remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
BUG=skia:
Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
Reviewed-on: https://skia-review.googlesource.com/5714
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
diff --git a/src/gpu/GrClipStackClip.cpp b/src/gpu/GrClipStackClip.cpp
index 548f5b7..13e6024 100644
--- a/src/gpu/GrClipStackClip.cpp
+++ b/src/gpu/GrClipStackClip.cpp
@@ -167,10 +167,10 @@
for (ElementList::Iter iter(reducedClip.elements()); iter.get(); iter.next()) {
const Element* element = iter.get();
- SkCanvas::ClipOp op = element->getOp();
+ SkClipOp op = element->getOp();
bool invert = element->isInverseFilled();
bool needsStencil = invert ||
- SkCanvas::kIntersect_Op == op || SkCanvas::kReverseDifference_Op == op;
+ kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op;
if (PathNeedsSWRenderer(context, hasUserStencilSettings,
renderTargetContext, translate, element, nullptr, needsStencil)) {
@@ -191,7 +191,7 @@
SkSTArray<kMaxAnalyticElements, sk_sp<GrFragmentProcessor>> fps;
ElementList::Iter iter(elements);
while (iter.get()) {
- SkCanvas::ClipOp op = iter.get()->getOp();
+ SkClipOp op = iter.get()->getOp();
bool invert;
bool skip = false;
switch (op) {
@@ -449,14 +449,14 @@
for (ElementList::Iter iter(reducedClip.elements()); iter.get(); iter.next()) {
const Element* element = iter.get();
- SkCanvas::ClipOp op = element->getOp();
+ SkClipOp op = element->getOp();
- if (SkCanvas::kIntersect_Op == op || SkCanvas::kReverseDifference_Op == op) {
+ if (kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op) {
// Intersect and reverse difference require modifying pixels outside of the geometry
// that is being "drawn". In both cases we erase all the pixels outside of the geometry
// but leave the pixels inside the geometry alone. For reverse difference we invert all
// the pixels before clearing the ones outside the geometry.
- if (SkCanvas::kReverseDifference_Op == op) {
+ if (kReverseDifference_SkClipOp == op) {
SkRect temp = SkRect::Make(reducedClip.ibounds());
// invert the entire scene
helper.drawRect(temp, SkRegion::kXOR_Op, false, 0xFF);