Don't require color type to wrap a texture/RT.
Change-Id: Ic6c0de262e13c3c3ea9e7777ccdd04f22ff6ae0a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280345
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
diff --git a/tests/ProxyConversionTest.cpp b/tests/ProxyConversionTest.cpp
index 2f9d665..e5bdfda 100644
--- a/tests/ProxyConversionTest.cpp
+++ b/tests/ProxyConversionTest.cpp
@@ -26,7 +26,7 @@
GrColorType colorType) {
auto backendRT =
gpu->createTestingOnlyBackendRenderTarget(size.width(), size.height(), colorType);
- return provider->wrapBackendRenderTarget(backendRT, colorType, nullptr, nullptr);
+ return provider->wrapBackendRenderTarget(backendRT, nullptr, nullptr);
}
void clean_up_wrapped_rt(GrGpu* gpu, sk_sp<GrSurfaceProxy> proxy) {