Delete ToolUtils::set_path_pt
This can be done more simply with SkPathRef::Editor::writablePoints.
Change-Id: Icef31bf3a6cc2c8c4ef6da36167c574c73a0d944
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287497
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/samplecode/SampleAAGeometry.cpp b/samplecode/SampleAAGeometry.cpp
index 6865f65..5f2e624 100644
--- a/samplecode/SampleAAGeometry.cpp
+++ b/samplecode/SampleAAGeometry.cpp
@@ -12,6 +12,7 @@
#include "include/utils/SkTextUtils.h"
#include "samplecode/Sample.h"
#include "src/core/SkGeometry.h"
+#include "src/core/SkPathPriv.h"
#include "src/core/SkPointPriv.h"
#include "src/pathops/SkIntersections.h"
#include "src/pathops/SkOpEdgeBuilder.h"
@@ -1585,7 +1586,7 @@
SkPoint pt = fPath.getPoint((int) myClick->fControl);
pt.offset(SkIntToScalar(click->fCurr.fX - click->fPrev.fX),
SkIntToScalar(click->fCurr.fY - click->fPrev.fY));
- ToolUtils::set_path_pt(fActivePt, pt, &fPath);
+ SkPathPriv::UpdatePathPoint(&fPath, fActivePt, pt);
validatePath();
return true;
}