grab from latest android



git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleVertices.cpp b/samplecode/SampleVertices.cpp
new file mode 100644
index 0000000..54dada2
--- /dev/null
+++ b/samplecode/SampleVertices.cpp
@@ -0,0 +1,279 @@
+#include "SampleCode.h"
+#include "SkView.h"
+#include "SkCanvas.h"
+#include "SkGradientShader.h"
+#include "SkGraphics.h"
+#include "SkImageDecoder.h"
+#include "SkPath.h"
+#include "SkPorterDuff.h"
+#include "SkRandom.h"
+#include "SkRegion.h"
+#include "SkShader.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+#include "SkShaderExtras.h"
+#include "SkColorPriv.h"
+#include "SkColorFilter.h"
+#include "SkTime.h"
+#include "SkTypeface.h"
+
+#include "SkImageRef.h"
+#include "SkOSFile.h"
+#include "SkStream.h"
+#include "SkNinePatch.h"
+
+void setup_vertexbug(SkPoint verts[], SkPoint texs[], uint16_t index[]);
+
+static void drawbug(SkCanvas* canvas, SkScalar scale) {
+    SkBitmap    bm, bm2;
+    
+    SkImageDecoder::DecodeFile("/skimages/btn_default_normal.9.png", &bm);
+    SkPaint paint;
+    
+    SkIRect subset;
+    subset.set(1, 1, bm.width() - 1, bm.height() - 1);
+    bm.extractSubset(&bm2, subset);
+    
+#if 0
+    SkPoint verts[16], texs[16];
+    uint16_t    index[54];
+    
+    SkShader* s = SkShader::CreateBitmapShader(bm2, SkShader::kClamp_TileMode,
+                                        SkShader::kClamp_TileMode);
+    paint.setShader(s)->unref();
+    
+    setup_vertexbug(verts, texs, index);
+    int indexCount = 6;    // 54
+    canvas->drawVertices(SkCanvas::kTriangles_VertexMode, 16, verts, texs,
+                         NULL, NULL, &index[6], indexCount, paint);
+
+#if 0
+    paint.setShader(NULL);
+    canvas->drawVertices(SkCanvas::kTriangles_VertexMode, 16, verts, NULL,
+                         NULL, NULL, index, indexCount, paint);
+#endif
+#else
+    SkRect  dst;
+    SkIRect margin;
+    
+    dst.set(SkIntToScalar(10), SkIntToScalar(10),
+            SkIntToScalar(100) + scale,
+            SkIntToScalar(40) + scale);
+    margin.set(9, 9, 9, 9);
+    SkNinePatch::DrawNine(canvas, dst, bm2, margin, NULL);
+#endif
+}
+
+static SkShader* make_shader0(SkIPoint* size) {
+    SkBitmap    bm;
+    
+    SkImageDecoder::DecodeFile("/skimages/logo.gif", &bm);
+    size->set(bm.width(), bm.height());
+    return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
+                                        SkShader::kClamp_TileMode);
+}
+
+static SkShader* make_shader1(const SkIPoint& size) {
+    SkPoint pts[] = { 0, 0, SkIntToScalar(size.fX), SkIntToScalar(size.fY) };
+    SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
+    return SkGradientShader::CreateLinear(pts, colors, NULL,
+                    SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL);
+}
+
+class VerticesView : public SkView {
+    SkShader*   fShader0;
+    SkShader*   fShader1;
+
+public:    
+	VerticesView() {
+        SkIPoint    size;
+        
+        fShader0 = make_shader0(&size);
+        fShader1 = make_shader1(size);
+
+        make_strip(&fRecs[0], size.fX, size.fY);
+        make_fan(&fRecs[1], size.fX, size.fY);
+        make_tris(&fRecs[2]);
+        
+        fScale = SK_Scalar1;
+    }
+    
+    virtual ~VerticesView() {
+        fShader0->safeUnref();
+        fShader1->safeUnref();
+    }
+    
+protected:
+    // overrides from SkEventSink
+    virtual bool onQuery(SkEvent* evt)  {
+        if (SampleCode::TitleQ(*evt))
+        {
+            SkString str("Vertices");
+            SampleCode::TitleR(evt, str.c_str());
+            return true;
+        }
+        return this->INHERITED::onQuery(evt);
+    }
+    
+    void drawBG(SkCanvas* canvas) {
+        canvas->drawColor(SK_ColorGRAY);
+    }
+    
+    SkScalar fScale;
+    
+    virtual void onDraw(SkCanvas* canvas) {
+        this->drawBG(canvas);
+        
+#if 1
+        canvas->drawColor(SK_ColorWHITE);
+        canvas->translate(SK_Scalar1/2, SkIntToScalar(15) + SK_Scalar1/2);
+        canvas->scale(SkIntToScalar(3)/2, SkIntToScalar(3)/2);
+        drawbug(canvas, fScale);
+        fScale += SK_Scalar1/93;
+        this->inval(NULL);
+        return;
+#endif
+        
+        SkPaint paint;
+        paint.setDither(true);
+        paint.setFilterBitmap(true);
+        
+        for (int i = 0; i < SK_ARRAY_COUNT(fRecs); i++) {
+            canvas->save();
+            
+            paint.setShader(NULL);
+            canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
+                                 fRecs[i].fVerts, fRecs[i].fTexs,
+                                 NULL, NULL, NULL, 0, paint);
+            
+            canvas->translate(SkIntToScalar(250), 0);
+            
+            paint.setShader(fShader0);
+            canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
+                                 fRecs[i].fVerts, fRecs[i].fTexs,
+                                 NULL, NULL, NULL, 0, paint);
+
+            canvas->translate(SkIntToScalar(250), 0);
+            
+            paint.setShader(fShader1);
+            canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
+                                 fRecs[i].fVerts, fRecs[i].fTexs,
+                                 NULL, NULL, NULL, 0, paint);
+            canvas->restore();
+            
+            canvas->translate(0, SkIntToScalar(250));
+        }
+    }
+    
+    virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
+        return new Click(this);
+    }
+    
+    virtual bool onClick(Click* click) {
+    //    fCurrX = click->fICurr.fX;
+    //    fCurrY = click->fICurr.fY;
+        this->inval(NULL);
+        return true;
+    }
+    
+private:
+    struct Rec {
+        SkCanvas::VertexMode    fMode;
+        int                     fCount;
+        SkPoint*                fVerts;
+        SkPoint*                fTexs;
+        
+        Rec() : fCount(0), fVerts(NULL), fTexs(NULL) {}
+        ~Rec() { delete[] fVerts; delete[] fTexs; }
+    };
+
+    void make_tris(Rec* rec) {
+        int n = 10;
+        SkRandom    rand;
+        
+        rec->fMode = SkCanvas::kTriangles_VertexMode;
+        rec->fCount = n * 3;
+        rec->fVerts = new SkPoint[rec->fCount];
+        
+        for (int i = 0; i < n; i++) {
+            SkPoint* v = &rec->fVerts[i*3];
+            for (int j = 0; j < 3; j++) {
+                v[j].set(rand.nextUScalar1() * 250, rand.nextUScalar1() * 250);
+            }
+        }
+    }
+    
+    void make_fan(Rec* rec, int texWidth, int texHeight) {
+        const SkScalar tx = SkIntToScalar(texWidth);
+        const SkScalar ty = SkIntToScalar(texHeight);
+        const int n = 24;
+        
+        rec->fMode = SkCanvas::kTriangleFan_VertexMode;
+        rec->fCount = n + 2;
+        rec->fVerts = new SkPoint[rec->fCount];
+        rec->fTexs  = new SkPoint[rec->fCount];
+        
+        SkPoint* v = rec->fVerts;
+        SkPoint* t = rec->fTexs;
+
+        v[0].set(0, 0);
+        t[0].set(0, 0);
+        for (int i = 0; i < n; i++) {
+            SkScalar cos;
+            SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos);
+            v[i+1].set(cos, sin);
+            t[i+1].set(i*tx/n, ty);
+        }
+        v[n+1] = v[1];
+        t[n+1].set(tx, ty);
+        
+        SkMatrix m;
+        m.setScale(SkIntToScalar(100), SkIntToScalar(100));
+        m.postTranslate(SkIntToScalar(110), SkIntToScalar(110));
+        m.mapPoints(v, rec->fCount);
+    }
+    
+    void make_strip(Rec* rec, int texWidth, int texHeight) {
+        const SkScalar tx = SkIntToScalar(texWidth);
+        const SkScalar ty = SkIntToScalar(texHeight);
+        const int n = 24;
+        
+        rec->fMode = SkCanvas::kTriangleStrip_VertexMode;
+        rec->fCount = 2 * (n + 1);
+        rec->fVerts = new SkPoint[rec->fCount];
+        rec->fTexs  = new SkPoint[rec->fCount];
+        
+        SkPoint* v = rec->fVerts;
+        SkPoint* t = rec->fTexs;
+        
+        for (int i = 0; i < n; i++) {
+            SkScalar cos;
+            SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos);
+            v[i*2 + 0].set(cos/2, sin/2);
+            v[i*2 + 1].set(cos, sin);
+            
+            t[i*2 + 0].set(tx * i / n, ty);
+            t[i*2 + 1].set(tx * i / n, 0);
+        }
+        v[2*n + 0] = v[0];
+        v[2*n + 1] = v[1];
+        
+        t[2*n + 0].set(tx, ty);
+        t[2*n + 1].set(tx, 0);
+        
+        SkMatrix m;
+        m.setScale(SkIntToScalar(100), SkIntToScalar(100));
+        m.postTranslate(SkIntToScalar(110), SkIntToScalar(110));
+        m.mapPoints(v, rec->fCount);
+    }
+    
+    Rec fRecs[3];
+
+    typedef SkView INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static SkView* MyFactory() { return new VerticesView; }
+static SkViewRegister reg(MyFactory);
+