Add a negative translation to one of the smallpath GMs
Just ensuring we have coverage for this case.
Change-Id: Ifcded974068e9ef90d0eb0f07eb90e0bd563d7c7
Reviewed-on: https://skia-review.googlesource.com/113461
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
diff --git a/gm/smallpaths.cpp b/gm/smallpaths.cpp
index b6a3b33..779e0d6 100644
--- a/gm/smallpaths.cpp
+++ b/gm/smallpaths.cpp
@@ -106,7 +106,7 @@
}
static SkScalar make_battery(SkPath* path) {
- static SkScalar xOffset = 5.f;
+ static SkScalar xOffset = 5.0f;
path->moveTo(24.67f + xOffset, 0.33000004f);
path->lineTo(8.3299999f + xOffset, 0.33000004f);
@@ -132,7 +132,7 @@
}
static SkScalar make_battery2(SkPath* path) {
- static SkScalar xOffset = 5.f;
+ static SkScalar xOffset = 225.625f;
path->moveTo(32.669998f + xOffset, 9.8640003f);
path->lineTo(0.33000004f + xOffset, 9.8640003f);
@@ -193,6 +193,19 @@
4.0f,
};
+constexpr SkScalar gXTranslate[] = {
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ -220.625f,
+ 0.0f,
+};
+
#define N SK_ARRAY_COUNT(gProcs)
// This GM tests out drawing small paths (i.e., for Ganesh, using the Distance
@@ -225,7 +238,7 @@
canvas->save();
for (size_t i = 0; i < N; i++) {
canvas->drawPath(fPath[i], paint);
- canvas->translate(SkIntToScalar(0), fDY[i]);
+ canvas->translate(gXTranslate[i], fDY[i]);
}
canvas->restore();
canvas->translate(SkIntToScalar(120), SkIntToScalar(0));
@@ -238,7 +251,7 @@
paint.setStrokeWidth(gWidths[i]);
paint.setStrokeMiter(gMiters[i]);
canvas->drawPath(fPath[i], paint);
- canvas->translate(SkIntToScalar(0), fDY[i]);
+ canvas->translate(gXTranslate[i], fDY[i]);
}
canvas->restore();
canvas->translate(SkIntToScalar(120), SkIntToScalar(0));
@@ -251,7 +264,7 @@
paint.setStrokeWidth(gWidths[i] + 2.0f);
paint.setStrokeMiter(gMiters[i]);
canvas->drawPath(fPath[i], paint);
- canvas->translate(SkIntToScalar(0), fDY[i]);
+ canvas->translate(gXTranslate[i], fDY[i]);
}
canvas->restore();
canvas->translate(SkIntToScalar(120), SkIntToScalar(0));
@@ -263,7 +276,7 @@
paint.setStrokeWidth(gWidths[i]);
paint.setStrokeMiter(gMiters[i]);
canvas->drawPath(fPath[i], paint);
- canvas->translate(SkIntToScalar(0), fDY[i]);
+ canvas->translate(gXTranslate[i], fDY[i]);
}
}