Use unique_ptr[] for new[].

Correction for
https://skia.googlesource.com/skia.git/+/0e05a823f6ff6e9d799172f002e77ab9f2015f0f
"Add GrFragmentProcessor::clone(), implementation for ColorTableEffect,
and unit test." Found by ASAN.

Change-Id: Ic734e52bc61b0d9eb305631cc23ebad80b0be8b7
Reviewed-on: https://skia-review.googlesource.com/26561
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
diff --git a/tests/ProcessorTest.cpp b/tests/ProcessorTest.cpp
index 4776182..e2840ce 100644
--- a/tests/ProcessorTest.cpp
+++ b/tests/ProcessorTest.cpp
@@ -366,7 +366,7 @@
 
     auto inputTexture = make_input_texture(context, kRenderSize, kRenderSize);
 
-    std::unique_ptr<GrColor> readData(new GrColor[kRenderSize * kRenderSize]);
+    std::unique_ptr<GrColor[]> readData(new GrColor[kRenderSize * kRenderSize]);
     // Because processor factories configure themselves in random ways, this is not exhaustive.
     for (int i = 0; i < FPFactory::Count(); ++i) {
         int timesToInvokeFactory = 5;