Rename GrSimpleTextureEffect->GrTextureEffect

It will become less simple.

Change-Id: I409d0faba386597ae05738273d5ff773501eb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262383
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
diff --git a/src/core/SkBlurMF.cpp b/src/core/SkBlurMF.cpp
index 43e03fa..d9ff65c 100644
--- a/src/core/SkBlurMF.cpp
+++ b/src/core/SkBlurMF.cpp
@@ -28,8 +28,8 @@
 #include "src/gpu/GrShaderCaps.h"
 #include "src/gpu/GrStyle.h"
 #include "src/gpu/GrTextureProxy.h"
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
 #include "src/gpu/effects/GrTextureDomain.h"
+#include "src/gpu/effects/GrTextureEffect.h"
 #include "src/gpu/effects/generated/GrCircleBlurFragmentProcessor.h"
 #include "src/gpu/effects/generated/GrRRectBlurEffect.h"
 #include "src/gpu/effects/generated/GrRectBlurEffect.h"
@@ -902,7 +902,7 @@
         GrPaint paint;
         // Blend pathTexture over blurTexture.
         paint.addCoverageFragmentProcessor(
-                GrSimpleTextureEffect::Make(std::move(srcProxy), srcAlphaType, SkMatrix::I()));
+                GrTextureEffect::Make(std::move(srcProxy), srcAlphaType, SkMatrix::I()));
         if (kInner_SkBlurStyle == fBlurStyle) {
             // inner:  dst = dst * src
             paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op);
diff --git a/src/core/SkGpuBlurUtils.cpp b/src/core/SkGpuBlurUtils.cpp
index 093af54..e78c2e4 100644
--- a/src/core/SkGpuBlurUtils.cpp
+++ b/src/core/SkGpuBlurUtils.cpp
@@ -320,8 +320,8 @@
         }
 
         GrPaint paint;
-        auto fp = GrSimpleTextureEffect::Make(std::move(srcProxy), srcAlphaType, SkMatrix::I(),
-                                              GrSamplerState::Filter::kBilerp);
+        auto fp = GrTextureEffect::Make(std::move(srcProxy), srcAlphaType, SkMatrix::I(),
+                                        GrSamplerState::Filter::kBilerp);
         if (GrTextureDomain::kIgnore_Mode != mode && i == 1) {
             // GrDomainEffect does not support kRepeat_Mode with GrSamplerState::Filter.
             GrTextureDomain::Mode modeForScaling = (GrTextureDomain::kRepeat_Mode == mode ||
@@ -402,8 +402,8 @@
     GrPaint paint;
     SkRect domain = GrTextureDomain::MakeTexelDomain(localSrcBounds, GrTextureDomain::kClamp_Mode,
                                                      GrTextureDomain::kClamp_Mode);
-    auto fp = GrSimpleTextureEffect::Make(std::move(srcProxy), srcAlphaType, SkMatrix::I(),
-                                          GrSamplerState::Filter::kBilerp);
+    auto fp = GrTextureEffect::Make(std::move(srcProxy), srcAlphaType, SkMatrix::I(),
+                                    GrSamplerState::Filter::kBilerp);
     fp = GrDomainEffect::Make(std::move(fp), domain, GrTextureDomain::kClamp_Mode, true);
     paint.addColorFragmentProcessor(std::move(fp));
     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
diff --git a/src/effects/imagefilters/SkAlphaThresholdFilter.cpp b/src/effects/imagefilters/SkAlphaThresholdFilter.cpp
index 6011002..1367fba 100644
--- a/src/effects/imagefilters/SkAlphaThresholdFilter.cpp
+++ b/src/effects/imagefilters/SkAlphaThresholdFilter.cpp
@@ -23,7 +23,7 @@
 #include "src/gpu/GrRecordingContextPriv.h"
 #include "src/gpu/GrRenderTargetContext.h"
 #include "src/gpu/GrTextureProxy.h"
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
+#include "src/gpu/effects/GrTextureEffect.h"
 #include "src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.h"
 #endif
 
@@ -166,7 +166,7 @@
             return nullptr;
         }
 
-        auto textureFP = GrSimpleTextureEffect::Make(
+        auto textureFP = GrTextureEffect::Make(
                 std::move(inputProxy), input->alphaType(),
                 SkMatrix::MakeTrans(input->subset().x(), input->subset().y()));
         textureFP = GrColorSpaceXformEffect::Make(std::move(textureFP), input->getColorSpace(),
diff --git a/src/effects/imagefilters/SkArithmeticImageFilter.cpp b/src/effects/imagefilters/SkArithmeticImageFilter.cpp
index 6a32c5e..8b5e2d2 100644
--- a/src/effects/imagefilters/SkArithmeticImageFilter.cpp
+++ b/src/effects/imagefilters/SkArithmeticImageFilter.cpp
@@ -354,8 +354,8 @@
         SkMatrix backgroundMatrix = SkMatrix::MakeTrans(
                 SkIntToScalar(bgSubset.left() - backgroundOffset.fX),
                 SkIntToScalar(bgSubset.top()  - backgroundOffset.fY));
-        bgFP = GrSimpleTextureEffect::Make(std::move(backgroundProxy), background->alphaType(),
-                                           backgroundMatrix, GrSamplerState::Filter::kNearest);
+        bgFP = GrTextureEffect::Make(std::move(backgroundProxy), background->alphaType(),
+                                     backgroundMatrix, GrSamplerState::Filter::kNearest);
         bgFP = GrDomainEffect::Make(
                 std::move(bgFP),
                 GrTextureDomain::MakeTexelDomain(bgSubset, GrTextureDomain::kDecal_Mode),
@@ -374,8 +374,8 @@
                 SkIntToScalar(fgSubset.left() - foregroundOffset.fX),
                 SkIntToScalar(fgSubset.top()  - foregroundOffset.fY));
         auto foregroundFP =
-                GrSimpleTextureEffect::Make(std::move(foregroundProxy), foreground->alphaType(),
-                                            foregroundMatrix, GrSamplerState::Filter::kNearest);
+                GrTextureEffect::Make(std::move(foregroundProxy), foreground->alphaType(),
+                                      foregroundMatrix, GrSamplerState::Filter::kNearest);
         foregroundFP = GrDomainEffect::Make(
                 std::move(foregroundFP),
                 GrTextureDomain::MakeTexelDomain(fgSubset, GrTextureDomain::kDecal_Mode),
diff --git a/src/effects/imagefilters/SkXfermodeImageFilter.cpp b/src/effects/imagefilters/SkXfermodeImageFilter.cpp
index 1a1e2a1..c36d226 100644
--- a/src/effects/imagefilters/SkXfermodeImageFilter.cpp
+++ b/src/effects/imagefilters/SkXfermodeImageFilter.cpp
@@ -24,8 +24,8 @@
 #include "src/gpu/GrTextureProxy.h"
 
 #include "src/gpu/SkGr.h"
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
 #include "src/gpu/effects/GrTextureDomain.h"
+#include "src/gpu/effects/GrTextureEffect.h"
 #include "src/gpu/effects/generated/GrConstColorProcessor.h"
 #endif
 #include "src/core/SkClipOpPriv.h"
@@ -266,8 +266,8 @@
         SkMatrix bgMatrix = SkMatrix::MakeTrans(
                 SkIntToScalar(bgSubset.left() - backgroundOffset.fX),
                 SkIntToScalar(bgSubset.top()  - backgroundOffset.fY));
-        bgFP = GrSimpleTextureEffect::Make(std::move(backgroundProxy), background->alphaType(),
-                                           bgMatrix, GrSamplerState::Filter::kNearest);
+        bgFP = GrTextureEffect::Make(std::move(backgroundProxy), background->alphaType(), bgMatrix,
+                                     GrSamplerState::Filter::kNearest);
         bgFP = GrDomainEffect::Make(
                 std::move(bgFP),
                 GrTextureDomain::MakeTexelDomain(bgSubset, GrTextureDomain::kDecal_Mode),
@@ -286,8 +286,8 @@
                 SkIntToScalar(fgSubset.left() - foregroundOffset.fX),
                 SkIntToScalar(fgSubset.top()  - foregroundOffset.fY));
         auto foregroundFP =
-                GrSimpleTextureEffect::Make(std::move(foregroundProxy), foreground->alphaType(),
-                                            fgMatrix, GrSamplerState::Filter::kNearest);
+                GrTextureEffect::Make(std::move(foregroundProxy), foreground->alphaType(), fgMatrix,
+                                      GrSamplerState::Filter::kNearest);
         foregroundFP = GrDomainEffect::Make(
                 std::move(foregroundFP),
                 GrTextureDomain::MakeTexelDomain(fgSubset, GrTextureDomain::kDecal_Mode),
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp
index 1267d2f..f7fae02 100644
--- a/src/gpu/GrBlurUtils.cpp
+++ b/src/gpu/GrBlurUtils.cpp
@@ -17,7 +17,7 @@
 #include "src/gpu/GrSoftwarePathRenderer.h"
 #include "src/gpu/GrStyle.h"
 #include "src/gpu/GrTextureProxy.h"
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
+#include "src/gpu/effects/GrTextureEffect.h"
 #include "src/gpu/geometry/GrShape.h"
 
 #include "include/core/SkPaint.h"
@@ -48,7 +48,7 @@
                                           -SkIntToScalar(maskRect.fTop));
     matrix.preConcat(viewMatrix);
     paint.addCoverageFragmentProcessor(
-            GrSimpleTextureEffect::Make(std::move(mask), kUnknown_SkAlphaType, matrix));
+            GrTextureEffect::Make(std::move(mask), kUnknown_SkAlphaType, matrix));
 
     renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
                                                  SkRect::Make(maskRect), inverse);
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp
index 3dd8779..0a651ed 100644
--- a/src/gpu/GrPaint.cpp
+++ b/src/gpu/GrPaint.cpp
@@ -9,7 +9,7 @@
 #include "src/gpu/GrXferProcessor.h"
 #include "src/gpu/effects/GrCoverageSetOpXP.h"
 #include "src/gpu/effects/GrPorterDuffXferProcessor.h"
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
+#include "src/gpu/effects/GrTextureEffect.h"
 
 GrPaint::GrPaint(const GrPaint& that)
         : fXPFactory(that.fXPFactory)
@@ -38,7 +38,7 @@
 void GrPaint::addColorTextureProcessor(sk_sp<GrTextureProxy> proxy, SkAlphaType alphaType,
                                        const SkMatrix& matrix, const GrSamplerState& samplerState) {
     this->addColorFragmentProcessor(
-            GrSimpleTextureEffect::Make(std::move(proxy), alphaType, matrix, samplerState));
+            GrTextureEffect::Make(std::move(proxy), alphaType, matrix, samplerState));
 }
 
 bool GrPaint::isConstantBlendedColor(SkPMColor4f* constantColor) const {
diff --git a/src/gpu/GrPipeline.h b/src/gpu/GrPipeline.h
index f13264f..7bad0e5 100644
--- a/src/gpu/GrPipeline.h
+++ b/src/gpu/GrPipeline.h
@@ -21,7 +21,7 @@
 #include "src/gpu/effects/GrCoverageSetOpXP.h"
 #include "src/gpu/effects/GrDisableColorXP.h"
 #include "src/gpu/effects/GrPorterDuffXferProcessor.h"
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
+#include "src/gpu/effects/GrTextureEffect.h"
 #include "src/gpu/geometry/GrRect.h"
 
 class GrAppliedClip;
diff --git a/src/gpu/GrProcessor.h b/src/gpu/GrProcessor.h
index ae1dcf1..3fffc8a 100644
--- a/src/gpu/GrProcessor.h
+++ b/src/gpu/GrProcessor.h
@@ -131,7 +131,6 @@
         kGrRGBToHSLFilterEffect_ClassID,
         kGrRRectBlurEffect_ClassID,
         kGrRRectShadowGeoProc_ClassID,
-        kGrSimpleTextureEffect_ClassID,
         kGrSingleIntervalGradientColorizer_ClassID,
         kGrSkSLFP_ClassID,
         kGrSpecularLightingEffect_ClassID,
@@ -139,6 +138,7 @@
         kGrSampleMaskProcessor_ClassID,
         kGrSaturateProcessor_ClassID,
         kGrSweepGradientLayout_ClassID,
+        kGrTextureEffect_ClassID,
         kGrTextureGradientColorizer_ClassID,
         kGrTiledGradientEffect_ClassID,
         kGrTwoPointConicalGradientLayout_ClassID,
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 36a82e4..00fb78f 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -2371,7 +2371,7 @@
 
     GrPaint paint;
     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
-    auto fp = GrSimpleTextureEffect::Make(sk_ref_sp(src), kUnknown_SkAlphaType, SkMatrix::I());
+    auto fp = GrTextureEffect::Make(sk_ref_sp(src), kUnknown_SkAlphaType, SkMatrix::I());
     if (!fp) {
         return false;
     }
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index 26ba0da..ba75657 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -163,7 +163,7 @@
     SkMatrix maskMatrix = SkMatrix::MakeTrans(SkIntToScalar(-textureOriginInDeviceSpace.fX),
                                               SkIntToScalar(-textureOriginInDeviceSpace.fY));
     maskMatrix.preConcat(viewMatrix);
-    paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(
+    paint.addCoverageFragmentProcessor(GrTextureEffect::Make(
             std::move(proxy), kPremul_SkAlphaType, maskMatrix, GrSamplerState::Filter::kNearest));
     DrawNonAARect(renderTargetContext, std::move(paint), userStencilSettings, clip, SkMatrix::I(),
                   dstRect, invert);
diff --git a/src/gpu/GrSurfaceContext.cpp b/src/gpu/GrSurfaceContext.cpp
index 848eee3..ca04239 100644
--- a/src/gpu/GrSurfaceContext.cpp
+++ b/src/gpu/GrSurfaceContext.cpp
@@ -203,8 +203,8 @@
         std::unique_ptr<GrFragmentProcessor> fp;
         if (canvas2DFastPath) {
             fp = direct->priv().createPMToUPMEffect(
-                    GrSimpleTextureEffect::Make(sk_ref_sp(srcProxy->asTextureProxy()),
-                                                this->colorInfo().alphaType(), SkMatrix::I()));
+                    GrTextureEffect::Make(sk_ref_sp(srcProxy->asTextureProxy()),
+                                          this->colorInfo().alphaType(), SkMatrix::I()));
             if (dstInfo.colorType() == GrColorType::kBGRA_8888) {
                 fp = GrFragmentProcessor::SwizzleOutput(std::move(fp), GrSwizzle::BGRA());
                 dstInfo = dstInfo.makeColorType(GrColorType::kRGBA_8888);
@@ -214,8 +214,8 @@
             // double unpremul.
             dstInfo = dstInfo.makeAlphaType(kPremul_SkAlphaType);
         } else {
-            fp = GrSimpleTextureEffect::Make(sk_ref_sp(srcProxy->asTextureProxy()),
-                                             this->colorInfo().alphaType(), SkMatrix::I());
+            fp = GrTextureEffect::Make(sk_ref_sp(srcProxy->asTextureProxy()),
+                                       this->colorInfo().alphaType(), SkMatrix::I());
         }
         if (!fp) {
             return false;
@@ -394,14 +394,14 @@
         if (this->asRenderTargetContext()) {
             std::unique_ptr<GrFragmentProcessor> fp;
             if (canvas2DFastPath) {
-                fp = direct->priv().createUPMToPMEffect(GrSimpleTextureEffect::Make(
-                        std::move(tempProxy), alphaType, SkMatrix::I()));
+                fp = direct->priv().createUPMToPMEffect(
+                        GrTextureEffect::Make(std::move(tempProxy), alphaType, SkMatrix::I()));
                 // Important: check the original src color type here!
                 if (origSrcInfo.colorType() == GrColorType::kBGRA_8888) {
                     fp = GrFragmentProcessor::SwizzleOutput(std::move(fp), GrSwizzle::BGRA());
                 }
             } else {
-                fp = GrSimpleTextureEffect::Make(std::move(tempProxy), alphaType, SkMatrix::I());
+                fp = GrTextureEffect::Make(std::move(tempProxy), alphaType, SkMatrix::I());
             }
             if (!fp) {
                 return false;
diff --git a/src/gpu/GrTextureProducer.cpp b/src/gpu/GrTextureProducer.cpp
index 36e38ea..1bf649d 100644
--- a/src/gpu/GrTextureProducer.cpp
+++ b/src/gpu/GrTextureProducer.cpp
@@ -5,6 +5,8 @@
  * found in the LICENSE file.
  */
 
+#include "src/gpu/GrTextureProducer.h"
+
 #include "include/private/GrRecordingContext.h"
 #include "src/core/SkMipMap.h"
 #include "src/core/SkRectPriv.h"
@@ -13,12 +15,11 @@
 #include "src/gpu/GrProxyProvider.h"
 #include "src/gpu/GrRecordingContextPriv.h"
 #include "src/gpu/GrRenderTargetContext.h"
-#include "src/gpu/GrTextureProducer.h"
 #include "src/gpu/GrTextureProxy.h"
 #include "src/gpu/SkGr.h"
 #include "src/gpu/effects/GrBicubicEffect.h"
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
 #include "src/gpu/effects/GrTextureDomain.h"
+#include "src/gpu/effects/GrTextureEffect.h"
 
 sk_sp<GrTextureProxy> GrTextureProducer::CopyOnGpu(GrRecordingContext* context,
                                                    sk_sp<GrTextureProxy> inputProxy,
@@ -58,8 +59,8 @@
 
     GrPaint paint;
 
-    auto fp = GrSimpleTextureEffect::Make(std::move(inputProxy), kUnknown_SkAlphaType,
-                                          SkMatrix::I(), copyParams.fFilter);
+    auto fp = GrTextureEffect::Make(std::move(inputProxy), kUnknown_SkAlphaType, SkMatrix::I(),
+                                    copyParams.fFilter);
     if (needsDomain) {
         const SkRect domain = localRect.makeInset(0.5f, 0.5f);
         // This would cause us to read values from outside the subset. Surely, the caller knows
@@ -205,8 +206,8 @@
                                                     ? GrSamplerState::WrapMode::kClampToBorder
                                                     : GrSamplerState::WrapMode::kClamp;
         GrSamplerState samplerState(wrapMode, *filterOrNullForBicubic);
-        auto fp = GrSimpleTextureEffect::Make(std::move(proxy), srcAlphaType, textureMatrix,
-                                              samplerState);
+        auto fp =
+                GrTextureEffect::Make(std::move(proxy), srcAlphaType, textureMatrix, samplerState);
         if (kDomain_DomainMode == domainMode || (fDomainNeedsDecal && !clampToBorderSupport)) {
             GrTextureDomain::Mode wrapMode = fDomainNeedsDecal ? GrTextureDomain::kDecal_Mode
                                                                : GrTextureDomain::kClamp_Mode;
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 1280b8d..9e114f3 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -955,8 +955,7 @@
             static constexpr auto kDir = GrBicubicEffect::Direction::kXY;
             fp = GrBicubicEffect::Make(std::move(proxy), texMatrix, domain, kDir, srcAlphaType);
         } else {
-            fp = GrSimpleTextureEffect::Make(std::move(proxy), srcAlphaType, texMatrix,
-                                             samplerState);
+            fp = GrTextureEffect::Make(std::move(proxy), srcAlphaType, texMatrix, samplerState);
             fp = GrDomainEffect::Make(std::move(fp), domain, GrTextureDomain::kClamp_Mode,
                                       samplerState.filter());
         }
@@ -966,7 +965,7 @@
         static constexpr auto kDir = GrBicubicEffect::Direction::kXY;
         fp = GrBicubicEffect::Make(std::move(proxy), texMatrix, wrapMode, kDir, srcAlphaType);
     } else {
-        fp = GrSimpleTextureEffect::Make(std::move(proxy), srcAlphaType, texMatrix, samplerState);
+        fp = GrTextureEffect::Make(std::move(proxy), srcAlphaType, texMatrix, samplerState);
     }
 
     fp = GrColorSpaceXformEffect::Make(std::move(fp), bitmap.colorSpace(), bitmap.alphaType(),
@@ -1037,7 +1036,7 @@
 
     tmpUnfiltered.setImageFilter(nullptr);
 
-    auto fp = GrSimpleTextureEffect::Make(std::move(proxy), special->alphaType(), SkMatrix::I());
+    auto fp = GrTextureEffect::Make(std::move(proxy), special->alphaType(), SkMatrix::I());
     fp = GrColorSpaceXformEffect::Make(std::move(fp), result->getColorSpace(), result->alphaType(),
                                        fRenderTargetContext->colorInfo().colorSpace());
     if (GrColorTypeIsAlphaOnly(SkColorTypeToGrColorType(result->colorType()))) {
@@ -1075,8 +1074,8 @@
         std::unique_ptr<GrFragmentProcessor> cfp;
         if (clipProxy && ctm.invert(&inverseClipMatrix)) {
             GrColorType srcColorType = SkColorTypeToGrColorType(clipImage->colorType());
-            cfp = GrSimpleTextureEffect::Make(std::move(clipProxy), clipImage->alphaType(),
-                                              inverseClipMatrix, sampler);
+            cfp = GrTextureEffect::Make(std::move(clipProxy), clipImage->alphaType(),
+                                        inverseClipMatrix, sampler);
             if (srcColorType != GrColorType::kAlpha_8) {
                 cfp = GrFragmentProcessor::SwizzleOutput(std::move(cfp), GrSwizzle::AAAA());
             }
diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp
index 96a6fd4..fc32c27 100644
--- a/src/gpu/SkGpuDevice_drawTexture.cpp
+++ b/src/gpu/SkGpuDevice_drawTexture.cpp
@@ -21,8 +21,8 @@
 #include "src/gpu/GrTextureMaker.h"
 #include "src/gpu/SkGr.h"
 #include "src/gpu/effects/GrBicubicEffect.h"
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
 #include "src/gpu/effects/GrTextureDomain.h"
+#include "src/gpu/effects/GrTextureEffect.h"
 #include "src/gpu/geometry/GrShape.h"
 #include "src/image/SkImage_Base.h"
 
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
deleted file mode 100644
index 389c8de..0000000
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
-
-#include "include/gpu/GrTexture.h"
-#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
-#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
-#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
-#include "src/sksl/SkSLCPP.h"
-#include "src/sksl/SkSLUtil.h"
-
-std::unique_ptr<GrFragmentProcessor> GrSimpleTextureEffect::Make(sk_sp<GrSurfaceProxy> proxy,
-                                                                 SkAlphaType alphaType,
-                                                                 const SkMatrix& matrix,
-                                                                 GrSamplerState::Filter filter) {
-    return std::unique_ptr<GrFragmentProcessor>(
-            new GrSimpleTextureEffect(std::move(proxy), alphaType, matrix,
-                                      GrSamplerState(GrSamplerState::WrapMode::kClamp, filter)));
-}
-
-std::unique_ptr<GrFragmentProcessor> GrSimpleTextureEffect::Make(sk_sp<GrSurfaceProxy> proxy,
-                                                                 SkAlphaType alphaType,
-                                                                 const SkMatrix& matrix,
-                                                                 GrSamplerState sampler) {
-    return std::unique_ptr<GrFragmentProcessor>(
-            new GrSimpleTextureEffect(std::move(proxy), alphaType, matrix, sampler));
-}
-
-GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const {
-    class Impl : public GrGLSLFragmentProcessor {
-    public:
-        void emitCode(EmitArgs& args) override {
-            const char* coords;
-            if (args.fFp.coordTransformsApplyToLocalCoords()) {
-                coords = args.fTransformedCoords[0].fVaryingPoint.c_str();
-            } else {
-                coords = "_coords";
-            }
-            auto* fb = args.fFragBuilder;
-            fb->codeAppendf("%s = ", args.fOutputColor);
-            fb->appendTextureLookupAndBlend(args.fInputColor, SkBlendMode::kModulate,
-                                            args.fTexSamplers[0], coords);
-            fb->codeAppendf(";");
-        }
-    };
-    return new Impl;
-}
-
-void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps&,
-                                                  GrProcessorKeyBuilder*) const {}
-
-bool GrSimpleTextureEffect::onIsEqual(const GrFragmentProcessor&) const { return true; }
-
-static inline bool uses_border(const GrSamplerState s) {
-    return s.wrapModeX() == GrSamplerState::WrapMode::kClampToBorder ||
-           s.wrapModeY() == GrSamplerState::WrapMode::kClampToBorder;
-}
-
-GrSimpleTextureEffect::GrSimpleTextureEffect(sk_sp<GrSurfaceProxy> texture, SkAlphaType alphaType,
-                                             const SkMatrix& matrix, GrSamplerState sampler)
-        : GrFragmentProcessor(kGrSimpleTextureEffect_ClassID,
-                              ModulateForSamplerOptFlags(alphaType, uses_border(sampler)))
-        , fCoordTransform(matrix, texture.get())
-        , fSampler(std::move(texture), sampler) {
-    this->setTextureSamplerCnt(1);
-    this->addCoordTransform(&fCoordTransform);
-}
-
-GrSimpleTextureEffect::GrSimpleTextureEffect(const GrSimpleTextureEffect& src)
-        : INHERITED(kGrSimpleTextureEffect_ClassID, src.optimizationFlags())
-        , fCoordTransform(src.fCoordTransform)
-        , fSampler(src.fSampler) {
-    this->setTextureSamplerCnt(1);
-    this->addCoordTransform(&fCoordTransform);
-}
-
-std::unique_ptr<GrFragmentProcessor> GrSimpleTextureEffect::clone() const {
-    return std::unique_ptr<GrFragmentProcessor>(new GrSimpleTextureEffect(*this));
-}
-
-const GrFragmentProcessor::TextureSampler& GrSimpleTextureEffect::onTextureSampler(int) const {
-    return fSampler;
-}
-
-GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect);
-#if GR_TEST_UTILS
-std::unique_ptr<GrFragmentProcessor> GrSimpleTextureEffect::TestCreate(
-        GrProcessorTestData* testData) {
-    auto [proxy, ct, at] = testData->randomProxy();
-    GrSamplerState::WrapMode wrapModes[2];
-    GrTest::TestWrapModes(testData->fRandom, wrapModes);
-    if (!testData->caps()->npotTextureTileSupport()) {
-        // Performing repeat sampling on npot textures will cause asserts on HW
-        // that lacks support.
-        wrapModes[0] = GrSamplerState::WrapMode::kClamp;
-        wrapModes[1] = GrSamplerState::WrapMode::kClamp;
-    }
-
-    GrSamplerState params(wrapModes, testData->fRandom->nextBool()
-                                             ? GrSamplerState::Filter::kBilerp
-                                             : GrSamplerState::Filter::kNearest);
-
-    const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
-    return GrSimpleTextureEffect::Make(std::move(proxy), at, matrix, params);
-}
-#endif
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
index dfd606c..d26c4bf 100644
--- a/src/gpu/effects/GrTextureDomain.cpp
+++ b/src/gpu/effects/GrTextureDomain.cpp
@@ -12,7 +12,7 @@
 #include "src/gpu/GrProxyProvider.h"
 #include "src/gpu/GrShaderCaps.h"
 #include "src/gpu/GrSurfaceProxyPriv.h"
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
+#include "src/gpu/effects/GrTextureEffect.h"
 #include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
 #include "src/gpu/glsl/GrGLSLProgramDataManager.h"
diff --git a/src/gpu/effects/GrTextureEffect.cpp b/src/gpu/effects/GrTextureEffect.cpp
new file mode 100644
index 0000000..0e9f8cf
--- /dev/null
+++ b/src/gpu/effects/GrTextureEffect.cpp
@@ -0,0 +1,109 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "src/gpu/effects/GrTextureEffect.h"
+
+#include "include/gpu/GrTexture.h"
+#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
+#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
+#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
+#include "src/sksl/SkSLCPP.h"
+#include "src/sksl/SkSLUtil.h"
+
+std::unique_ptr<GrFragmentProcessor> GrTextureEffect::Make(sk_sp<GrSurfaceProxy> proxy,
+                                                           SkAlphaType alphaType,
+                                                           const SkMatrix& matrix,
+                                                           GrSamplerState::Filter filter) {
+    return std::unique_ptr<GrFragmentProcessor>(
+            new GrTextureEffect(std::move(proxy), alphaType, matrix,
+                                GrSamplerState(GrSamplerState::WrapMode::kClamp, filter)));
+}
+
+std::unique_ptr<GrFragmentProcessor> GrTextureEffect::Make(sk_sp<GrSurfaceProxy> proxy,
+                                                           SkAlphaType alphaType,
+                                                           const SkMatrix& matrix,
+                                                           GrSamplerState sampler) {
+    return std::unique_ptr<GrFragmentProcessor>(
+            new GrTextureEffect(std::move(proxy), alphaType, matrix, sampler));
+}
+
+GrGLSLFragmentProcessor* GrTextureEffect::onCreateGLSLInstance() const {
+    class Impl : public GrGLSLFragmentProcessor {
+    public:
+        void emitCode(EmitArgs& args) override {
+            const char* coords;
+            if (args.fFp.coordTransformsApplyToLocalCoords()) {
+                coords = args.fTransformedCoords[0].fVaryingPoint.c_str();
+            } else {
+                coords = "_coords";
+            }
+            auto* fb = args.fFragBuilder;
+            fb->codeAppendf("%s = ", args.fOutputColor);
+            fb->appendTextureLookupAndBlend(args.fInputColor, SkBlendMode::kModulate,
+                                            args.fTexSamplers[0], coords);
+            fb->codeAppendf(";");
+        }
+    };
+    return new Impl;
+}
+
+void GrTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const {}
+
+bool GrTextureEffect::onIsEqual(const GrFragmentProcessor&) const { return true; }
+
+static inline bool uses_border(const GrSamplerState s) {
+    return s.wrapModeX() == GrSamplerState::WrapMode::kClampToBorder ||
+           s.wrapModeY() == GrSamplerState::WrapMode::kClampToBorder;
+}
+
+GrTextureEffect::GrTextureEffect(sk_sp<GrSurfaceProxy> texture, SkAlphaType alphaType,
+                                 const SkMatrix& matrix, GrSamplerState sampler)
+        : GrFragmentProcessor(kGrTextureEffect_ClassID,
+                              ModulateForSamplerOptFlags(alphaType, uses_border(sampler)))
+        , fCoordTransform(matrix, texture.get())
+        , fSampler(std::move(texture), sampler) {
+    this->setTextureSamplerCnt(1);
+    this->addCoordTransform(&fCoordTransform);
+}
+
+GrTextureEffect::GrTextureEffect(const GrTextureEffect& src)
+        : INHERITED(kGrTextureEffect_ClassID, src.optimizationFlags())
+        , fCoordTransform(src.fCoordTransform)
+        , fSampler(src.fSampler) {
+    this->setTextureSamplerCnt(1);
+    this->addCoordTransform(&fCoordTransform);
+}
+
+std::unique_ptr<GrFragmentProcessor> GrTextureEffect::clone() const {
+    return std::unique_ptr<GrFragmentProcessor>(new GrTextureEffect(*this));
+}
+
+const GrFragmentProcessor::TextureSampler& GrTextureEffect::onTextureSampler(int) const {
+    return fSampler;
+}
+
+GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrTextureEffect);
+#if GR_TEST_UTILS
+std::unique_ptr<GrFragmentProcessor> GrTextureEffect::TestCreate(GrProcessorTestData* testData) {
+    auto [proxy, ct, at] = testData->randomProxy();
+    GrSamplerState::WrapMode wrapModes[2];
+    GrTest::TestWrapModes(testData->fRandom, wrapModes);
+    if (!testData->caps()->npotTextureTileSupport()) {
+        // Performing repeat sampling on npot textures will cause asserts on HW
+        // that lacks support.
+        wrapModes[0] = GrSamplerState::WrapMode::kClamp;
+        wrapModes[1] = GrSamplerState::WrapMode::kClamp;
+    }
+
+    GrSamplerState params(wrapModes, testData->fRandom->nextBool()
+                                             ? GrSamplerState::Filter::kBilerp
+                                             : GrSamplerState::Filter::kNearest);
+
+    const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
+    return GrTextureEffect::Make(std::move(proxy), at, matrix, params);
+}
+#endif
diff --git a/src/gpu/effects/GrSimpleTextureEffect.h b/src/gpu/effects/GrTextureEffect.h
similarity index 82%
rename from src/gpu/effects/GrSimpleTextureEffect.h
rename to src/gpu/effects/GrTextureEffect.h
index f5cb9dc..8f1d7ac 100644
--- a/src/gpu/effects/GrSimpleTextureEffect.h
+++ b/src/gpu/effects/GrTextureEffect.h
@@ -5,15 +5,15 @@
  * found in the LICENSE file.
  */
 
-#ifndef GrSimpleTextureEffect_DEFINED
-#define GrSimpleTextureEffect_DEFINED
+#ifndef GrTextureEffect_DEFINED
+#define GrTextureEffect_DEFINED
 
 #include "include/core/SkImageInfo.h"
 #include "include/core/SkMatrix.h"
 #include "src/gpu/GrCoordTransform.h"
 #include "src/gpu/GrFragmentProcessor.h"
 
-class GrSimpleTextureEffect : public GrFragmentProcessor {
+class GrTextureEffect : public GrFragmentProcessor {
 public:
     /** Uses kClamp wrap mode in both dimensions. */
     static std::unique_ptr<GrFragmentProcessor> Make(
@@ -36,10 +36,9 @@
     GrCoordTransform fCoordTransform;
     TextureSampler fSampler;
 
-    GrSimpleTextureEffect(const GrSimpleTextureEffect& src);
+    GrTextureEffect(const GrTextureEffect& src);
 
-    inline GrSimpleTextureEffect(sk_sp<GrSurfaceProxy>, SkAlphaType, const SkMatrix&,
-                                 GrSamplerState);
+    inline GrTextureEffect(sk_sp<GrSurfaceProxy>, SkAlphaType, const SkMatrix&, GrSamplerState);
 
     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
 
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
index 4d2d732..987db7e 100644
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
@@ -63,8 +63,8 @@
         } else if (domain) {
             planeDomain = *domain;
         }
-        planeFPs[i] = GrSimpleTextureEffect::Make(proxies[i], kUnknown_SkAlphaType, *planeMatrix,
-                                                  planeFilter);
+        planeFPs[i] =
+                GrTextureEffect::Make(proxies[i], kUnknown_SkAlphaType, *planeMatrix, planeFilter);
         if (domain) {
             SkASSERT(planeFilter != GrSamplerState::Filter::kMipMap);
             if (planeFilter != GrSamplerState::Filter::kNearest) {
diff --git a/src/gpu/ops/GrTextureOp.cpp b/src/gpu/ops/GrTextureOp.cpp
index 61ee5a3..1425a4f 100644
--- a/src/gpu/ops/GrTextureOp.cpp
+++ b/src/gpu/ops/GrTextureOp.cpp
@@ -1073,7 +1073,7 @@
 
         GrSurfaceProxy* proxy = proxyView.proxy();
         std::unique_ptr<GrFragmentProcessor> fp;
-        fp = GrSimpleTextureEffect::Make(sk_ref_sp(proxy), alphaType, SkMatrix::I(), filter);
+        fp = GrTextureEffect::Make(sk_ref_sp(proxy), alphaType, SkMatrix::I(), filter);
         if (domain) {
             // Update domain to match what GrTextureOp would do for bilerp, but don't do any
             // normalization since GrTextureDomainEffect handles that and the origin.
diff --git a/src/shaders/SkImageShader.cpp b/src/shaders/SkImageShader.cpp
index 67ae3f8..90c829d 100755
--- a/src/shaders/SkImageShader.cpp
+++ b/src/shaders/SkImageShader.cpp
@@ -176,7 +176,7 @@
 #include "src/gpu/GrRecordingContextPriv.h"
 #include "src/gpu/SkGr.h"
 #include "src/gpu/effects/GrBicubicEffect.h"
-#include "src/gpu/effects/GrSimpleTextureEffect.h"
+#include "src/gpu/effects/GrTextureEffect.h"
 
 static GrSamplerState::WrapMode tile_mode_to_wrap_mode(const SkTileMode tileMode) {
     switch (tileMode) {
@@ -248,8 +248,7 @@
                                       kDir, srcAlphaType);
     } else {
         auto dimensions = proxy->dimensions();
-        inner = GrSimpleTextureEffect::Make(std::move(proxy), srcAlphaType, lmInverse,
-                                            samplerState);
+        inner = GrTextureEffect::Make(std::move(proxy), srcAlphaType, lmInverse, samplerState);
         if (domainX != GrTextureDomain::kIgnore_Mode || domainY != GrTextureDomain::kIgnore_Mode) {
             SkRect domain = GrTextureDomain::MakeTexelDomain(SkIRect::MakeSize(dimensions),
                                                              domainX, domainY);