commit | 6db9128efb3b720252b6094dc2640796b66456aa | [log] [tgz] |
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author | egdaniel <egdaniel@google.com> | Tue Sep 02 08:02:38 2014 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Tue Sep 02 08:02:38 2014 -0700 |
tree | d4fb291b4c28fc9f6b70ec411a5dfe8a05b319bf | |
parent | ed82c4e822dff3405b0a6ba9c9d054825cb03b13 [diff] |
Add option to add precision to varyings in shader Also use highp varying on bezier cubics to fix numerical issues for n10 and n4. BUG=skia:2860 R=bsalomon@google.com Author: egdaniel@google.com Review URL: https://codereview.chromium.org/522303004