| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrSimpleTextureEffect.h" |
| #include "gl/GrGLEffect.h" |
| #include "gl/GrGLSL.h" |
| #include "gl/GrGLTexture.h" |
| #include "GrTBackendEffectFactory.h" |
| #include "GrTexture.h" |
| |
| class GrGLSimpleTextureEffect : public GrGLEffect { |
| public: |
| GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
| : INHERITED (factory) { |
| } |
| |
| virtual void emitCode(GrGLShaderBuilder* builder, |
| const GrDrawEffect& drawEffect, |
| EffectKey key, |
| const char* outputColor, |
| const char* inputColor, |
| const TransformedCoordsArray& coords, |
| const TextureSamplerArray& samplers) SK_OVERRIDE { |
| builder->fsCodeAppendf("\t%s = ", outputColor); |
| builder->fsAppendTextureLookupAndModulate(inputColor, |
| samplers[0], |
| coords[0].c_str(), |
| coords[0].type()); |
| builder->fsCodeAppend(";\n"); |
| } |
| |
| private: |
| typedef GrGLEffect INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrSimpleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
| this->updateConstantColorComponentsForModulation(color, validFlags); |
| } |
| |
| const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const { |
| return GrTBackendEffectFactory<GrSimpleTextureEffect>::getInstance(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GR_DEFINE_EFFECT_TEST(GrSimpleTextureEffect); |
| |
| GrEffectRef* GrSimpleTextureEffect::TestCreate(SkRandom* random, |
| GrContext*, |
| const GrDrawTargetCaps&, |
| GrTexture* textures[]) { |
| int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| GrEffectUnitTest::kAlphaTextureIdx; |
| static const SkShader::TileMode kTileModes[] = { |
| SkShader::kClamp_TileMode, |
| SkShader::kRepeat_TileMode, |
| SkShader::kMirror_TileMode, |
| }; |
| SkShader::TileMode tileModes[] = { |
| kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| }; |
| GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode : |
| GrTextureParams::kNone_FilterMode); |
| |
| static const GrCoordSet kCoordSets[] = { |
| kLocal_GrCoordSet, |
| kPosition_GrCoordSet |
| }; |
| GrCoordSet coordSet = kCoordSets[random->nextULessThan(GR_ARRAY_COUNT(kCoordSets))]; |
| |
| const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); |
| return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); |
| } |