blob: 8bf211100411c2382bc41ff219775a5d22b220f6 [file] [log] [blame]
out vec4 sk_FragColor;
uniform float a;
uniform float b;
uniform vec4 c;
uniform vec4 d;
void main() {
sk_FragColor.x = reflect(a, b);
sk_FragColor = reflect(c, d);
}