Pass sampling to drawImage

Bug: skia:7650
Change-Id: I050841a401610b4a68b549602e27c0bac8e62067
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358196
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
diff --git a/gm/complexclip.cpp b/gm/complexclip.cpp
index c8a5220..84bebe8 100644
--- a/gm/complexclip.cpp
+++ b/gm/complexclip.cpp
@@ -217,7 +217,7 @@
     SkPaint p;
 
     canvas->translate(10, 10);
-    canvas->drawImage(img, 0, 0, nullptr);
+    canvas->drawImage(img, 0, 0);
 
     canvas->save();
     canvas->translate(img->width() + 10, 0);
@@ -240,7 +240,7 @@
     SkMatrix lm = SkMatrix::Scale(1.0f/5, 1.0f/5);
     canvas->clipShader(img->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
                                        SkSamplingOptions(), lm));
-    canvas->drawImage(img, 0, 0, nullptr);
+    canvas->drawImage(img, 0, 0);
 
     canvas->restore();
     canvas->restore();