| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrBackendSemaphore.h" |
| #include "GrContext.h" |
| #include "GrClip.h" |
| #include "GrContextOptions.h" |
| #include "GrContextPriv.h" |
| #include "GrDrawingManager.h" |
| #include "GrGpu.h" |
| #include "GrRenderTargetContext.h" |
| #include "GrRenderTargetProxy.h" |
| #include "GrResourceCache.h" |
| #include "GrResourceProvider.h" |
| #include "GrSemaphore.h" |
| #include "GrSoftwarePathRenderer.h" |
| #include "GrSurfaceContext.h" |
| #include "GrSurfacePriv.h" |
| #include "GrSurfaceProxyPriv.h" |
| #include "GrTexture.h" |
| #include "GrTextureContext.h" |
| #include "GrTracing.h" |
| #include "SkConvertPixels.h" |
| #include "SkGr.h" |
| #include "SkJSONWriter.h" |
| #include "SkUnPreMultiplyPriv.h" |
| #include "effects/GrConfigConversionEffect.h" |
| #include "text/GrTextBlobCache.h" |
| |
| #include "gl/GrGLGpu.h" |
| #include "mock/GrMockGpu.h" |
| #ifdef SK_METAL |
| #include "mtl/GrMtlTrampoline.h" |
| #endif |
| #ifdef SK_VULKAN |
| #include "vk/GrVkGpu.h" |
| #endif |
| |
| #define ASSERT_OWNED_PROXY(P) \ |
| SkASSERT(!(P) || !((P)->priv().peekTexture()) || (P)->priv().peekTexture()->getContext() == this) |
| #define ASSERT_OWNED_PROXY_PRIV(P) \ |
| SkASSERT(!(P) || !((P)->priv().peekTexture()) || (P)->priv().peekTexture()->getContext() == fContext) |
| |
| #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this) |
| #define ASSERT_SINGLE_OWNER \ |
| SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(&fSingleOwner);) |
| #define ASSERT_SINGLE_OWNER_PRIV \ |
| SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(&fContext->fSingleOwner);) |
| #define RETURN_IF_ABANDONED if (fDrawingManager->wasAbandoned()) { return; } |
| #define RETURN_IF_ABANDONED_PRIV if (fContext->fDrawingManager->wasAbandoned()) { return; } |
| #define RETURN_FALSE_IF_ABANDONED if (fDrawingManager->wasAbandoned()) { return false; } |
| #define RETURN_FALSE_IF_ABANDONED_PRIV if (fContext->fDrawingManager->wasAbandoned()) { return false; } |
| #define RETURN_NULL_IF_ABANDONED if (fDrawingManager->wasAbandoned()) { return nullptr; } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext) { |
| GrContextOptions defaultOptions; |
| return Create(backend, backendContext, defaultOptions); |
| } |
| |
| GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext, |
| const GrContextOptions& options) { |
| sk_sp<GrContext> context(new GrContext); |
| |
| if (!context->init(backend, backendContext, options)) { |
| return nullptr; |
| } |
| return context.release(); |
| } |
| |
| sk_sp<GrContext> GrContext::MakeGL(const GrGLInterface* interface) { |
| GrContextOptions defaultOptions; |
| return MakeGL(interface, defaultOptions); |
| } |
| |
| sk_sp<GrContext> GrContext::MakeGL(const GrGLInterface* interface, |
| const GrContextOptions& options) { |
| sk_sp<GrContext> context(new GrContext); |
| context->fGpu = GrGLGpu::Create(interface, options, context.get()); |
| if (!context->fGpu) { |
| return nullptr; |
| } |
| context->fBackend = kOpenGL_GrBackend; |
| if (!context->init(options)) { |
| return nullptr; |
| } |
| return context; |
| } |
| |
| sk_sp<GrContext> GrContext::MakeMock(const GrMockOptions* mockOptions) { |
| GrContextOptions defaultOptions; |
| return MakeMock(mockOptions, defaultOptions); |
| } |
| |
| sk_sp<GrContext> GrContext::MakeMock(const GrMockOptions* mockOptions, |
| const GrContextOptions& options) { |
| sk_sp<GrContext> context(new GrContext); |
| context->fGpu = GrMockGpu::Create(mockOptions, options, context.get()); |
| if (!context->fGpu) { |
| return nullptr; |
| } |
| context->fBackend = kMock_GrBackend; |
| if (!context->init(options)) { |
| return nullptr; |
| } |
| return context; |
| } |
| |
| #ifdef SK_VULKAN |
| sk_sp<GrContext> GrContext::MakeVulkan(const GrVkBackendContext* backendContext) { |
| GrContextOptions defaultOptions; |
| return MakeVulkan(backendContext, defaultOptions); |
| } |
| |
| sk_sp<GrContext> GrContext::MakeVulkan(const GrVkBackendContext* backendContext, |
| const GrContextOptions& options) { |
| sk_sp<GrContext> context(new GrContext); |
| context->fGpu = GrVkGpu::Create(backendContext, options, context.get()); |
| if (!context->fGpu) { |
| return nullptr; |
| } |
| context->fBackend = kVulkan_GrBackend; |
| if (!context->init(options)) { |
| return nullptr; |
| } |
| return context; |
| } |
| #endif |
| |
| #ifdef SK_METAL |
| sk_sp<GrContext> GrContext::MakeMetal(void* device, void* queue) { |
| GrContextOptions defaultOptions; |
| return MakeMetal(device, queue, defaultOptions); |
| } |
| |
| sk_sp<GrContext> GrContext::MakeMetal(void* device, void* queue, const GrContextOptions& options) { |
| sk_sp<GrContext> context(new GrContext); |
| context->fGpu = GrMtlTrampoline::CreateGpu(context.get(), options, device, queue); |
| if (!context->fGpu) { |
| return nullptr; |
| } |
| context->fBackend = kMetal_GrBackend; |
| if (!context->init(options)) { |
| return nullptr; |
| } |
| return context; |
| } |
| #endif |
| |
| static int32_t gNextID = 1; |
| static int32_t next_id() { |
| int32_t id; |
| do { |
| id = sk_atomic_inc(&gNextID); |
| } while (id == SK_InvalidGenID); |
| return id; |
| } |
| |
| GrContext::GrContext() : fUniqueID(next_id()) { |
| fGpu = nullptr; |
| fCaps = nullptr; |
| fResourceCache = nullptr; |
| fResourceProvider = nullptr; |
| fAtlasGlyphCache = nullptr; |
| } |
| |
| bool GrContext::init(GrBackend backend, GrBackendContext backendContext, |
| const GrContextOptions& options) { |
| ASSERT_SINGLE_OWNER |
| SkASSERT(!fGpu); |
| |
| fBackend = backend; |
| |
| fGpu = GrGpu::Create(backend, backendContext, options, this); |
| if (!fGpu) { |
| return false; |
| } |
| return this->init(options); |
| } |
| |
| bool GrContext::init(const GrContextOptions& options) { |
| ASSERT_SINGLE_OWNER |
| fCaps = SkRef(fGpu->caps()); |
| fResourceCache = new GrResourceCache(fCaps, fUniqueID); |
| fResourceProvider = new GrResourceProvider(fGpu, fResourceCache, &fSingleOwner); |
| |
| fDisableGpuYUVConversion = options.fDisableGpuYUVConversion; |
| fDidTestPMConversions = false; |
| |
| GrPathRendererChain::Options prcOptions; |
| prcOptions.fAllowPathMaskCaching = options.fAllowPathMaskCaching; |
| prcOptions.fGpuPathRenderers = options.fGpuPathRenderers; |
| fDrawingManager.reset(new GrDrawingManager(this, prcOptions, &fSingleOwner)); |
| |
| fAtlasGlyphCache = new GrAtlasGlyphCache(this, options.fGlyphCacheTextureMaximumBytes); |
| |
| fTextBlobCache.reset(new GrTextBlobCache(TextBlobCacheOverBudgetCB, this)); |
| |
| return true; |
| } |
| |
| GrContext::~GrContext() { |
| ASSERT_SINGLE_OWNER |
| |
| if (!fGpu) { |
| SkASSERT(!fCaps); |
| return; |
| } |
| |
| this->flush(); |
| |
| fDrawingManager->cleanup(); |
| |
| for (int i = 0; i < fCleanUpData.count(); ++i) { |
| (*fCleanUpData[i].fFunc)(this, fCleanUpData[i].fInfo); |
| } |
| |
| delete fResourceProvider; |
| delete fResourceCache; |
| delete fAtlasGlyphCache; |
| |
| fGpu->unref(); |
| fCaps->unref(); |
| } |
| |
| sk_sp<GrContextThreadSafeProxy> GrContext::threadSafeProxy() { |
| if (!fThreadSafeProxy) { |
| fThreadSafeProxy.reset(new GrContextThreadSafeProxy(sk_ref_sp(fCaps), this->uniqueID())); |
| } |
| return fThreadSafeProxy; |
| } |
| |
| void GrContext::abandonContext() { |
| ASSERT_SINGLE_OWNER |
| |
| fResourceProvider->abandon(); |
| |
| // Need to abandon the drawing manager first so all the render targets |
| // will be released/forgotten before they too are abandoned. |
| fDrawingManager->abandon(); |
| |
| // abandon first to so destructors |
| // don't try to free the resources in the API. |
| fResourceCache->abandonAll(); |
| |
| fGpu->disconnect(GrGpu::DisconnectType::kAbandon); |
| |
| fAtlasGlyphCache->freeAll(); |
| fTextBlobCache->freeAll(); |
| } |
| |
| void GrContext::releaseResourcesAndAbandonContext() { |
| ASSERT_SINGLE_OWNER |
| |
| fResourceProvider->abandon(); |
| |
| // Need to abandon the drawing manager first so all the render targets |
| // will be released/forgotten before they too are abandoned. |
| fDrawingManager->abandon(); |
| |
| // Release all resources in the backend 3D API. |
| fResourceCache->releaseAll(); |
| |
| fGpu->disconnect(GrGpu::DisconnectType::kCleanup); |
| |
| fAtlasGlyphCache->freeAll(); |
| fTextBlobCache->freeAll(); |
| } |
| |
| void GrContext::resetContext(uint32_t state) { |
| ASSERT_SINGLE_OWNER |
| fGpu->markContextDirty(state); |
| } |
| |
| void GrContext::freeGpuResources() { |
| ASSERT_SINGLE_OWNER |
| |
| this->flush(); |
| |
| fAtlasGlyphCache->freeAll(); |
| |
| fDrawingManager->freeGpuResources(); |
| |
| fResourceCache->purgeAllUnlocked(); |
| } |
| |
| void GrContext::purgeResourcesNotUsedInMs(std::chrono::milliseconds ms) { |
| ASSERT_SINGLE_OWNER |
| fResourceCache->purgeResourcesNotUsedSince(GrStdSteadyClock::now() - ms); |
| } |
| |
| void GrContext::purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources) { |
| ASSERT_SINGLE_OWNER |
| fResourceCache->purgeUnlockedResources(bytesToPurge, preferScratchResources); |
| } |
| |
| void GrContext::getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const { |
| ASSERT_SINGLE_OWNER |
| |
| if (resourceCount) { |
| *resourceCount = fResourceCache->getBudgetedResourceCount(); |
| } |
| if (resourceBytes) { |
| *resourceBytes = fResourceCache->getBudgetedResourceBytes(); |
| } |
| } |
| |
| size_t GrContext::getResourceCachePurgeableBytes() const { |
| ASSERT_SINGLE_OWNER |
| return fResourceCache->getPurgeableBytes(); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| void GrContext::TextBlobCacheOverBudgetCB(void* data) { |
| SkASSERT(data); |
| // TextBlobs are drawn at the SkGpuDevice level, therefore they cannot rely on |
| // GrRenderTargetContext to perform a necessary flush. The solution is to move drawText calls |
| // to below the GrContext level, but this is not trivial because they call drawPath on |
| // SkGpuDevice. |
| GrContext* context = reinterpret_cast<GrContext*>(data); |
| context->flush(); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| void GrContext::flush() { |
| ASSERT_SINGLE_OWNER |
| RETURN_IF_ABANDONED |
| |
| fDrawingManager->flush(nullptr); |
| } |
| |
| GrSemaphoresSubmitted GrContext::flushAndSignalSemaphores(int numSemaphores, |
| GrBackendSemaphore signalSemaphores[]) { |
| ASSERT_SINGLE_OWNER |
| if (fDrawingManager->wasAbandoned()) { return GrSemaphoresSubmitted::kNo; } |
| |
| return fDrawingManager->flush(nullptr, numSemaphores, signalSemaphores); |
| } |
| |
| void GrContextPriv::flush(GrSurfaceProxy* proxy) { |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_IF_ABANDONED_PRIV |
| ASSERT_OWNED_PROXY_PRIV(proxy); |
| |
| fContext->fDrawingManager->flush(proxy); |
| } |
| |
| bool sw_convert_to_premul(GrPixelConfig srcConfig, int width, int height, size_t inRowBytes, |
| const void* inPixels, size_t outRowBytes, void* outPixels) { |
| SkColorType colorType; |
| if (!GrPixelConfigToColorType(srcConfig, &colorType) || |
| 4 != SkColorTypeBytesPerPixel(colorType)) |
| { |
| return false; |
| } |
| |
| for (int y = 0; y < height; y++) { |
| SkOpts::RGBA_to_rgbA((uint32_t*) outPixels, inPixels, width); |
| outPixels = SkTAddOffset<void>(outPixels, outRowBytes); |
| inPixels = SkTAddOffset<const void>(inPixels, inRowBytes); |
| } |
| |
| return true; |
| } |
| |
| static bool valid_premul_config(GrPixelConfig config) { |
| return GrPixelConfigIs8888Unorm(config) || kRGBA_half_GrPixelConfig == config; |
| } |
| |
| static bool valid_pixel_conversion(GrPixelConfig srcConfig, GrPixelConfig dstConfig, |
| bool premulConversion) { |
| // We don't allow conversion between integer configs and float/fixed configs. |
| if (GrPixelConfigIsSint(srcConfig) != GrPixelConfigIsSint(dstConfig)) { |
| return false; |
| } |
| |
| // We only allow premul <-> unpremul conversions for some formats |
| if (premulConversion && (!valid_premul_config(srcConfig) || !valid_premul_config(dstConfig))) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| static bool pm_upm_must_round_trip(GrPixelConfig config, SkColorSpace* colorSpace) { |
| return !colorSpace && |
| (kRGBA_8888_GrPixelConfig == config || kBGRA_8888_GrPixelConfig == config); |
| } |
| |
| bool GrContextPriv::writeSurfacePixels(GrSurfaceContext* dst, |
| int left, int top, int width, int height, |
| GrPixelConfig srcConfig, SkColorSpace* srcColorSpace, |
| const void* buffer, size_t rowBytes, |
| uint32_t pixelOpsFlags) { |
| // TODO: Color space conversion |
| |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_FALSE_IF_ABANDONED_PRIV |
| SkASSERT(dst); |
| ASSERT_OWNED_PROXY_PRIV(dst->asSurfaceProxy()); |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrContextPriv", "writeSurfacePixels", fContext); |
| |
| if (!dst->asSurfaceProxy()->instantiate(fContext->resourceProvider())) { |
| return false; |
| } |
| |
| GrSurfaceProxy* dstProxy = dst->asSurfaceProxy(); |
| GrSurface* dstSurface = dstProxy->priv().peekSurface(); |
| |
| // The src is unpremul but the dst is premul -> premul the src before or as part of the write |
| const bool premul = SkToBool(kUnpremul_PixelOpsFlag & pixelOpsFlags); |
| if (!valid_pixel_conversion(srcConfig, dstProxy->config(), premul)) { |
| return false; |
| } |
| |
| // We need to guarantee round-trip conversion if we are reading and writing 8888 non-sRGB data, |
| // without any color spaces attached, and the caller wants us to premul. |
| bool useConfigConversionEffect = |
| premul && |
| pm_upm_must_round_trip(srcConfig, srcColorSpace) && |
| pm_upm_must_round_trip(dstProxy->config(), dst->getColorSpace()); |
| |
| // Are we going to try to premul as part of a draw? For the non-legacy case, we always allow |
| // this. GrConfigConversionEffect fails on some GPUs, so only allow this if it works perfectly. |
| bool premulOnGpu = premul && |
| (!useConfigConversionEffect || fContext->validPMUPMConversionExists()); |
| |
| // Trim the params here so that if we wind up making a temporary surface it can be as small as |
| // necessary and because GrGpu::getWritePixelsInfo requires it. |
| if (!GrSurfacePriv::AdjustWritePixelParams(dstSurface->width(), dstSurface->height(), |
| GrBytesPerPixel(srcConfig), &left, &top, &width, |
| &height, &buffer, &rowBytes)) { |
| return false; |
| } |
| |
| GrGpu::DrawPreference drawPreference = premulOnGpu ? GrGpu::kCallerPrefersDraw_DrawPreference |
| : GrGpu::kNoDraw_DrawPreference; |
| GrGpu::WritePixelTempDrawInfo tempDrawInfo; |
| if (!fContext->fGpu->getWritePixelsInfo(dstSurface, width, height, |
| srcConfig, &drawPreference, &tempDrawInfo)) { |
| return false; |
| } |
| |
| if (!(kDontFlush_PixelOpsFlag & pixelOpsFlags) && dstSurface->surfacePriv().hasPendingIO()) { |
| this->flush(nullptr); // MDB TODO: tighten this |
| } |
| |
| sk_sp<GrTextureProxy> tempProxy; |
| if (GrGpu::kNoDraw_DrawPreference != drawPreference) { |
| tempProxy = GrSurfaceProxy::MakeDeferred(fContext->resourceProvider(), |
| tempDrawInfo.fTempSurfaceDesc, |
| SkBackingFit::kApprox, |
| SkBudgeted::kYes); |
| if (!tempProxy && GrGpu::kRequireDraw_DrawPreference == drawPreference) { |
| return false; |
| } |
| } |
| |
| // temp buffer for doing sw premul conversion, if needed. |
| SkAutoSTMalloc<128 * 128, uint32_t> tmpPixels(0); |
| // We need to do sw premul if we were unable to create a RT for drawing, or if we can't do the |
| // premul on the GPU |
| if (premul && (!tempProxy || !premulOnGpu)) { |
| size_t tmpRowBytes = 4 * width; |
| tmpPixels.reset(width * height); |
| if (!sw_convert_to_premul(srcConfig, width, height, rowBytes, buffer, tmpRowBytes, |
| tmpPixels.get())) { |
| return false; |
| } |
| rowBytes = tmpRowBytes; |
| buffer = tmpPixels.get(); |
| } |
| |
| if (tempProxy) { |
| sk_sp<GrFragmentProcessor> fp = GrSimpleTextureEffect::Make( |
| tempProxy, nullptr, SkMatrix::I()); |
| if (premulOnGpu) { |
| fp = fContext->createUPMToPMEffect(std::move(fp), useConfigConversionEffect); |
| } |
| fp = GrFragmentProcessor::SwizzleOutput(std::move(fp), tempDrawInfo.fSwizzle); |
| if (!fp) { |
| return false; |
| } |
| |
| if (tempProxy->priv().hasPendingIO()) { |
| this->flush(tempProxy.get()); |
| } |
| if (!tempProxy->instantiate(fContext->resourceProvider())) { |
| return false; |
| } |
| GrTexture* texture = tempProxy->priv().peekTexture(); |
| if (!fContext->fGpu->writePixels(texture, 0, 0, width, height, tempDrawInfo.fWriteConfig, |
| buffer, rowBytes)) { |
| return false; |
| } |
| SkMatrix matrix; |
| matrix.setTranslate(SkIntToScalar(left), SkIntToScalar(top)); |
| GrRenderTargetContext* renderTargetContext = dst->asRenderTargetContext(); |
| if (!renderTargetContext) { |
| return false; |
| } |
| GrPaint paint; |
| paint.addColorFragmentProcessor(std::move(fp)); |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| paint.setAllowSRGBInputs(SkToBool(dst->getColorSpace()) || |
| GrPixelConfigIsSRGB(renderTargetContext->config())); |
| SkRect rect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); |
| renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, matrix, rect, |
| nullptr); |
| |
| if (kFlushWrites_PixelOp & pixelOpsFlags) { |
| this->flushSurfaceWrites(renderTargetContext->asRenderTargetProxy()); |
| } |
| } else { |
| return fContext->fGpu->writePixels(dstSurface, left, top, width, height, srcConfig, |
| buffer, rowBytes); |
| } |
| return true; |
| } |
| |
| bool GrContextPriv::readSurfacePixels(GrSurfaceContext* src, |
| int left, int top, int width, int height, |
| GrPixelConfig dstConfig, SkColorSpace* dstColorSpace, |
| void* buffer, size_t rowBytes, uint32_t flags) { |
| // TODO: Color space conversion |
| |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_FALSE_IF_ABANDONED_PRIV |
| SkASSERT(src); |
| ASSERT_OWNED_PROXY_PRIV(src->asSurfaceProxy()); |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrContextPriv", "readSurfacePixels", fContext); |
| |
| // MDB TODO: delay this instantiation until later in the method |
| if (!src->asSurfaceProxy()->instantiate(fContext->resourceProvider())) { |
| return false; |
| } |
| |
| GrSurfaceProxy* srcProxy = src->asSurfaceProxy(); |
| GrSurface* srcSurface = srcProxy->priv().peekSurface(); |
| |
| // The src is premul but the dst is unpremul -> unpremul the src after or as part of the read |
| bool unpremul = SkToBool(kUnpremul_PixelOpsFlag & flags); |
| if (!valid_pixel_conversion(srcProxy->config(), dstConfig, unpremul)) { |
| return false; |
| } |
| |
| // We need to guarantee round-trip conversion if we are reading and writing 8888 non-sRGB data, |
| // without any color spaces attached, and the caller wants us to unpremul. |
| bool useConfigConversionEffect = |
| unpremul && |
| pm_upm_must_round_trip(srcProxy->config(), src->getColorSpace()) && |
| pm_upm_must_round_trip(dstConfig, dstColorSpace); |
| |
| // Are we going to try to unpremul as part of a draw? For the non-legacy case, we always allow |
| // this. GrConfigConversionEffect fails on some GPUs, so only allow this if it works perfectly. |
| bool unpremulOnGpu = unpremul && |
| (!useConfigConversionEffect || fContext->validPMUPMConversionExists()); |
| |
| // Adjust the params so that if we wind up using an intermediate surface we've already done |
| // all the trimming and the temporary can be the min size required. |
| if (!GrSurfacePriv::AdjustReadPixelParams(srcSurface->width(), srcSurface->height(), |
| GrBytesPerPixel(dstConfig), &left, |
| &top, &width, &height, &buffer, &rowBytes)) { |
| return false; |
| } |
| |
| GrGpu::DrawPreference drawPreference = unpremulOnGpu ? GrGpu::kCallerPrefersDraw_DrawPreference |
| : GrGpu::kNoDraw_DrawPreference; |
| GrGpu::ReadPixelTempDrawInfo tempDrawInfo; |
| if (!fContext->fGpu->getReadPixelsInfo(srcSurface, width, height, rowBytes, |
| dstConfig, &drawPreference, &tempDrawInfo)) { |
| return false; |
| } |
| |
| if (!(kDontFlush_PixelOpsFlag & flags) && srcSurface->surfacePriv().hasPendingWrite()) { |
| this->flush(nullptr); // MDB TODO: tighten this |
| } |
| |
| sk_sp<GrSurfaceProxy> proxyToRead = src->asSurfaceProxyRef(); |
| bool didTempDraw = false; |
| if (GrGpu::kNoDraw_DrawPreference != drawPreference) { |
| if (SkBackingFit::kExact == tempDrawInfo.fTempSurfaceFit) { |
| // We only respect this when the entire src is being read. Otherwise we can trigger too |
| // many odd ball texture sizes and trash the cache. |
| if (width != srcSurface->width() || height != srcSurface->height()) { |
| tempDrawInfo.fTempSurfaceFit= SkBackingFit::kApprox; |
| } |
| } |
| // TODO: Need to decide the semantics of this function for color spaces. Do we support |
| // conversion to a passed-in color space? For now, specifying nullptr means that this |
| // path will do no conversion, so it will match the behavior of the non-draw path. |
| sk_sp<GrRenderTargetContext> tempRTC = fContext->makeDeferredRenderTargetContext( |
| tempDrawInfo.fTempSurfaceFit, |
| tempDrawInfo.fTempSurfaceDesc.fWidth, |
| tempDrawInfo.fTempSurfaceDesc.fHeight, |
| tempDrawInfo.fTempSurfaceDesc.fConfig, |
| nullptr, |
| tempDrawInfo.fTempSurfaceDesc.fSampleCnt, |
| tempDrawInfo.fTempSurfaceDesc.fOrigin); |
| if (tempRTC) { |
| SkMatrix textureMatrix = SkMatrix::MakeTrans(SkIntToScalar(left), SkIntToScalar(top)); |
| sk_sp<GrTextureProxy> proxy = src->asTextureProxyRef(); |
| sk_sp<GrFragmentProcessor> fp = GrSimpleTextureEffect::Make( |
| std::move(proxy), nullptr, textureMatrix); |
| if (unpremulOnGpu) { |
| fp = fContext->createPMToUPMEffect(std::move(fp), useConfigConversionEffect); |
| // We no longer need to do this on CPU after the read back. |
| unpremul = false; |
| } |
| fp = GrFragmentProcessor::SwizzleOutput(std::move(fp), tempDrawInfo.fSwizzle); |
| if (!fp) { |
| return false; |
| } |
| |
| GrPaint paint; |
| paint.addColorFragmentProcessor(std::move(fp)); |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| paint.setAllowSRGBInputs(true); |
| SkRect rect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); |
| tempRTC->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), rect, |
| nullptr); |
| proxyToRead = tempRTC->asTextureProxyRef(); |
| left = 0; |
| top = 0; |
| didTempDraw = true; |
| } |
| } |
| |
| if (!proxyToRead) { |
| return false; |
| } |
| |
| if (!proxyToRead->instantiate(fContext->resourceProvider())) { |
| return false; |
| } |
| |
| GrSurface* surfaceToRead = proxyToRead->priv().peekSurface(); |
| |
| if (GrGpu::kRequireDraw_DrawPreference == drawPreference && !didTempDraw) { |
| return false; |
| } |
| GrPixelConfig configToRead = dstConfig; |
| if (didTempDraw) { |
| this->flushSurfaceWrites(proxyToRead.get()); |
| configToRead = tempDrawInfo.fReadConfig; |
| } |
| if (!fContext->fGpu->readPixels(surfaceToRead, |
| left, top, width, height, configToRead, buffer, rowBytes)) { |
| return false; |
| } |
| |
| // Perform umpremul conversion if we weren't able to perform it as a draw. |
| if (unpremul) { |
| SkColorType colorType; |
| if (!GrPixelConfigToColorType(dstConfig, &colorType) || |
| 4 != SkColorTypeBytesPerPixel(colorType)) |
| { |
| return false; |
| } |
| |
| for (int y = 0; y < height; y++) { |
| SkUnpremultiplyRow<false>((uint32_t*) buffer, (const uint32_t*) buffer, width); |
| buffer = SkTAddOffset<void>(buffer, rowBytes); |
| } |
| } |
| return true; |
| } |
| |
| void GrContextPriv::prepareSurfaceForExternalIO(GrSurfaceProxy* proxy) { |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_IF_ABANDONED_PRIV |
| SkASSERT(proxy); |
| ASSERT_OWNED_PROXY_PRIV(proxy); |
| fContext->fDrawingManager->prepareSurfaceForExternalIO(proxy, 0, nullptr); |
| } |
| |
| void GrContextPriv::flushSurfaceWrites(GrSurfaceProxy* proxy) { |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_IF_ABANDONED_PRIV |
| SkASSERT(proxy); |
| ASSERT_OWNED_PROXY_PRIV(proxy); |
| if (proxy->priv().hasPendingWrite()) { |
| this->flush(proxy); |
| } |
| } |
| |
| void GrContextPriv::flushSurfaceIO(GrSurfaceProxy* proxy) { |
| ASSERT_SINGLE_OWNER_PRIV |
| RETURN_IF_ABANDONED_PRIV |
| SkASSERT(proxy); |
| ASSERT_OWNED_PROXY_PRIV(proxy); |
| if (proxy->priv().hasPendingIO()) { |
| this->flush(proxy); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| int GrContext::getRecommendedSampleCount(GrPixelConfig config, |
| SkScalar dpi) const { |
| ASSERT_SINGLE_OWNER |
| |
| if (!this->caps()->isConfigRenderable(config, true)) { |
| return 0; |
| } |
| int chosenSampleCount = 0; |
| if (fGpu->caps()->shaderCaps()->pathRenderingSupport()) { |
| if (dpi >= 250.0f) { |
| chosenSampleCount = 4; |
| } else { |
| chosenSampleCount = 16; |
| } |
| } |
| int supportedSampleCount = fGpu->caps()->getSampleCount(chosenSampleCount, config); |
| return chosenSampleCount <= supportedSampleCount ? supportedSampleCount : 0; |
| } |
| |
| sk_sp<GrSurfaceContext> GrContextPriv::makeWrappedSurfaceContext(sk_sp<GrSurfaceProxy> proxy, |
| sk_sp<SkColorSpace> colorSpace) { |
| ASSERT_SINGLE_OWNER_PRIV |
| |
| if (proxy->asRenderTargetProxy()) { |
| return this->drawingManager()->makeRenderTargetContext(std::move(proxy), |
| std::move(colorSpace), nullptr); |
| } else { |
| SkASSERT(proxy->asTextureProxy()); |
| return this->drawingManager()->makeTextureContext(std::move(proxy), std::move(colorSpace)); |
| } |
| } |
| |
| sk_sp<GrSurfaceContext> GrContextPriv::makeDeferredSurfaceContext(const GrSurfaceDesc& dstDesc, |
| SkBackingFit fit, |
| SkBudgeted isDstBudgeted) { |
| |
| sk_sp<GrTextureProxy> proxy = GrSurfaceProxy::MakeDeferred(fContext->resourceProvider(), |
| dstDesc, fit, isDstBudgeted); |
| if (!proxy) { |
| return nullptr; |
| } |
| |
| return this->makeWrappedSurfaceContext(std::move(proxy), nullptr); |
| } |
| |
| sk_sp<GrTextureContext> GrContextPriv::makeBackendTextureContext(const GrBackendTexture& tex, |
| GrSurfaceOrigin origin, |
| sk_sp<SkColorSpace> colorSpace) { |
| ASSERT_SINGLE_OWNER_PRIV |
| |
| sk_sp<GrSurface> surface(fContext->resourceProvider()->wrapBackendTexture(tex, origin)); |
| if (!surface) { |
| return nullptr; |
| } |
| |
| sk_sp<GrSurfaceProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(surface), origin)); |
| if (!proxy) { |
| return nullptr; |
| } |
| |
| return this->drawingManager()->makeTextureContext(std::move(proxy), std::move(colorSpace)); |
| } |
| |
| sk_sp<GrRenderTargetContext> GrContextPriv::makeBackendTextureRenderTargetContext( |
| const GrBackendTexture& tex, |
| GrSurfaceOrigin origin, |
| int sampleCnt, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* props) { |
| ASSERT_SINGLE_OWNER_PRIV |
| |
| sk_sp<GrSurface> surface( |
| fContext->resourceProvider()->wrapRenderableBackendTexture(tex, origin, sampleCnt)); |
| if (!surface) { |
| return nullptr; |
| } |
| |
| sk_sp<GrSurfaceProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(surface), origin)); |
| if (!proxy) { |
| return nullptr; |
| } |
| |
| return this->drawingManager()->makeRenderTargetContext(std::move(proxy), |
| std::move(colorSpace), props); |
| } |
| |
| sk_sp<GrRenderTargetContext> GrContextPriv::makeBackendRenderTargetRenderTargetContext( |
| const GrBackendRenderTarget& backendRT, |
| GrSurfaceOrigin origin, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* surfaceProps) { |
| ASSERT_SINGLE_OWNER_PRIV |
| |
| sk_sp<GrRenderTarget> rt(fContext->resourceProvider()->wrapBackendRenderTarget(backendRT, |
| origin)); |
| if (!rt) { |
| return nullptr; |
| } |
| |
| sk_sp<GrSurfaceProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(rt), origin)); |
| if (!proxy) { |
| return nullptr; |
| } |
| |
| return this->drawingManager()->makeRenderTargetContext(std::move(proxy), |
| std::move(colorSpace), |
| surfaceProps); |
| } |
| |
| sk_sp<GrRenderTargetContext> GrContextPriv::makeBackendTextureAsRenderTargetRenderTargetContext( |
| const GrBackendTexture& tex, |
| GrSurfaceOrigin origin, |
| int sampleCnt, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* surfaceProps) { |
| ASSERT_SINGLE_OWNER_PRIV |
| |
| sk_sp<GrSurface> surface(fContext->resourceProvider()->wrapBackendTextureAsRenderTarget( |
| tex, |
| origin, |
| sampleCnt)); |
| if (!surface) { |
| return nullptr; |
| } |
| |
| sk_sp<GrSurfaceProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(surface), origin)); |
| if (!proxy) { |
| return nullptr; |
| } |
| |
| return this->drawingManager()->makeRenderTargetContext(std::move(proxy), |
| std::move(colorSpace), |
| surfaceProps); |
| } |
| |
| void GrContextPriv::addOnFlushCallbackObject(GrOnFlushCallbackObject* onFlushCBObject) { |
| fContext->fDrawingManager->addOnFlushCallbackObject(onFlushCBObject); |
| } |
| |
| |
| static inline GrPixelConfig GrPixelConfigFallback(GrPixelConfig config) { |
| switch (config) { |
| case kAlpha_8_GrPixelConfig: |
| case kRGB_565_GrPixelConfig: |
| case kRGBA_4444_GrPixelConfig: |
| case kBGRA_8888_GrPixelConfig: |
| return kRGBA_8888_GrPixelConfig; |
| case kSBGRA_8888_GrPixelConfig: |
| return kSRGBA_8888_GrPixelConfig; |
| case kAlpha_half_GrPixelConfig: |
| return kRGBA_half_GrPixelConfig; |
| default: |
| return kUnknown_GrPixelConfig; |
| } |
| } |
| |
| sk_sp<GrRenderTargetContext> GrContext::makeDeferredRenderTargetContextWithFallback( |
| SkBackingFit fit, |
| int width, int height, |
| GrPixelConfig config, |
| sk_sp<SkColorSpace> colorSpace, |
| int sampleCnt, |
| GrSurfaceOrigin origin, |
| const SkSurfaceProps* surfaceProps, |
| SkBudgeted budgeted) { |
| if (!this->caps()->isConfigRenderable(config, sampleCnt > 0)) { |
| config = GrPixelConfigFallback(config); |
| } |
| |
| return this->makeDeferredRenderTargetContext(fit, width, height, config, std::move(colorSpace), |
| sampleCnt, origin, surfaceProps, budgeted); |
| } |
| |
| sk_sp<GrRenderTargetContext> GrContext::makeDeferredRenderTargetContext( |
| SkBackingFit fit, |
| int width, int height, |
| GrPixelConfig config, |
| sk_sp<SkColorSpace> colorSpace, |
| int sampleCnt, |
| GrSurfaceOrigin origin, |
| const SkSurfaceProps* surfaceProps, |
| SkBudgeted budgeted) { |
| SkASSERT(kDefault_GrSurfaceOrigin != origin); |
| |
| if (this->abandoned()) { |
| return nullptr; |
| } |
| |
| GrSurfaceDesc desc; |
| desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| desc.fOrigin = origin; |
| desc.fWidth = width; |
| desc.fHeight = height; |
| desc.fConfig = config; |
| desc.fSampleCnt = sampleCnt; |
| |
| sk_sp<GrTextureProxy> rtp = GrSurfaceProxy::MakeDeferred(this->resourceProvider(), |
| desc, fit, budgeted); |
| if (!rtp) { |
| return nullptr; |
| } |
| |
| sk_sp<GrRenderTargetContext> renderTargetContext( |
| fDrawingManager->makeRenderTargetContext(std::move(rtp), |
| std::move(colorSpace), |
| surfaceProps)); |
| if (!renderTargetContext) { |
| return nullptr; |
| } |
| |
| renderTargetContext->discard(); |
| |
| return renderTargetContext; |
| } |
| |
| bool GrContext::abandoned() const { |
| ASSERT_SINGLE_OWNER |
| return fDrawingManager->wasAbandoned(); |
| } |
| |
| sk_sp<GrFragmentProcessor> GrContext::createPMToUPMEffect(sk_sp<GrFragmentProcessor> fp, |
| bool useConfigConversionEffect) { |
| ASSERT_SINGLE_OWNER |
| // We have specialized effects that guarantee round-trip conversion for some formats |
| if (useConfigConversionEffect) { |
| // We should have already called this->validPMUPMConversionExists() in this case |
| SkASSERT(fDidTestPMConversions); |
| // ...and it should have succeeded |
| SkASSERT(this->validPMUPMConversionExists()); |
| |
| return GrConfigConversionEffect::Make(std::move(fp), |
| GrConfigConversionEffect::kToUnpremul_PMConversion); |
| } else { |
| // For everything else (sRGB, half-float, etc...), it doesn't make sense to try and |
| // explicitly round the results. Just do the obvious, naive thing in the shader. |
| return GrFragmentProcessor::UnpremulOutput(std::move(fp)); |
| } |
| } |
| |
| sk_sp<GrFragmentProcessor> GrContext::createUPMToPMEffect(sk_sp<GrFragmentProcessor> fp, |
| bool useConfigConversionEffect) { |
| ASSERT_SINGLE_OWNER |
| // We have specialized effects that guarantee round-trip conversion for these formats |
| if (useConfigConversionEffect) { |
| // We should have already called this->validPMUPMConversionExists() in this case |
| SkASSERT(fDidTestPMConversions); |
| // ...and it should have succeeded |
| SkASSERT(this->validPMUPMConversionExists()); |
| |
| return GrConfigConversionEffect::Make(std::move(fp), |
| GrConfigConversionEffect::kToPremul_PMConversion); |
| } else { |
| // For everything else (sRGB, half-float, etc...), it doesn't make sense to try and |
| // explicitly round the results. Just do the obvious, naive thing in the shader. |
| return GrFragmentProcessor::PremulOutput(std::move(fp)); |
| } |
| } |
| |
| bool GrContext::validPMUPMConversionExists() { |
| ASSERT_SINGLE_OWNER |
| if (!fDidTestPMConversions) { |
| fPMUPMConversionsRoundTrip = GrConfigConversionEffect::TestForPreservingPMConversions(this); |
| fDidTestPMConversions = true; |
| } |
| |
| // The PM<->UPM tests fail or succeed together so we only need to check one. |
| return fPMUPMConversionsRoundTrip; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| void GrContext::getResourceCacheLimits(int* maxTextures, size_t* maxTextureBytes) const { |
| ASSERT_SINGLE_OWNER |
| if (maxTextures) { |
| *maxTextures = fResourceCache->getMaxResourceCount(); |
| } |
| if (maxTextureBytes) { |
| *maxTextureBytes = fResourceCache->getMaxResourceBytes(); |
| } |
| } |
| |
| void GrContext::setResourceCacheLimits(int maxTextures, size_t maxTextureBytes) { |
| ASSERT_SINGLE_OWNER |
| fResourceCache->setLimits(maxTextures, maxTextureBytes); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| void GrContext::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { |
| ASSERT_SINGLE_OWNER |
| fResourceCache->dumpMemoryStatistics(traceMemoryDump); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| SkString GrContext::dump() const { |
| SkDynamicMemoryWStream stream; |
| SkJSONWriter writer(&stream, SkJSONWriter::Mode::kPretty); |
| writer.beginObject(); |
| |
| static const char* kBackendStr[] = { |
| "Metal", |
| "OpenGL", |
| "Vulkan", |
| "Mock", |
| }; |
| GR_STATIC_ASSERT(0 == kMetal_GrBackend); |
| GR_STATIC_ASSERT(1 == kOpenGL_GrBackend); |
| GR_STATIC_ASSERT(2 == kVulkan_GrBackend); |
| GR_STATIC_ASSERT(3 == kMock_GrBackend); |
| writer.appendString("backend", kBackendStr[fBackend]); |
| |
| writer.appendName("caps"); |
| fCaps->dumpJSON(&writer); |
| |
| writer.appendName("gpu"); |
| fGpu->dumpJSON(&writer); |
| |
| // Flush JSON to the memory stream |
| writer.endObject(); |
| writer.flush(); |
| |
| // Null terminate the JSON data in the memory stream |
| stream.write8(0); |
| |
| // Allocate a string big enough to hold all the data, then copy out of the stream |
| SkString result(stream.bytesWritten()); |
| stream.copyToAndReset(result.writable_str()); |
| return result; |
| } |