {positions.fLeft, positions.fTop, 1.f};
+    *reinterpret_cast<GrColor*>(vertex + colorOffset) = color;
+    vertex += vertexStride;
+
+    // V1
+    *reinterpret_cast<SkPoint3*>(vertex) = {positions.fLeft, positions.fBottom, 1.f};
+    *reinterpret_cast<GrColor*>(vertex + colorOffset) = color;
+    vertex += vertexStride;
+
+    // V2
+    *reinterpret_cast<SkPoint3*>(vertex) = {positions.fRight, positions.fTop, 1.f};
+    *reinterpret_cast<GrColor*>(vertex + colorOffset) = color;
+    vertex += vertexStride;
+
+    // V3
+    *reinterpret_cast<SkPoint3*>(vertex) = {positions.fRight, positions.fBottom, 1.f};
+    *reinterpret_cast<GrColor*>(vertex + colorOffset) = color;
+
+    subRun->appendVertices(vertexStride);
+    fGlyphs[subRun->glyphEndIndex()] = glyph;
+    subRun->glyphAppended();
+    subRun->setNeedsTransform(!preTransformed);
+}
+
+void GrTextBlob::appendPathGlyph(int runIndex, const SkPath& path, SkScalar x, SkScalar y,
+                                      SkScalar scale, bool preTransformed) {
+    Run& run = fRuns[runIndex];
+    run.fPathGlyphs.push_back(GrTextBlob::Run::PathGlyph(path, x, y, scale, preTransformed));
+}
+
+bool GrTextBlob::mustRegenerate(const GrTextUtils::Paint& paint,
+                                     const SkMaskFilterBase::BlurRec& blurRec,
+                                     const SkMatrix& viewMatrix, SkScalar x, SkScalar y) {
+    // If we have LCD text then our canonical color will be set to transparent, in this case we have
+    // to regenerate the blob on any color change
+    // We use the grPaint to get any color filter effects
+    if (fKey.fCanonicalColor == SK_ColorTRANSPARENT &&
+        fLuminanceColor != paint.luminanceColor()) {
+        return true;
+    }
+
+    if (fInitialViewMatrix.hasPerspective() != viewMatrix.hasPerspective()) {
+        return true;
+    }
+
+    /** This could be relaxed for blobs with only distance field glyphs. */
+    if (fInitialViewMatrix.hasPerspective() && !fInitialViewMatrix.cheapEqualTo(viewMatrix)) {
+        return true;
+    }
+
+    // We only cache one masked version
+    if (fKey.fHasBlur &&
+        (fBlurRec.fSigma != blurRec.fSigma || fBlurRec.fStyle != blurRec.fStyle)) {
+        return true;
+    }
+
+    // Similarly, we only cache one version for each style
+    if (fKey.fStyle != SkPaint::kFill_Style &&
+        (fStrokeInfo.fFrameWidth != paint.skPaint().getStrokeWidth() ||
+         fStrokeInfo.fMiterLimit != paint.skPaint().getStrokeMiter() ||
+         fStrokeInfo.fJoin != paint.skPaint().getStrokeJoin())) {
+        return true;
+    }
+
+    // Mixed blobs must be regenerated.  We could probably figure out a way to do integer scrolls
+    // for mixed blobs if this becomes an issue.
+    if (this->hasBitmap() && this->hasDistanceField()) {
+        // Identical viewmatrices and we can reuse in all cases
+        if (fInitialViewMatrix.cheapEqualTo(viewMatrix) && x == fInitialX && y == fInitialY) {
+            return false;
+        }
+        return true;
+    }
+
+    if (this->hasBitmap()) {
+        if (fInitialViewMatrix.getScaleX() != viewMatrix.getScaleX() ||
+            fInitialViewMatrix.getScaleY() != viewMatrix.getScaleY() ||
+            fInitialViewMatrix.getSkewX() != viewMatrix.getSkewX() ||
+            fInitialViewMatrix.getSkewY() != viewMatrix.getSkewY()) {
+            return true;
+        }
+
+        // We can update the positions in the cachedtextblobs without regenerating the whole blob,
+        // but only for integer translations.
+        // This cool bit of math will determine the necessary translation to apply to the already
+        // generated vertex coordinates to move them to the correct position
+        SkScalar transX = viewMatrix.getTranslateX() +
+                          viewMatrix.getScaleX() * (x - fInitialX) +
+                          viewMatrix.getSkewX() * (y - fInitialY) -
+                          fInitialViewMatrix.getTranslateX();
+        SkScalar transY = viewMatrix.getTranslateY() +
+                          viewMatrix.getSkewY() * (x - fInitialX) +
+                          viewMatrix.getScaleY() * (y - fInitialY) -
+                          fInitialViewMatrix.getTranslateY();
+        if (!SkScalarIsInt(transX) || !SkScalarIsInt(transY)) {
+            return true;
+        }
+    } else if (this->hasDistanceField()) {
+        // A scale outside of [blob.fMaxMinScale, blob.fMinMaxScale] would result in a different
+        // distance field being generated, so we have to regenerate in those cases
+        SkScalar newMaxScale = viewMatrix.getMaxScale();
+        SkScalar oldMaxScale = fInitialViewMatrix.getMaxScale();
+        SkScalar scaleAdjust = newMaxScale / oldMaxScale;
+        if (scaleAdjust < fMaxMinScale || scaleAdjust > fMinMaxScale) {
+            return true;
+        }
+    }
+
+    // It is possible that a blob has neither distanceField nor bitmaptext.  This is in the case
+    // when all of the runs inside the blob are drawn as paths.  In this case, we always regenerate
+    // the blob anyways at flush time, so no need to regenerate explicitly
+    return false;
+}
+
+inline std::unique_ptr<GrAtlasTextOp> GrTextBlob::makeOp(
+        const Run::SubRunInfo& info, int glyphCount, uint16_t run, uint16_t subRun,
+        const SkMatrix& viewMatrix, SkScalar x, SkScalar y, const SkIRect& clipRect,
+        const GrTextUtils::Paint& paint, const SkSurfaceProps& props,
+        const GrDistanceFieldAdjustTable* distanceAdjustTable, GrTextUtils::Target* target) {
+    GrMaskFormat format = info.maskFormat();
+
+    GrPaint grPaint;
+    target->makeGrPaint(info.maskFormat(), paint, viewMatrix, &grPaint);
+    std::unique_ptr<GrAtlasTextOp> op;
+    if (info.drawAsDistanceFields()) {
+        op = GrAtlasTextOp::MakeDistanceField(
+                std::move(grPaint), glyphCount, distanceAdjustTable,
+                target->colorSpaceInfo().isGammaCorrect(), paint.luminanceColor(),
+                props, info.isAntiAliased(), info.hasUseLCDText());
+    } else {
+        op = GrAtlasTextOp::MakeBitmap(std::move(grPaint), format, glyphCount,
+                                       info.needsTransform());
+    }
+    GrAtlasTextOp::Geometry& geometry = op->geometry();
+    geometry.fViewMatrix = viewMatrix;
+    geometry.fClipRect = clipRect;
+    geometry.fBlob = SkRef(this);
+    geometry.fRun = run;
+    geometry.fSubRun = subRun;
+    geometry.fColor =
+            info.maskFormat() == kARGB_GrMaskFormat ? GrColor_WHITE : paint.filteredPremulColor();
+    geometry.fX = x;
+    geometry.fY = y;
+    op->init();
+    return op;
+}
+
+static void calculate_translation(bool applyVM,
+                                  const SkMatrix& newViewMatrix, SkScalar newX, SkScalar newY,
+                                  const SkMatrix& currentViewMatrix, SkScalar currentX,
+                                  SkScalar currentY, SkScalar* transX, SkScalar* transY) {
+    if (applyVM) {
+        *transX = newViewMatrix.getTranslateX() +
+                  newViewMatrix.getScaleX() * (newX - currentX) +
+                  newViewMatrix.getSkewX() * (newY - currentY) -
+                  currentViewMatrix.getTranslateX();
+
+        *transY = newViewMatrix.getTranslateY() +
+                  newViewMatrix.getSkewY() * (newX - currentX) +
+                  newViewMatrix.getScaleY() * (newY - currentY) -
+                  currentViewMatrix.getTranslateY();
+    } else {
+        *transX = newX - currentX;
+        *transY = newY - currentY;
+    }
+}
+
+void GrTextBlob::flush(GrTextUtils::Target* target, const SkSurfaceProps& props,
+                            const GrDistanceFieldAdjustTable* distanceAdjustTable,
+                            const GrTextUtils::Paint& paint, const GrClip& clip,
+                            const SkMatrix& viewMatrix, const SkIRect& clipBounds,
+                            SkScalar x, SkScalar y) {
+
+    // GrTextBlob::makeOp only takes uint16_t values for run and subRun indices.
+    // Encountering something larger than this is highly unlikely, so we'll just not draw it.
+    int lastRun = SkTMin(fRunCount, (1 << 16)) - 1;
+    GrTextUtils::RunPaint runPaint(&paint, nullptr);
+    for (int runIndex = 0; runIndex <= lastRun; runIndex++) {
+        Run& run = fRuns[runIndex];
+
+        // first flush any path glyphs
+        if (run.fPathGlyphs.count()) {
+            SkScalar transX, transY;
+            uint16_t paintFlags = run.fPaintFlags;
+            if (!runPaint.modifyForRun(
+                [paintFlags](SkPaint* p) {
+                    p->setFlags((p->getFlags() & ~Run::kPaintFlagsMask) | paintFlags);
+                })) {
+                continue;
+            }
+            for (int i = 0; i < run.fPathGlyphs.count(); i++) {
+                GrTextBlob::Run::PathGlyph& pathGlyph = run.fPathGlyphs[i];
+                calculate_translation(pathGlyph.fPreTransformed, viewMatrix, x, y,
+                                      fInitialViewMatrix, fInitialX, fInitialY, &transX, &transY);
+                const SkMatrix& ctm = pathGlyph.fPreTransformed ? SkMatrix::I() : viewMatrix;
+                SkMatrix pathMatrix;
+                pathMatrix.setScale(pathGlyph.fScale, pathGlyph.fScale);
+                pathMatrix.postTranslate(pathGlyph.fX + transX, pathGlyph.fY + transY);
+                target->drawPath(clip, pathGlyph.fPath, runPaint, ctm, &pathMatrix, clipBounds);
+            }
+        }
+
+        // then flush each subrun, if any
+        if (!run.fInitialized) {
+            continue;
+        }
+        int lastSubRun = SkTMin(run.fSubRunInfo.count(), 1 << 16) - 1;
+        for (int subRun = 0; subRun <= lastSubRun; subRun++) {
+            const Run::SubRunInfo& info = run.fSubRunInfo[subRun];
+            int glyphCount = info.glyphCount();
+            if (0 == glyphCount) {
+                continue;
+            }
+
+            bool skipClip = false;
+            bool submitOp = true;
+            SkIRect clipRect = SkIRect::MakeEmpty();
+            SkRect rtBounds = SkRect::MakeWH(target->width(), target->height());
+            SkRRect clipRRect;
+            GrAA aa;
+            // We can clip geometrically if we're not using SDFs or transformed glyphs,
+            // and we have an axis-aligned rectangular non-AA clip
+            if (!info.drawAsDistanceFields() && !info.needsTransform() &&
+                clip.isRRect(rtBounds, &clipRRect, &aa) &&
+                clipRRect.isRect() && GrAA::kNo == aa) {
+                skipClip = true;
+                // We only need to do clipping work if the subrun isn't contained by the clip
+                SkRect subRunBounds;
+                this->computeSubRunBounds(&subRunBounds, runIndex, subRun, viewMatrix, x, y);
+                if (!clipRRect.getBounds().contains(subRunBounds)) {
+                    // If the subrun is completely outside, don't add an op for it
+                    if (!clipRRect.getBounds().intersects(subRunBounds)) {
+                        submitOp = false;
+                    }
+                    else {
+                        clipRRect.getBounds().round(&clipRect);
+                    }
+                }
+            }
+
+            if (submitOp) {
+                auto op = this->makeOp(info, glyphCount, runIndex, subRun, viewMatrix, x, y,
+                                       clipRect, std::move(paint), props, distanceAdjustTable,
+                                       target);
+                if (op) {
+                    if (skipClip) {
+                        target->addDrawOp(GrNoClip(), std::move(op));
+                    }
+                    else {
+                        target->addDrawOp(clip, std::move(op));
+                    }
+                }
+            }
+        }
+
+    }
+}
+
+std::unique_ptr<GrDrawOp> GrTextBlob::test_makeOp(
+        int glyphCount, uint16_t run, uint16_t subRun, const SkMatrix& viewMatrix,
+        SkScalar x, SkScalar y, const GrTextUtils::Paint& paint, const SkSurfaceProps& props,
+        const GrDistanceFieldAdjustTable* distanceAdjustTable, GrTextUtils::Target* target) {
+    const GrTextBlob::Run::SubRunInfo& info = fRuns[run].fSubRunInfo[subRun];
+    SkIRect emptyRect = SkIRect::MakeEmpty();
+    return this->makeOp(info, glyphCount, run, subRun, viewMatrix, x, y, emptyRect, paint, props,
+                        distanceAdjustTable, target);
+}
+
+void GrTextBlob::AssertEqual(const GrTextBlob& l, const GrTextBlob& r) {
+    SkASSERT_RELEASE(l.fSize == r.fSize);
+
+    SkASSERT_RELEASE(l.fBlurRec.fSigma == r.fBlurRec.fSigma);
+    SkASSERT_RELEASE(l.fBlurRec.fStyle == r.fBlurRec.fStyle);
+
+    SkASSERT_RELEASE(l.fStrokeInfo.fFrameWidth == r.fStrokeInfo.fFrameWidth);
+    SkASSERT_RELEASE(l.fStrokeInfo.fMiterLimit == r.fStrokeInfo.fMiterLimit);
+    SkASSERT_RELEASE(l.fStrokeInfo.fJoin == r.fStrokeInfo.fJoin);
+
+    SkASSERT_RELEASE(l.fKey == r.fKey);
+    //SkASSERT_RELEASE(l.fPaintColor == r.fPaintColor); // Colors might not actually be identical
+    SkASSERT_RELEASE(l.fMaxMinScale == r.fMaxMinScale);
+    SkASSERT_RELEASE(l.fMinMaxScale == r.fMinMaxScale);
+    SkASSERT_RELEASE(l.fTextType == r.fTextType);
+
+    SkASSERT_RELEASE(l.fRunCount == r.fRunCount);
+    for (int i = 0; i < l.fRunCount; i++) {
+        const Run& lRun = l.fRuns[i];
+        const Run& rRun = r.fRuns[i];
+
+        if (lRun.fTypeface.get()) {
+            SkASSERT_RELEASE(rRun.fTypeface.get());
+            SkASSERT_RELEASE(SkTypeface::Equal(lRun.fTypeface.get(), rRun.fTypeface.get()));
+        } else {
+            SkASSERT_RELEASE(!rRun.fTypeface.get());
+        }
+
+
+        SkASSERT_RELEASE(lRun.fDescriptor.getDesc());
+        SkASSERT_RELEASE(rRun.fDescriptor.getDesc());
+        SkASSERT_RELEASE(*lRun.fDescriptor.getDesc() == *rRun.fDescriptor.getDesc());
+
+        if (lRun.fOverrideDescriptor.get()) {
+            SkASSERT_RELEASE(lRun.fOverrideDescriptor->getDesc());
+            SkASSERT_RELEASE(rRun.fOverrideDescriptor.get() && rRun.fOverrideDescriptor->getDesc());
+            SkASSERT_RELEASE(*lRun.fOverrideDescriptor->getDesc() ==
+                             *rRun.fOverrideDescriptor->getDesc());
+        } else {
+            SkASSERT_RELEASE(!rRun.fOverrideDescriptor.get());
+        }
+
+        // color can be changed
+        //SkASSERT(lRun.fColor == rRun.fColor);
+        SkASSERT_RELEASE(lRun.fInitialized == rRun.fInitialized);
+
+        SkASSERT_RELEASE(lRun.fSubRunInfo.count() == rRun.fSubRunInfo.count());
+        for(int j = 0; j < lRun.fSubRunInfo.count(); j++) {
+            const Run::SubRunInfo& lSubRun = lRun.fSubRunInfo[j];
+            const Run::SubRunInfo& rSubRun = rRun.fSubRunInfo[j];
+
+            // TODO we can do this check, but we have to apply the VM to the old vertex bounds
+            //SkASSERT_RELEASE(lSubRun.vertexBounds() == rSubRun.vertexBounds());
+
+            if (lSubRun.strike()) {
+                SkASSERT_RELEASE(rSubRun.strike());
+                SkASSERT_RELEASE(GrTextStrike::GetKey(*lSubRun.strike()) ==
+                                 GrTextStrike::GetKey(*rSubRun.strike()));
+
+            } else {
+                SkASSERT_RELEASE(!rSubRun.strike());
+            }
+
+            SkASSERT_RELEASE(lSubRun.vertexStartIndex() == rSubRun.vertexStartIndex());
+            SkASSERT_RELEASE(lSubRun.vertexEndIndex() == rSubRun.vertexEndIndex());
+            SkASSERT_RELEASE(lSubRun.glyphStartIndex() == rSubRun.glyphStartIndex());
+            SkASSERT_RELEASE(lSubRun.glyphEndIndex() == rSubRun.glyphEndIndex());
+            SkASSERT_RELEASE(lSubRun.maskFormat() == rSubRun.maskFormat());
+            SkASSERT_RELEASE(lSubRun.drawAsDistanceFields() == rSubRun.drawAsDistanceFields());
+            SkASSERT_RELEASE(lSubRun.hasUseLCDText() == rSubRun.hasUseLCDText());
+        }
+
+        SkASSERT_RELEASE(lRun.fPathGlyphs.count() == rRun.fPathGlyphs.count());
+        for (int i = 0; i < lRun.fPathGlyphs.count(); i++) {
+            const Run::PathGlyph& lPathGlyph = lRun.fPathGlyphs[i];
+            const Run::PathGlyph& rPathGlyph = rRun.fPathGlyphs[i];
+
+            SkASSERT_RELEASE(lPathGlyph.fPath == rPathGlyph.fPath);
+            // We can't assert that these have the same translations
+        }
+    }
+}
+
+void GrTextBlob::Run::SubRunInfo::computeTranslation(const SkMatrix& viewMatrix,
+                                                          SkScalar x, SkScalar y, SkScalar* transX,
+                                                          SkScalar* transY) {
+    calculate_translation(!this->drawAsDistanceFields(), viewMatrix, x, y,
+                          fCurrentViewMatrix, fX, fY, transX, transY);
+    fCurrentViewMatrix = viewMatrix;
+    fX = x;
+    fY = y;
+}