Delay half-float vertex color determination until Op::finalize
Bug: skia:8871
Change-Id: I873e80e2d97a32e4524c177a9b6e07b0566a02ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201682
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/src/gpu/ops/GrDefaultPathRenderer.cpp b/src/gpu/ops/GrDefaultPathRenderer.cpp
index 57bada6..8ea4bbf 100644
--- a/src/gpu/ops/GrDefaultPathRenderer.cpp
+++ b/src/gpu/ops/GrDefaultPathRenderer.cpp
@@ -392,7 +392,9 @@
GrProcessorAnalysisCoverage gpCoverage =
this->coverage() == 0xFF ? GrProcessorAnalysisCoverage::kNone
: GrProcessorAnalysisCoverage::kSingleChannel;
- return fHelper.finalizeProcessors(caps, clip, fsaaType, clampType, gpCoverage, &fColor);
+ // This Op uses uniform (not vertex) color, so doesn't need to track wide color.
+ return fHelper.finalizeProcessors(
+ caps, clip, fsaaType, clampType, gpCoverage, &fColor, nullptr);
}
private: