Propagate SkSurfaceProps when known

This CL just closes the loop on some low hanging fruit w.r.t. propagating surface properties.

Review URL: https://codereview.chromium.org/1214853025
diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp
index 9032858..f929de6 100644
--- a/src/gpu/GrTextContext.cpp
+++ b/src/gpu/GrTextContext.cpp
@@ -218,7 +218,7 @@
     paint.setPathEffect(NULL);
 
     SkDrawCacheProc     glyphCacheProc = paint.getDrawCacheProc();
-    SkAutoGlyphCache    autoCache(paint, NULL, NULL);
+    SkAutoGlyphCache    autoCache(paint, &fSurfaceProps, NULL);
     SkGlyphCache*       cache = autoCache.getCache();
 
     const char*        stop = text + byteLength;