Move GrProcessorSet into GrPipeline
Change-Id: Ibfa5e1adda3c32140590aa62a31d35654cef79dd
Reviewed-on: https://skia-review.googlesource.com/28187
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/ops/GrOvalOpFactory.cpp b/src/gpu/ops/GrOvalOpFactory.cpp
index 770a54f..b175786 100644
--- a/src/gpu/ops/GrOvalOpFactory.cpp
+++ b/src/gpu/ops/GrOvalOpFactory.cpp
@@ -809,7 +809,7 @@
FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); }
private:
- void onPrepareDraws(Target* target) const override {
+ void onPrepareDraws(Target* target) override {
SkMatrix localMatrix;
if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) {
return;
@@ -1272,7 +1272,7 @@
FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); }
private:
- void onPrepareDraws(Target* target) const override {
+ void onPrepareDraws(Target* target) override {
SkMatrix localMatrix;
if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) {
return;
@@ -1498,7 +1498,7 @@
FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); }
private:
- void onPrepareDraws(Target* target) const override {
+ void onPrepareDraws(Target* target) override {
// Setup geometry processor
sk_sp<GrGeometryProcessor> gp(
new DIEllipseGeometryProcessor(this->viewMatrix(), this->style()));
@@ -1886,7 +1886,7 @@
(*verts)++;
}
- void onPrepareDraws(Target* target) const override {
+ void onPrepareDraws(Target* target) override {
// Invert the view matrix as a local matrix (if any other processors require coords).
SkMatrix localMatrix;
if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) {
@@ -2165,7 +2165,7 @@
FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); }
private:
- void onPrepareDraws(Target* target) const override {
+ void onPrepareDraws(Target* target) override {
SkMatrix localMatrix;
if (!fViewMatrixIfUsingLocalCoords.invert(&localMatrix)) {
return;